mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
/*
|
|
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
|
|
*/
|
|
|
|
#ifndef _EntitiesMP_Demon_INCLUDED
|
|
#define _EntitiesMP_Demon_INCLUDED 1
|
|
#include <EntitiesMP/EnemyBase.h>
|
|
#include <EntitiesMP/BasicEffects.h>
|
|
extern "C" DECL_DLL CDLLEntityClass CDemon_DLLClass;
|
|
class CDemon : public CEnemyBase {
|
|
public:
|
|
DECL_DLL virtual void SetDefaultProperties(void);
|
|
INDEX m_iCounter;
|
|
CEntityPointer m_penFireFX;
|
|
|
|
#line 56 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
BOOL HandleEvent(const CEntityEvent & ee);
|
|
|
|
#line 74 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
virtual CTString GetPlayerKillDescription(const CTString & strPlayerName,const EDeath & eDeath);
|
|
|
|
#line 81 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
virtual const CTFileName & GetComputerMessageName(void)const;
|
|
|
|
#line 86 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void Precache(void);
|
|
|
|
#line 101 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void * GetEntityInfo(void);
|
|
|
|
#line 105 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
BOOL ForcesCannonballToExplode(void);
|
|
|
|
#line 119 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void ReceiveDamage(CEntity * penInflictor,enum DamageType dmtType,
|
|
#line 120 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
FLOAT fDamageAmmount,const FLOAT3D & vHitPoint,const FLOAT3D & vDirection);
|
|
|
|
#line 136 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
INDEX AnimForDamage(FLOAT fDamage);
|
|
|
|
#line 143 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
INDEX AnimForDeath(void);
|
|
|
|
#line 155 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
FLOAT WaitForDust(FLOAT3D & vStretch);
|
|
|
|
#line 161 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void DeathNotify(void);
|
|
|
|
#line 167 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void StandingAnim(void);
|
|
|
|
#line 172 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void WalkingAnim(void);
|
|
|
|
#line 181 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void RunningAnim(void);
|
|
|
|
#line 184 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void RotatingAnim(void);
|
|
|
|
#line 189 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void IdleSound(void);
|
|
|
|
#line 192 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void SightSound(void);
|
|
|
|
#line 195 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void WoundSound(void);
|
|
|
|
#line 198 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void DeathSound(void);
|
|
|
|
#line 204 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
void EnemyPostInit(void);
|
|
#define STATE_CDemon_Fire 0x01500000
|
|
BOOL
|
|
#line 213 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
Fire(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500001_Fire_01(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500002_Fire_02(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500003_Fire_03(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500004_Fire_04(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500005_Fire_05(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500006_Fire_06(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500007_Fire_07(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500008_Fire_08(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500009_Fire_09(const CEntityEvent &__eeInput);
|
|
BOOL H0x0150000a_Fire_10(const CEntityEvent &__eeInput);
|
|
#define STATE_CDemon_Hit 0x0150000b
|
|
BOOL
|
|
#line 265 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
Hit(const CEntityEvent &__eeInput);
|
|
BOOL H0x0150000c_Hit_01(const CEntityEvent &__eeInput);
|
|
BOOL H0x0150000d_Hit_02(const CEntityEvent &__eeInput);
|
|
BOOL H0x0150000e_Hit_03(const CEntityEvent &__eeInput);
|
|
BOOL H0x0150000f_Hit_04(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500010_Hit_05(const CEntityEvent &__eeInput);
|
|
BOOL H0x01500011_Hit_06(const CEntityEvent &__eeInput);
|
|
#define STATE_CDemon_Main 1
|
|
BOOL
|
|
#line 291 "D:/SE1_GPL/Sources/EntitiesMP/Demon.es"
|
|
Main(const CEntityEvent &__eeInput);
|
|
};
|
|
#endif // _EntitiesMP_Demon_INCLUDED
|