mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
233 lines
6.6 KiB
C++
233 lines
6.6 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
// Modeler.h : main header file for the MODELER application
|
|
//
|
|
|
|
#ifndef __AFXWIN_H__
|
|
#error include 'stdafx.h' before including this file for PCH
|
|
#endif
|
|
|
|
#include "resource.h" // main symbols
|
|
#include <windows.h>
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CModelerApp:
|
|
// See Modeler.cpp for the implementation of this class
|
|
//
|
|
|
|
// Class used for linking bcg textures into global list
|
|
class CBcgTexture
|
|
{
|
|
public:
|
|
CBcgTexture();
|
|
~CBcgTexture();
|
|
CListNode wt_ListNode;
|
|
CTextureObject wt_toTexture;
|
|
CTextureData *wt_TextureData;
|
|
CTFileName wt_FileName;
|
|
};
|
|
|
|
// Class used for linking patches into global list
|
|
class CWorkingPatch
|
|
{
|
|
public:
|
|
CListNode wp_ListNode;
|
|
CTextureData *wp_TextureData;
|
|
CTFileName wp_FileName;
|
|
};
|
|
|
|
// Class used for holding global modeler's preferences
|
|
class CAppPrefs
|
|
{
|
|
public:
|
|
~CAppPrefs();
|
|
BOOL ap_CopyExistingWindowPrefs;
|
|
BOOL ap_bIsBcgVisibleByDefault;
|
|
BOOL ap_bIsFloorVisibleByDefault;
|
|
BOOL ap_SetDefaultColors;
|
|
BOOL ap_AutoMaximizeWindow;
|
|
BOOL ap_AutoWindowFit;
|
|
BOOL ap_AllwaysSeeLamp;
|
|
BOOL ap_bAllowSoundLock;
|
|
|
|
COLOR ap_DefaultInkColor;
|
|
COLOR ap_DefaultPaperColor;
|
|
COLOR ap_MappingActiveSurfaceColor;
|
|
COLOR ap_MappingInactiveSurfaceColor;
|
|
COLOR ap_MappingPaperColor;
|
|
COLOR ap_MappingWinBcgColor;
|
|
|
|
COLOR ap_colDefaultAmbientColor;
|
|
|
|
FLOAT ap_fDefaultHeading;
|
|
FLOAT ap_fDefaultPitch;
|
|
FLOAT ap_fDefaultBanking;
|
|
FLOAT ap_fDefaultFOW;
|
|
|
|
CTFileName ap_DefaultWinBcgTexture;
|
|
|
|
void ReadFromIniFile();
|
|
void WriteToIniFile();
|
|
};
|
|
|
|
class CModelerApp : public CWinApp
|
|
{
|
|
private:
|
|
public:
|
|
BOOL SubInitInstance(void);
|
|
BOOL m_bRefreshPatchPalette;
|
|
BOOL m_bFirstTimeStarted;
|
|
BOOL m_OnIdlePaused;
|
|
void CreateNewDocument( CTFileName fnRequestedFile);
|
|
BOOL AddModelerWorkingTexture( CTFileName fnTexName);
|
|
BOOL AddModelerWorkingPatch( CTFileName fnPatchName);
|
|
const CTextureObject *GetValidBcgTexture( CTFileName fnTexName);
|
|
const CTFileName NextPrevBcgTexture( CTFileName fnTexName, INDEX iNextPrev);
|
|
class CModelerView* GetActiveView(void);
|
|
class CModelerDoc* GetDocument(void);
|
|
|
|
INDEX m_iApi;
|
|
BOOL m_bChangeDisplayModeInProgress;
|
|
// for lamp model
|
|
CModelData *m_pLampModelData;
|
|
CModelObject *m_LampModelObject;
|
|
CTextureData *m_ptdLamp;
|
|
// for collision box
|
|
CTextureData *m_ptdCollisionBoxTexture;
|
|
CModelData *m_pCollisionBoxModelData;
|
|
CModelObject *m_pCollisionBoxModelObject;
|
|
// for floor
|
|
CTextureData *m_ptdFloorTexture;
|
|
CModelData *m_pFloorModelData;
|
|
CModelObject *m_pFloorModelObject;
|
|
CDocTemplate *m_pdtModelDocTemplate;
|
|
CDocTemplate *m_pdtScriptTemplate;
|
|
// List head for holding working textures
|
|
CListHead m_WorkingTextures;
|
|
// List head for holding working patches
|
|
CListHead m_WorkingPatches;
|
|
// Only instance of CAppPrefs holding preferences data for modeler application
|
|
class CAppPrefs m_Preferences;
|
|
// Application's Croteam font data
|
|
CFontData *m_pfntFont;
|
|
|
|
// ptrs to property pages
|
|
class CDlgInfoPgNone *m_pPgInfoNone;
|
|
class CDlgInfoPgRendering *m_pPgInfoRendering;
|
|
class CDlgInfoPgGlobal *m_pPgInfoGlobal;
|
|
class CDlgInfoPgMip *m_pPgInfoMip;
|
|
class CDlgInfoPgPos *m_pPgInfoPos;
|
|
class CDlgInfoPgAnim *m_pPgInfoAnim;
|
|
class CDlgPgCollision *m_pPgInfoCollision;
|
|
class CDlgPgInfoAttachingPlacement *m_pPgAttachingPlacement;
|
|
class CDlgInfoPgSurf *m_pPgInfoSurf;
|
|
class CDlgInfoPgColorizingSurface *m_pPgInfoColorizingSurface;
|
|
|
|
// variables for display modes for different modes
|
|
CChangeable m_chPlacement;
|
|
CChangeable m_chGlobal;
|
|
|
|
CModelerApp();
|
|
~CModelerApp();
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CModelerApp)
|
|
public:
|
|
virtual BOOL InitInstance();
|
|
virtual BOOL OnIdle(LONG lCount);
|
|
virtual int ExitInstance();
|
|
virtual int Run();
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
|
|
//{{AFX_MSG(CModelerApp)
|
|
afx_msg void OnAppAbout();
|
|
afx_msg void OnFileNew();
|
|
afx_msg void OnFileOpen();
|
|
afx_msg void OnFilePreferences();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
extern CModelerApp theApp;
|
|
|
|
BOOL GetFlagFromProfile( CTString strVarName, BOOL bDefault);
|
|
void SetFlagToProfile( CTString strVarName, BOOL bValue);
|
|
INDEX GetIndexFromProfile( CTString strVarName, INDEX iDefault);
|
|
void SetIndexToProfile( CTString strVarName, INDEX iValue);
|
|
COLOR GetColorFromProfile( CTString strVarName, COLOR colDefault);
|
|
void SetColorToProfile( CTString strVarName, COLOR colValue);
|
|
|
|
//--------------------------------------------------------------------------------------------
|
|
#define CLRF_CLR(clr) ( ((clr & 0xff000000) >> 24) | \
|
|
((clr & 0x00ff0000) >> 8) | \
|
|
((clr & 0x0000ff00) << 8))
|
|
|
|
#define CLR_CLRF(clrref) ( ((clrref & 0x000000ff) << 24) | \
|
|
((clrref & 0x0000ff00) << 8) | \
|
|
((clrref & 0x00ff0000) >> 8))
|
|
|
|
#define TOOLS_INIT_TOP 100
|
|
|
|
#include "ModelerDoc.h"
|
|
#include "ScriptDoc.h"
|
|
#include "ModelerView.h"
|
|
#include "ScriptView.h"
|
|
#include "ChildFrm.h"
|
|
|
|
#include "CtrlEditBoolean.h"
|
|
#include "LinkedSurfaceList.h"
|
|
#include "AnimComboBox.h"
|
|
#include "TextureComboBox.h"
|
|
#include "StainsComboBox.h"
|
|
#include "ChoosedColorButton.h"
|
|
#include "ColoredButton.h"
|
|
#include "PaletteButton.h"
|
|
#include "PaletteDialog.h"
|
|
#include "PatchPaletteButton.h"
|
|
#include "PatchPalette.h"
|
|
#include "DlgNewProgress.h"
|
|
#include "DlgPleaseWait.h"
|
|
#include "DlgPreferences.h"
|
|
#include "DlgMultiplyMapping.h"
|
|
#include "DlgMarkLinkedSurfaces.h"
|
|
#include "DlgAutoMipModeling.h"
|
|
|
|
#include "DlgInfoPgNone.h"
|
|
#include "DlgInfoPgGlobal.h"
|
|
#include "DlgInfoPgMip.h"
|
|
#include "DlgInfoPgPos.h"
|
|
#include "DlgInfoPgAnim.h"
|
|
#include "DlgInfoPgRendering.h"
|
|
#include "DlgPgCollision.h"
|
|
#include "DlgPgInfoAttachingPlacement.h"
|
|
#include "DlgPgInfoAttachingSound.h"
|
|
#include "DlgInfoSheet.h"
|
|
#include "DlgInfoFrame.h"
|
|
#include "DlgNumericAlpha.h"
|
|
#include "DlgCreateSpecularTexture.h"
|
|
#include "DlgCreateReflectionTexture.h"
|
|
#include "DlgExportForSkinning.h"
|
|
|
|
#include "MainFrm.h"
|
|
|
|
#include "DlgChooseAnim.h"
|
|
#include "SkyFloat.h"
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|