mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-30 05:35:54 +01:00
281 lines
15 KiB
XML
281 lines
15 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Template|Win32">
|
|
<Configuration>Template</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<SccProjectName>
|
|
</SccProjectName>
|
|
<SccLocalPath>
|
|
</SccLocalPath>
|
|
<ProjectGuid>{F0E01B8A-1C93-85CB-693E-B9CA24A27168}</ProjectGuid>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<PlatformToolset>v120</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseOfMfc>false</UseOfMfc>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v120</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<UseOfMfc>false</UseOfMfc>
|
|
<PlatformToolset>v120</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<OutDir>Debug\</OutDir>
|
|
<IntDir>Debug\</IntDir>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<IncludePath>$(SolutionDir);$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(IncludePath)</IncludePath>
|
|
<LibraryPath>$(SolutionDir)..\Bin\Debug;$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath)</LibraryPath>
|
|
<GenerateManifest>true</GenerateManifest>
|
|
<EmbedManifest>true</EmbedManifest>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<OutDir>Release\</OutDir>
|
|
<IntDir>Release\</IntDir>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<IncludePath>$(SolutionDir);$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(IncludePath)</IncludePath>
|
|
<LibraryPath>$(SolutionDir)..\Bin;$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath)</LibraryPath>
|
|
<GenerateManifest>true</GenerateManifest>
|
|
<EmbedManifest>true</EmbedManifest>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
|
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|
<Optimization>Disabled</Optimization>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_AFXDLL;_WINDLL;_USRDLL;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
|
|
<PrecompiledHeaderOutputFile>.\Debug\SeriousSam.pch</PrecompiledHeaderOutputFile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>StdH.h</PrecompiledHeaderFile>
|
|
<ObjectFileName>.\Debug\</ObjectFileName>
|
|
<ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
|
|
<DisableSpecificWarnings>4996;4333</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<Midl>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<TypeLibraryName>.\Debug\SeriousSam.tlb</TypeLibraryName>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<RedirectOutputAndErrors>NUL</RedirectOutputAndErrors>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
</Midl>
|
|
<ResourceCompile>
|
|
<Culture>0x0409</Culture>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
</ResourceCompile>
|
|
<Bscmake>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<OutputFile>.\Debug\SeriousSam.bsc</OutputFile>
|
|
</Bscmake>
|
|
<Link>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<IgnoreSpecificDefaultLibraries>gamed.lib gamempd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
|
<OutputFile>Debug\SeriousSam.exe</OutputFile>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateMapFile>true</GenerateMapFile>
|
|
</Link>
|
|
<CustomBuildStep>
|
|
<Command>copy Debug\$(TargetName).exe $(SolutionDir)..\Bin\Debug\ >nul
|
|
copy Debug\$(TargetName).map $(SolutionDir)..\Bin\Debug\ >nul </Command>
|
|
<Message>Copying %(Filename) binaries to \Bin\Debug</Message>
|
|
<Outputs>$(SolutionDir)..\Bin\Debug\$(InputName).exe;%(Outputs)</Outputs>
|
|
</CustomBuildStep>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
|
<FunctionLevelLinking>false</FunctionLevelLinking>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<OmitFramePointers>false</OmitFramePointers>
|
|
<StringPooling>true</StringPooling>
|
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_WINDLL;_AFXDLL;_USRDLL;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<AssemblerListingLocation>.\Release\</AssemblerListingLocation>
|
|
<PrecompiledHeaderOutputFile>.\Release\SeriousSam.pch</PrecompiledHeaderOutputFile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>StdH.h</PrecompiledHeaderFile>
|
|
<ObjectFileName>.\Release\</ObjectFileName>
|
|
<ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
|
|
<DisableSpecificWarnings>4996;4333</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<Midl>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<TypeLibraryName>.\Release\SeriousSam.tlb</TypeLibraryName>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<RedirectOutputAndErrors>NUL</RedirectOutputAndErrors>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
</Midl>
|
|
<ResourceCompile>
|
|
<Culture>0x0409</Culture>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
</ResourceCompile>
|
|
<Bscmake>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<OutputFile>.\Release\SeriousSam.bsc</OutputFile>
|
|
</Bscmake>
|
|
<Link>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<IgnoreSpecificDefaultLibraries>game.lib gamemp.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
|
<OutputFile>Release\SeriousSam.exe</OutputFile>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateMapFile>true</GenerateMapFile>
|
|
</Link>
|
|
<CustomBuildStep>
|
|
<Command>copy Release\$(TargetName).exe $(SolutionDir)..\Bin\ >nul
|
|
copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul </Command>
|
|
<Message>Copying %(Filename) binaries to \Bin</Message>
|
|
<Outputs>$(SolutionDir)..\Bin\$(InputName).exe;%(Outputs)</Outputs>
|
|
</CustomBuildStep>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="CmdLine.cpp" />
|
|
<ClCompile Include="Credits.cpp" />
|
|
<ClCompile Include="GLSettings.cpp" />
|
|
<ClCompile Include="LCDDrawing.cpp" />
|
|
<ClCompile Include="LevelInfo.cpp" />
|
|
<ClCompile Include="MainWindow.cpp" />
|
|
<ClCompile Include="Menu.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<ClCompile Include="MenuGadgets.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<ClCompile Include="MenuPrinting.cpp" />
|
|
<ClCompile Include="SeriousSam.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<ClCompile Include="SplashScreen.cpp" />
|
|
<ClCompile Include="StdH.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
|
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StdH.h</PrecompiledHeaderFile>
|
|
</ClCompile>
|
|
<ClCompile Include="VarList.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="CDCheck.h" />
|
|
<ClInclude Include="CmdLine.h" />
|
|
<ClInclude Include="Credits.h" />
|
|
<ClInclude Include="GLSettings.h" />
|
|
<ClInclude Include="LCDDrawing.h" />
|
|
<ClInclude Include="LevelInfo.h" />
|
|
<ClInclude Include="MainWindow.h" />
|
|
<ClInclude Include="Menu.h" />
|
|
<ClInclude Include="MenuGadgets.h" />
|
|
<ClInclude Include="MenuPrinting.h" />
|
|
<ClInclude Include="resource.h" />
|
|
<ClInclude Include="SeriousSam.h" />
|
|
<ClInclude Include="SplashScreen.h" />
|
|
<ClInclude Include="StdH.h" />
|
|
<ClInclude Include="VarList.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<CustomBuild Include="nocursor.cur" />
|
|
<CustomBuild Include="nodrop.cur" />
|
|
<CustomBuild Include="res\SeriousSam.ico" />
|
|
<CustomBuild Include="Splash.bmp" />
|
|
<CustomBuild Include="..\..\Flesh\Scripts\Menu\ApplyShadowmaps.ini">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\Menu\ApplyTextures.ini">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\Menu\ApplyVideo.ini">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\CustomOptions\GameOptions.cfg">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\Menu\GameOptions.cfg">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\CustomOptions\GameOptions.des">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\CustomOptions\GFX-AdvancedRendering.cfg">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\CustomOptions\GFX-AdvancedRendering.des">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\CustomOptions\PredictionOptions.cfg">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\CustomOptions\PredictionOptions.des">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\Menu\RenderingOptions.cfg">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Scripts\Addons\SFX-AutoAdjust.des">
|
|
<FileType>Document</FileType>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\Flesh\Data\Credits.txt" />
|
|
<CustomBuild Include="..\..\Flesh\Data\Credits_Demo.txt" />
|
|
<CustomBuild Include="..\..\Flesh\Data\Credits_End.txt" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="SeriousSam.rc" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |