Serious-Engine/Sources/Models/Enemies/ElementalLava/ElementalLava.h
2016-03-11 15:57:17 +02:00

36 lines
1.1 KiB
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// Animation names
#define ELEMENTALLAVA_ANIM_IDLE 0
#define ELEMENTALLAVA_ANIM_STANDFIGHT 1
#define ELEMENTALLAVA_ANIM_STANDPLANE 2
#define ELEMENTALLAVA_ANIM_ATTACKLEFTHAND 3
#define ELEMENTALLAVA_ANIM_ATTACKTWOHANDS 4
#define ELEMENTALLAVA_ANIM_ATTACKBOSS 5
#define ELEMENTALLAVA_ANIM_WOUND01 6
#define ELEMENTALLAVA_ANIM_WOUND02 7
#define ELEMENTALLAVA_ANIM_WOUND03 8
#define ELEMENTALLAVA_ANIM_WALKBIG 9
#define ELEMENTALLAVA_ANIM_RUNSMALL 10
#define ELEMENTALLAVA_ANIM_RUNMEDIUM 11
#define ELEMENTALLAVA_ANIM_ANGER 12
#define ELEMENTALLAVA_ANIM_DEATH03 13
#define ELEMENTALLAVA_ANIM_MELTFLY 14
#define ELEMENTALLAVA_ANIM_MELTUP 15
#define ELEMENTALLAVA_ANIM_WALKCOMPUTER 16
// Color names
// Patch names
// Names of collision boxes
#define ELEMENTALLAVA_COLLISION_BOX_NORMAL 0
#define ELEMENTALLAVA_COLLISION_BOX_BOX 1
// Attaching position names
#define ELEMENTALLAVA_ATTACHMENT_BODY_FLARE 0
#define ELEMENTALLAVA_ATTACHMENT_RIGHT_HAND_FLARE 1
#define ELEMENTALLAVA_ATTACHMENT_LEFT_HAND_FLARE 2
// Sound names