mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
164 lines
6.4 KiB
C++
164 lines
6.4 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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#include "StdH.h"
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#include <EntitiesMP/MusicHolder.h>
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#include <EntitiesMP/EnemyCounter.h>
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#include <EntitiesMP/EnemyCounter_tables.h>
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void CEnemyCounter::SetDefaultProperties(void) {
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m_penMainMusicHolder = NULL;
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m_strName = "";
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m_iCountFrom = 100;
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m_iCount = -1;
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CRationalEntity::SetDefaultProperties();
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}
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#line 26 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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class CMusicHolder * CEnemyCounter::GetMusicHolder()
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#line 27 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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{
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#line 28 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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if(m_penMainMusicHolder == NULL ){
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#line 29 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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m_penMainMusicHolder = _pNetwork -> GetEntityWithName ("MusicHolder" , 0);
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#line 30 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 31 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return (CMusicHolder *) & * m_penMainMusicHolder ;
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#line 32 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 33 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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void CEnemyCounter::StartCounting(void)
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#line 34 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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{
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#line 35 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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CMusicHolder * pmh = GetMusicHolder ();
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#line 36 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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if(pmh == NULL ){
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#line 37 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return ;
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#line 38 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 39 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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pmh -> m_penCounter = this ;
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#line 40 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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m_iCount = m_iCountFrom ;
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#line 41 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 42 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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void CEnemyCounter::CountOne(void)
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#line 43 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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{
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#line 44 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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if(m_iCount > 0){
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#line 45 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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m_iCount -= 1;
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#line 46 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 47 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 48 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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void CEnemyCounter::StopCounting(void)
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#line 49 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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{
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#line 50 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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CMusicHolder * pmh = GetMusicHolder ();
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#line 51 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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if(pmh == NULL ){
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#line 52 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return ;
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#line 53 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 54 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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m_iCount = 0;
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#line 55 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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pmh -> m_penCounter = NULL ;
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#line 56 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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BOOL CEnemyCounter::
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#line 62 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CEnemyCounter_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CEnemyCounter::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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InitAsEditorModel ();
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#line 65 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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#line 66 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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SetCollisionFlags (ECF_IMMATERIAL );
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#line 69 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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SetModel (MODEL_MARKER );
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#line 70 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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SetModelMainTexture (TEXTURE_MARKER );
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#line 72 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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SetTimerAfter(0.1f);
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Jump(STATE_CURRENT, 0x01530000, FALSE, EBegin());return TRUE;}BOOL CEnemyCounter::H0x01530000_Main_01(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x01530000
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switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01530001, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CEnemyCounter::H0x01530001_Main_02(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x01530001
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;
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#line 74 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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SetTimerAt(THINKTIME_NEVER);
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Jump(STATE_CURRENT, 0x01530002, FALSE, EBegin());return TRUE;}BOOL CEnemyCounter::H0x01530002_Main_03(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x01530002
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switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
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#line 76 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return TRUE;
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#line 77 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}ASSERT(FALSE);break;case(EVENTCODE_EStart):{const EStart&e= (EStart&)__eeInput;
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#line 80 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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StartCounting ();
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#line 81 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return TRUE;
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#line 82 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}ASSERT(FALSE);break;case(EVENTCODE_EStop):{const EStop&e= (EStop&)__eeInput;
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#line 85 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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StopCounting ();
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#line 86 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return TRUE;
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}ASSERT(FALSE);break;case(EVENTCODE_ETrigger):{const ETrigger&e= (ETrigger&)__eeInput;
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#line 91 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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if(m_iCount == - 1){
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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StartCounting ();
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#line 94 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 95 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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CountOne ();
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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if(m_iCount == 0){
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#line 99 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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StopCounting ();
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}
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#line 101 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return TRUE;
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}ASSERT(FALSE);break;default: return FALSE; break;
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#line 103 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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}return TRUE;}BOOL CEnemyCounter::H0x01530003_Main_04(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x01530003
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#line 105 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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Return(STATE_CURRENT,EVoid());
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#line 105 "D:/SE1_GPL/Sources/EntitiesMP/EnemyCounter.es"
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return TRUE; ASSERT(FALSE); return TRUE;}; |