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31 lines
853 B
C
31 lines
853 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_GAMESHELL_H
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#define SE_INCL_GAMESHELL_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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struct GameGUI_interface {
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// initialize game and load settings
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void (*Initialize)(const CTFileName &fnGameSettings);
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// save settings and cleanup
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void (*End)(void);
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// run a quicktest game from within editor
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void (*QuickTest)(const CTFileName &fnMapName, CDrawPort *pdpDrawport, CViewPort *pvpViewport);
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// show console window
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void (*OnInvokeConsole)(void);
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// adjust players and controls
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void (*OnPlayerSettings)(void);
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// adjust audio settings
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void (*OnAudioQuality)(void);
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// adjust video settings
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void (*OnVideoQuality)(void);
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// select current active player and controls
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void (*OnSelectPlayerAndControls)(void);
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};
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#endif /* include-once check. */
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