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https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
26 lines
606 B
C
26 lines
606 B
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include <Engine/Engine.h>
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#include <Engine/Templates/Stock_CTextureData.h>
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#include <Engine/Templates/Stock_CModelData.h>
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#include <GameMP/Game.h>
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// rcg10042001 protect against Visual C-isms.
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#ifdef _MSC_VER
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#define DECL_DLL _declspec(dllimport)
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#endif
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#ifdef PLATFORM_UNIX
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#define DECL_DLL
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#endif
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#include <EntitiesMP/Global.h>
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#include <EntitiesMP/Common/Common.h>
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#include <EntitiesMP/Common/GameInterface.h>
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#include <EntitiesMP/WorldLink.h> // rcg10072001 needed enum definition.
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#include <EntitiesMP/Player.h>
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#undef DECL_DLL
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