mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
268 lines
8.2 KiB
C++
268 lines
8.2 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
// DlgPreferences.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include <Engine/Templates/Stock_CTextureData.h>
|
|
|
|
#ifdef _DEBUG
|
|
#undef new
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CDlgPreferences dialog
|
|
#define PREF_COMBO_HEIGHT 100
|
|
extern UINT APIENTRY ModelerFileRequesterHook( HWND hdlg, UINT uiMsg, WPARAM wParam, LPARAM lParam);
|
|
|
|
CDlgPreferences::CDlgPreferences(CWnd* pParent /*=NULL*/)
|
|
: CDialog(CDlgPreferences::IDD, pParent)
|
|
{
|
|
//{{AFX_DATA_INIT(CDlgPreferences)
|
|
m_AllwaysLamp = FALSE;
|
|
m_PrefsCopy = FALSE;
|
|
m_AutoMaximize = FALSE;
|
|
m_SetDefaultColors = FALSE;
|
|
m_WindowFit = FALSE;
|
|
m_bIsFloorVisibleByDefault = FALSE;
|
|
m_fDefaultBanking = 0.0f;
|
|
m_fDefaultHeading = 0.0f;
|
|
m_fDefaultPitch = 0.0f;
|
|
m_fDefaultFOW = 0.0f;
|
|
m_bIsBcgVisibleByDefault = FALSE;
|
|
m_bAllowSoundLock = FALSE;
|
|
//}}AFX_DATA_INIT
|
|
m_Prefs = theApp.m_Preferences;
|
|
}
|
|
|
|
|
|
void CDlgPreferences::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
|
|
// if dialog is recieving data
|
|
if( pDX->m_bSaveAndValidate == FALSE )
|
|
{
|
|
m_MappingPaper.SetColor( m_Prefs.ap_MappingPaperColor);
|
|
m_MappingActiveInk.SetColor( m_Prefs.ap_MappingActiveSurfaceColor);
|
|
m_MappingInactiveInk.SetColor( m_Prefs.ap_MappingInactiveSurfaceColor);
|
|
m_ModelPaper.SetColor( m_Prefs.ap_DefaultPaperColor);
|
|
m_ModelInk.SetColor( m_Prefs.ap_DefaultInkColor);
|
|
m_MappingWinBcgColor.SetColor( m_Prefs.ap_MappingWinBcgColor);
|
|
|
|
m_PrefsCopy = m_Prefs.ap_CopyExistingWindowPrefs;
|
|
m_bIsFloorVisibleByDefault = m_Prefs.ap_bIsFloorVisibleByDefault;
|
|
m_bIsBcgVisibleByDefault = m_Prefs.ap_bIsBcgVisibleByDefault;
|
|
m_AutoMaximize = m_Prefs.ap_AutoMaximizeWindow;
|
|
m_AllwaysLamp = m_Prefs.ap_AllwaysSeeLamp;
|
|
m_WindowFit = m_Prefs.ap_AutoWindowFit;
|
|
m_SetDefaultColors = m_Prefs.ap_SetDefaultColors;
|
|
m_colorDefaultAmbientColor.SetColor( m_Prefs.ap_colDefaultAmbientColor);
|
|
m_fDefaultBanking = m_Prefs.ap_fDefaultBanking;
|
|
m_fDefaultHeading = m_Prefs.ap_fDefaultHeading;
|
|
m_fDefaultPitch = m_Prefs.ap_fDefaultPitch;
|
|
m_fDefaultFOW = m_Prefs.ap_fDefaultFOW;
|
|
m_bAllowSoundLock = m_Prefs.ap_bAllowSoundLock;
|
|
}
|
|
//{{AFX_DATA_MAP(CDlgPreferences)
|
|
DDX_Control(pDX, IDC_API, m_ctrlGfxApi);
|
|
DDX_Control(pDX, IDC_DEFAULT_AMBIENT_COLOR, m_colorDefaultAmbientColor);
|
|
DDX_Control(pDX, IDC_WIN_BCG_COLOR, m_MappingWinBcgColor);
|
|
DDX_Control(pDX, IDOK, m_OkButton);
|
|
DDX_Control(pDX, IDC_COMBO_WIN_BCG_TEXTURE, m_ComboWinBcgTexture);
|
|
DDX_Control(pDX, IDC_MAPPING_PAPER, m_MappingPaper);
|
|
DDX_Control(pDX, IDC_MODEL_PAPER, m_ModelPaper);
|
|
DDX_Control(pDX, IDC_MODEL_INK, m_ModelInk);
|
|
DDX_Control(pDX, IDC_MAPPING_INACTIVE_INK, m_MappingInactiveInk);
|
|
DDX_Control(pDX, IDC_MAPPING_ACTIVE_INK, m_MappingActiveInk);
|
|
DDX_Check(pDX, IDC_PREFS_ALLWAYS_LAMP, m_AllwaysLamp);
|
|
DDX_Check(pDX, IDC_PREFS_COPY, m_PrefsCopy);
|
|
DDX_Check(pDX, IDC_PREFS_MAXIMIZE, m_AutoMaximize);
|
|
DDX_Check(pDX, IDC_PREFS_SET_DEFAULT_COLORS, m_SetDefaultColors);
|
|
DDX_Check(pDX, IDC_PREFS_WINDOW_FIT, m_WindowFit);
|
|
DDX_Check(pDX, IDC_FLOOR_IS_VISIBLE_BY_DEFAULT, m_bIsFloorVisibleByDefault);
|
|
DDX_Text(pDX, IDC_DEFAULT_BANKING, m_fDefaultBanking);
|
|
DDX_Text(pDX, IDC_DEFAULT_HEADING, m_fDefaultHeading);
|
|
DDX_Text(pDX, IDC_DEFAULT_PITCH, m_fDefaultPitch);
|
|
DDX_Text(pDX, IDC_DEFAULT_FOW, m_fDefaultFOW);
|
|
DDV_MinMaxFloat(pDX, m_fDefaultFOW, 1.f, 179.f);
|
|
DDX_Check(pDX, IDC_PREFS_ALLWAYS_BCG, m_bIsBcgVisibleByDefault);
|
|
DDX_Check(pDX, IDC_PREFS_ALLOW_SOUND_LOCK, m_bAllowSoundLock);
|
|
//}}AFX_DATA_MAP
|
|
|
|
// if dialog is giving data
|
|
if( pDX->m_bSaveAndValidate != FALSE)
|
|
{
|
|
m_Prefs.ap_MappingPaperColor = m_MappingPaper.GetColor();
|
|
m_Prefs.ap_MappingActiveSurfaceColor = m_MappingActiveInk.GetColor();
|
|
m_Prefs.ap_MappingInactiveSurfaceColor = m_MappingInactiveInk.GetColor();
|
|
m_Prefs.ap_DefaultPaperColor = m_ModelPaper.GetColor();
|
|
m_Prefs.ap_DefaultInkColor = m_ModelInk.GetColor();
|
|
m_Prefs.ap_MappingWinBcgColor = m_MappingWinBcgColor.GetColor();
|
|
|
|
m_Prefs.ap_CopyExistingWindowPrefs = m_PrefsCopy;
|
|
m_Prefs.ap_bIsFloorVisibleByDefault = m_bIsFloorVisibleByDefault;
|
|
m_Prefs.ap_bIsBcgVisibleByDefault = m_bIsBcgVisibleByDefault;
|
|
m_Prefs.ap_AutoMaximizeWindow = m_AutoMaximize;
|
|
m_Prefs.ap_AllwaysSeeLamp = m_AllwaysLamp;
|
|
m_Prefs.ap_AutoWindowFit = m_WindowFit;
|
|
m_Prefs.ap_SetDefaultColors = m_SetDefaultColors;
|
|
m_Prefs.ap_bAllowSoundLock = m_bAllowSoundLock;
|
|
|
|
m_Prefs.ap_colDefaultAmbientColor = m_colorDefaultAmbientColor.GetColor();
|
|
m_Prefs.ap_fDefaultHeading = m_fDefaultHeading;
|
|
m_Prefs.ap_fDefaultPitch = m_fDefaultPitch;
|
|
m_Prefs.ap_fDefaultBanking = m_fDefaultBanking;
|
|
m_Prefs.ap_fDefaultFOW = m_fDefaultFOW;
|
|
|
|
if( !theApp.m_WorkingTextures.IsEmpty())
|
|
{
|
|
m_Prefs.ap_DefaultWinBcgTexture =
|
|
((CBcgTexture *) m_ComboWinBcgTexture.GetItemDataPtr(
|
|
m_ComboWinBcgTexture.GetCurSel()))->wt_FileName;
|
|
}
|
|
else
|
|
{
|
|
}
|
|
INDEX iCurSel=m_ctrlGfxApi.GetCurSel();
|
|
INDEX iOldGfxApi=theApp.m_iApi;
|
|
if( iCurSel!=CB_ERR)
|
|
{
|
|
switch(iCurSel)
|
|
{
|
|
case 0:
|
|
theApp.m_iApi=GAT_OGL;
|
|
break;
|
|
#ifdef SE1_D3D
|
|
case 1:
|
|
theApp.m_iApi=GAT_D3D;
|
|
break;
|
|
#endif // SE1_D3D
|
|
default:
|
|
{
|
|
}
|
|
}
|
|
if( iOldGfxApi!=theApp.m_iApi)
|
|
{
|
|
_pGfx->ResetDisplayMode((enum GfxAPIType) theApp.m_iApi);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CDlgPreferences, CDialog)
|
|
//{{AFX_MSG_MAP(CDlgPreferences)
|
|
ON_BN_CLICKED(IDC_ADD_WORKING_TEXTURE, OnAddWorkingTexture)
|
|
ON_BN_CLICKED(IDC_REMOVE_WORKING_TEXTURE, OnRemoveWorkingTexture)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CDlgPreferences message handlers
|
|
|
|
BOOL CDlgPreferences::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
|
|
m_ctrlGfxApi.ResetContent();
|
|
m_ctrlGfxApi.AddString(L"OpenGL");
|
|
#ifdef SE1_D3D
|
|
m_ctrlGfxApi.AddString(L"DirectX");
|
|
#endif // SE1_D3D
|
|
|
|
if( IsWindow(m_ctrlGfxApi.m_hWnd))
|
|
{
|
|
switch(theApp.m_iApi)
|
|
{
|
|
case GAT_OGL:
|
|
m_ctrlGfxApi.SetCurSel(0);
|
|
break;
|
|
#ifdef SE1_D3D
|
|
case GAT_D3D:
|
|
m_ctrlGfxApi.SetCurSel(1);
|
|
break;
|
|
#endif // SE1_D3D
|
|
}
|
|
}
|
|
|
|
InitTextureCombos();
|
|
return TRUE;
|
|
}
|
|
|
|
void CDlgPreferences::InitTextureCombos()
|
|
{
|
|
int iIndex;
|
|
|
|
m_ComboWinBcgTexture.ResetContent();
|
|
INDEX iChoosedWinBcg = 0;
|
|
if( theApp.m_WorkingTextures.IsEmpty())
|
|
{
|
|
m_ComboWinBcgTexture.AddString( L"None available");
|
|
m_ComboWinBcgTexture.EnableWindow( FALSE);
|
|
}
|
|
else
|
|
{
|
|
m_ComboWinBcgTexture.EnableWindow( TRUE);
|
|
INDEX iTexCt = 0;
|
|
FOREACHINLIST( CBcgTexture, wt_ListNode, theApp.m_WorkingTextures, it_wt)
|
|
{
|
|
if( it_wt->wt_FileName == m_Prefs.ap_DefaultWinBcgTexture)
|
|
iChoosedWinBcg = iTexCt;
|
|
|
|
iIndex = m_ComboWinBcgTexture.AddString( CString(it_wt->wt_FileName.FileName()));
|
|
m_ComboWinBcgTexture.SetItemDataPtr( iIndex, &it_wt.Current());
|
|
iTexCt ++;
|
|
}
|
|
}
|
|
m_ComboWinBcgTexture.SetCurSel( iChoosedWinBcg);
|
|
}
|
|
|
|
void CDlgPreferences::OnAddWorkingTexture()
|
|
{
|
|
// call file requester for opening documents
|
|
CDynamicArray<CTFileName> afnWorkingTextures;
|
|
_EngineGUI.FileRequester( "Choose textures to add", FILTER_TEX FILTER_END,
|
|
"Working textures directory", "Textures\\", "", &afnWorkingTextures);
|
|
// insert selected textures
|
|
FOREACHINDYNAMICARRAY( afnWorkingTextures, CTFileName, itTexture)
|
|
{
|
|
// add new working texture
|
|
theApp.AddModelerWorkingTexture( itTexture.Current());
|
|
}
|
|
if( afnWorkingTextures.Count() != 0)
|
|
{
|
|
InitTextureCombos();
|
|
INDEX iTextures = m_ComboWinBcgTexture.GetCount();
|
|
if( (iTextures > 0) && (iTextures != CB_ERR) )
|
|
{
|
|
// select last added texture as current
|
|
m_ComboWinBcgTexture.SetCurSel( iTextures-1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CDlgPreferences::OnRemoveWorkingTexture()
|
|
{
|
|
if( theApp.m_WorkingTextures.Count() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
INDEX cur_sel = m_ComboWinBcgTexture.GetCurSel();
|
|
if( cur_sel != LB_ERR)
|
|
{
|
|
CBcgTexture *pWT = (CBcgTexture *) m_ComboWinBcgTexture.GetItemDataPtr( cur_sel);
|
|
pWT->wt_ListNode.Remove();
|
|
|
|
_pTextureStock->Release( pWT->wt_TextureData);
|
|
delete pWT;
|
|
UpdateData( FALSE);
|
|
}
|
|
InitTextureCombos();
|
|
}
|
|
|