Serious-Engine/Sources/GameGUIMP/DlgRenameControls.h
2016-03-11 15:57:17 +02:00

49 lines
1.3 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGRENAMECONTROLS_H__3F147D64_39B2_11D2_8383_004095812ACC__INCLUDED_)
#define AFX_DLGRENAMECONTROLS_H__3F147D64_39B2_11D2_8383_004095812ACC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgRenameControls.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgRenameControls dialog
class CDlgRenameControls : public CDialog
{
// Construction
public:
CDlgRenameControls(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgRenameControls)
enum { IDD = IDD_RENAME_CONTROLS };
CString m_strName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgRenameControls)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgRenameControls)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGRENAMECONTROLS_H__3F147D64_39B2_11D2_8383_004095812ACC__INCLUDED_)