mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
1037 lines
31 KiB
C++
1037 lines
31 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* rcg10072001 Moved stuff into this file. */
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#include "SDL.h"
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#include <Engine/Base/Timer.h>
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#include <Engine/Base/Input.h>
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#include <Engine/Base/Translation.h>
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#include <Engine/Base/KeyNames.h>
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#include <Engine/Math/Functions.h>
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#include <Engine/Graphics/ViewPort.h>
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#include <Engine/Base/Console.h>
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#include <Engine/Base/Synchronization.h>
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#include <Engine/Base/SDL/SDLEvents.h>
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#include <Engine/Base/Shell.h>
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#include <Engine/Base/ErrorReporting.h>
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extern INDEX inp_iKeyboardReadingMethod;
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extern FLOAT inp_fMouseSensitivity;
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extern INDEX inp_bAllowMouseAcceleration;
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extern INDEX inp_bMousePrecision;
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extern FLOAT inp_fMousePrecisionFactor;
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extern FLOAT inp_fMousePrecisionThreshold;
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extern FLOAT inp_fMousePrecisionTimeout;
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extern FLOAT inp_bInvertMouse;
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extern INDEX inp_bFilterMouse;
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extern INDEX inp_bAllowPrescan;
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extern INDEX inp_i2ndMousePort;
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extern FLOAT inp_f2ndMouseSensitivity;
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extern INDEX inp_b2ndMousePrecision;
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extern FLOAT inp_f2ndMousePrecisionThreshold;
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extern FLOAT inp_f2ndMousePrecisionTimeout;
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extern FLOAT inp_f2ndMousePrecisionFactor;
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extern INDEX inp_bFilter2ndMouse;
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extern INDEX inp_bInvert2ndMouse;
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static BOOL inp_bSDLPermitCtrlG = TRUE;
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static BOOL inp_bSDLGrabInput = TRUE;
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static Sint16 mouse_relative_x = 0;
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static Sint16 mouse_relative_y = 0;
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static Sint16 mouse_previous_x = 0;
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static Sint16 mouse_previous_y = 0;
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INDEX inp_iMButton4Dn = 0x20040;
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INDEX inp_iMButton4Up = 0x20000;
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INDEX inp_iMButton5Dn = 0x10020;
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INDEX inp_iMButton5Up = 0x10000;
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INDEX inp_bMsgDebugger = FALSE;
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INDEX inp_bForceJoystickPolling = 0;
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INDEX inp_bAutoDisableJoysticks = 0;
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extern INDEX inp_ctJoysticksAllowed;
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/*
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NOTE: Two different types of key codes are used here:
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1) kid - engine internal type - defined in KeyNames.h
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2) virtkey - virtual key codes used by SDL.
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*/
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// name that is not translated (international)
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#define INTNAME(str) str, ""
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// name that is translated
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#define TRANAME(str) str, "ETRS" str
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// basic key conversion table
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static struct KeyConversion {
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INDEX kc_iKID;
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INDEX kc_iVirtKey;
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const char *kc_strName;
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const char *kc_strNameTrans;
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} _akcKeys[] = {
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// reserved for 'no-key-pressed'
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{ KID_NONE, -1, TRANAME("None")},
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// numbers row
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{ KID_1 , SDLK_1, INTNAME("1")},
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{ KID_2 , SDLK_2, INTNAME("2")},
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{ KID_3 , SDLK_3, INTNAME("3")},
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{ KID_4 , SDLK_4, INTNAME("4")},
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{ KID_5 , SDLK_5, INTNAME("5")},
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{ KID_6 , SDLK_6, INTNAME("6")},
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{ KID_7 , SDLK_7, INTNAME("7")},
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{ KID_8 , SDLK_8, INTNAME("8")},
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{ KID_9 , SDLK_9, INTNAME("9")},
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{ KID_0 , SDLK_0, INTNAME("0")},
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{ KID_MINUS , SDLK_MINUS, INTNAME("-")},
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{ KID_EQUALS , SDLK_EQUALS, INTNAME("=")},
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// 1st alpha row
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{ KID_Q , SDLK_q, INTNAME("Q")},
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{ KID_W , SDLK_w, INTNAME("W")},
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{ KID_E , SDLK_e, INTNAME("E")},
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{ KID_R , SDLK_r, INTNAME("R")},
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{ KID_T , SDLK_t, INTNAME("T")},
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{ KID_Y , SDLK_y, INTNAME("Y")},
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{ KID_U , SDLK_u, INTNAME("U")},
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{ KID_I , SDLK_i, INTNAME("I")},
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{ KID_O , SDLK_o, INTNAME("O")},
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{ KID_P , SDLK_p, INTNAME("P")},
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{ KID_LBRACKET , SDLK_RIGHTPAREN, INTNAME("[")},
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{ KID_RBRACKET , SDLK_RIGHTPAREN, INTNAME("]")},
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{ KID_BACKSLASH , SDLK_BACKSLASH, INTNAME("\\")},
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// 2nd alpha row
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{ KID_A , SDLK_a, INTNAME("A")},
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{ KID_S , SDLK_s, INTNAME("S")},
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{ KID_D , SDLK_d, INTNAME("D")},
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{ KID_F , SDLK_f, INTNAME("F")},
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{ KID_G , SDLK_g, INTNAME("G")},
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{ KID_H , SDLK_h, INTNAME("H")},
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{ KID_J , SDLK_j, INTNAME("J")},
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{ KID_K , SDLK_k, INTNAME("K")},
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{ KID_L , SDLK_l, INTNAME("L")},
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{ KID_SEMICOLON , SDLK_SEMICOLON, INTNAME(";")},
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{ KID_APOSTROPHE , SDLK_QUOTE, INTNAME("'")},
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// 3rd alpha row
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{ KID_Z , SDLK_z, INTNAME("Z")},
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{ KID_X , SDLK_x, INTNAME("X")},
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{ KID_C , SDLK_c, INTNAME("C")},
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{ KID_V , SDLK_v, INTNAME("V")},
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{ KID_B , SDLK_b, INTNAME("B")},
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{ KID_N , SDLK_n, INTNAME("N")},
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{ KID_M , SDLK_m, INTNAME("M")},
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{ KID_COMMA , SDLK_COMMA, INTNAME(",")},
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{ KID_PERIOD , SDLK_PERIOD, INTNAME(".")},
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{ KID_SLASH , SDLK_SLASH, INTNAME("/")},
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// row with F-keys
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{ KID_F1 , SDLK_F1, INTNAME("F1")},
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{ KID_F2 , SDLK_F2, INTNAME("F2")},
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{ KID_F3 , SDLK_F3, INTNAME("F3")},
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{ KID_F4 , SDLK_F4, INTNAME("F4")},
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{ KID_F5 , SDLK_F5, INTNAME("F5")},
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{ KID_F6 , SDLK_F6, INTNAME("F6")},
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{ KID_F7 , SDLK_F7, INTNAME("F7")},
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{ KID_F8 , SDLK_F8, INTNAME("F8")},
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{ KID_F9 , SDLK_F9, INTNAME("F9")},
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{ KID_F10 , SDLK_F10, INTNAME("F10")},
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{ KID_F11 , SDLK_F11, INTNAME("F11")},
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{ KID_F12 , SDLK_F12, INTNAME("F12")},
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// extra keys
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{ KID_ESCAPE , SDLK_ESCAPE, TRANAME("Escape")},
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{ KID_TILDE , -1, TRANAME("Tilde")},
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{ KID_BACKSPACE , SDLK_BACKSPACE, TRANAME("Backspace")},
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{ KID_TAB , SDLK_TAB, TRANAME("Tab")},
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{ KID_CAPSLOCK , SDLK_CAPSLOCK, TRANAME("Caps Lock")},
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{ KID_ENTER , SDLK_RETURN, TRANAME("Enter")},
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{ KID_SPACE , SDLK_SPACE, TRANAME("Space")},
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// modifier keys
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{ KID_LSHIFT , SDLK_LSHIFT , TRANAME("Left Shift")},
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{ KID_RSHIFT , SDLK_RSHIFT , TRANAME("Right Shift")},
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{ KID_LCONTROL , SDLK_LCTRL, TRANAME("Left Control")},
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{ KID_RCONTROL , SDLK_RCTRL, TRANAME("Right Control")},
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{ KID_LALT , SDLK_LALT , TRANAME("Left Alt")},
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{ KID_RALT , SDLK_RALT , TRANAME("Right Alt")},
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// navigation keys
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{ KID_ARROWUP , SDLK_UP, TRANAME("Arrow Up")},
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{ KID_ARROWDOWN , SDLK_DOWN, TRANAME("Arrow Down")},
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{ KID_ARROWLEFT , SDLK_LEFT, TRANAME("Arrow Left")},
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{ KID_ARROWRIGHT , SDLK_RIGHT, TRANAME("Arrow Right")},
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{ KID_INSERT , SDLK_INSERT, TRANAME("Insert")},
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{ KID_DELETE , SDLK_DELETE, TRANAME("Delete")},
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{ KID_HOME , SDLK_HOME, TRANAME("Home")},
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{ KID_END , SDLK_END, TRANAME("End")},
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{ KID_PAGEUP , SDLK_PAGEUP, TRANAME("Page Up")},
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{ KID_PAGEDOWN , SDLK_PAGEDOWN, TRANAME("Page Down")},
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{ KID_PRINTSCR , SDLK_PRINT, TRANAME("Print Screen")},
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{ KID_SCROLLLOCK , SDLK_SCROLLOCK, TRANAME("Scroll Lock")},
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{ KID_PAUSE , SDLK_PAUSE, TRANAME("Pause")},
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// numpad numbers
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{ KID_NUM0 , SDLK_KP0, INTNAME("Num 0")},
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{ KID_NUM1 , SDLK_KP1, INTNAME("Num 1")},
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{ KID_NUM2 , SDLK_KP2, INTNAME("Num 2")},
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{ KID_NUM3 , SDLK_KP3, INTNAME("Num 3")},
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{ KID_NUM4 , SDLK_KP4, INTNAME("Num 4")},
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{ KID_NUM5 , SDLK_KP5, INTNAME("Num 5")},
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{ KID_NUM6 , SDLK_KP6, INTNAME("Num 6")},
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{ KID_NUM7 , SDLK_KP7, INTNAME("Num 7")},
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{ KID_NUM8 , SDLK_KP8, INTNAME("Num 8")},
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{ KID_NUM9 , SDLK_KP9, INTNAME("Num 9")},
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{ KID_NUMDECIMAL , SDLK_KP_PERIOD, INTNAME("Num .")},
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// numpad gray keys
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{ KID_NUMLOCK , SDLK_NUMLOCK, INTNAME("Num Lock")},
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{ KID_NUMSLASH , SDLK_KP_DIVIDE, INTNAME("Num /")},
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{ KID_NUMMULTIPLY , SDLK_KP_MULTIPLY, INTNAME("Num *")},
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{ KID_NUMMINUS , SDLK_KP_MINUS, INTNAME("Num -")},
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{ KID_NUMPLUS , SDLK_KP_PLUS, INTNAME("Num +")},
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{ KID_NUMENTER , SDLK_KP_ENTER, TRANAME("Num Enter")},
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// mouse buttons
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{ KID_MOUSE1 , -1, TRANAME("Mouse Button 1")},
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{ KID_MOUSE2 , -1, TRANAME("Mouse Button 2")},
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{ KID_MOUSE3 , -1, TRANAME("Mouse Button 3")},
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{ KID_MOUSE4 , -1, TRANAME("Mouse Button 4")},
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{ KID_MOUSE5 , -1, TRANAME("Mouse Button 5")},
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{ KID_MOUSEWHEELUP , -1, TRANAME("Mouse Wheel Up")},
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{ KID_MOUSEWHEELDOWN , -1, TRANAME("Mouse Wheel Down")},
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// 2nd mouse buttons
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{ KID_2MOUSE1 , -1, TRANAME("2nd Mouse Button 1")},
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{ KID_2MOUSE2 , -1, TRANAME("2nd Mouse Button 2")},
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{ KID_2MOUSE3 , -1, TRANAME("2nd Mouse Button 3")},
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};
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// autogenerated fast conversion tables
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static INDEX _aiVirtToKid[SDLK_LAST];
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// make fast conversion tables from the general table
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static void MakeConversionTables(void)
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{
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// clear conversion tables
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// memset(_aiScanToKid, -1, sizeof(_aiScanToKid));
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memset(_aiVirtToKid, -1, sizeof(_aiVirtToKid));
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// for each Key
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for (INDEX iKey=0; iKey<ARRAYCOUNT(_akcKeys); iKey++) {
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struct KeyConversion &kc = _akcKeys[iKey];
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// get codes
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INDEX iKID = kc.kc_iKID;
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//INDEX iScan = kc.kc_iScanCode;
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INDEX iVirt = kc.kc_iVirtKey;
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if (iVirt>=0) {
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_aiVirtToKid[iVirt] = iKID;
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}
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}
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}
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// variables for message interception
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//static HHOOK _hGetMsgHook = NULL;
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//static HHOOK _hSendMsgHook = NULL;
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static int _iMouseZ = 0;
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static BOOL _bWheelUp = FALSE;
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static BOOL _bWheelDn = FALSE;
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CTCriticalSection csInput;
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// which keys are pressed, as recorded by message interception (by KIDs)
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static UBYTE _abKeysPressed[256];
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// set a key according to a keydown/keyup message
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static void SetKeyFromEvent(const SDL_Event *event, BOOL bDown)
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{
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assert((event->type == SDL_KEYUP) || (event->type == SDL_KEYDOWN));
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if ( (event->key.keysym.mod & KMOD_CTRL) &&
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(event->key.keysym.sym == SDLK_g) &&
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(event->type == SDL_KEYDOWN) &&
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(inp_bSDLPermitCtrlG) )
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{
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if (inp_bSDLGrabInput)
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{
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//assert(SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON);
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// turn off input grab.
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SDL_ShowCursor(1);
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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inp_bSDLGrabInput = FALSE;
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mouse_previous_x = mouse_previous_y = 0;
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} // if
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else
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{
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//assert(SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF);
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// turn on input grab.
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SDL_ShowCursor(0);
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SDL_WM_GrabInput(SDL_GRAB_ON);
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inp_bSDLGrabInput = TRUE;
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int x, y;
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SDL_GetMouseState(&x, &y);
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mouse_previous_x = x;
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mouse_previous_y = y;
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} // else
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mouse_relative_x = mouse_relative_y = 0;
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return;
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} // if
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INDEX iKID = -1;
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SDLKey iVirt = event->key.keysym.sym;
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// convert virtualkey to kid
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iKID = _aiVirtToKid[iVirt];
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if (iKID>=0 && iKID<ARRAYCOUNT(_abKeysPressed)) {
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// CPrintF("%s: %d\n", _pInput->inp_strButtonNames[iKID], bDown);
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_abKeysPressed[iKID] = bDown;
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}
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}
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static void sdl_event_handler(const SDL_Event *event)
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{
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switch (event->type)
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{
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case SDL_MOUSEMOTION:
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#if 1
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mouse_relative_x += event->motion.xrel;
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mouse_relative_y += event->motion.yrel;
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#else
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if (inp_bSDLGrabInput)
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{
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mouse_relative_x += event->motion.xrel;
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mouse_relative_y += event->motion.yrel;
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} // if
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else
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{
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mouse_relative_x += (event->motion.x - mouse_previous_x);
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mouse_relative_y += (event->motion.y - mouse_previous_y);
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mouse_previous_x = event->motion.x;
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mouse_previous_y = event->motion.y;
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} // else
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#endif
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break;
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case SDL_MOUSEBUTTONDOWN:
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switch (event->button.button)
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{
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case 1:
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_abKeysPressed[KID_MOUSE1] = TRUE;
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break;
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case 2:
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_abKeysPressed[KID_MOUSE2] = TRUE;
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break;
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case 3:
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_abKeysPressed[KID_MOUSE3] = TRUE;
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break;
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// !!! FIXME: mousewheel number should be set by a cvar.
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case 4:
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_abKeysPressed[KID_MOUSEWHEELUP] = TRUE;
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break;
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case 5:
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_abKeysPressed[KID_MOUSEWHEELDOWN] = TRUE;
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break;
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} // switch
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break;
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case SDL_MOUSEBUTTONUP:
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switch (event->button.button)
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{
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case 1:
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_abKeysPressed[KID_MOUSE1] = FALSE;
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break;
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case 2:
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_abKeysPressed[KID_MOUSE2] = FALSE;
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break;
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case 3:
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_abKeysPressed[KID_MOUSE3] = FALSE;
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break;
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// !!! FIXME: mousewheel number should be set by a cvar.
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// ignore mousewheel button-up events, since they are sent
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// at the same time as the button-down, and cancel each other
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// out in this system.
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} // switch
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break;
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case SDL_KEYDOWN:
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SetKeyFromEvent(event, TRUE);
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break;
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case SDL_KEYUP:
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SetKeyFromEvent(event, FALSE);
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break;
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} // switch
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} // sdl_event_handler
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// This keeps the input subsystem in sync with everything else, by
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// making sure all SDL events tunnel through one function.
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// DO NOT DIRECTLY MESS WITH THE SDL EVENT QUEUE THROUGH ANY OTHER FUNCTION.
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// Parameters/retval are same as SDL_PollEvent().
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int SE_SDL_InputEventPoll(SDL_Event *sdlevent)
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{
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ASSERT(sdlevent != NULL);
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int retval = SDL_PollEvent(sdlevent);
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if (retval)
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sdl_event_handler(sdlevent);
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return(retval);
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} // SE_SDL_InputEventPoll
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#if 0 // !!! FIXME: Can we support this?
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// --------- 2ND MOUSE HANDLING
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#define MOUSECOMBUFFERSIZE 256L
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static HANDLE _h2ndMouse = NONE;
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static BOOL _bIgnoreMouse2 = TRUE;
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static INDEX _i2ndMouseX, _i2ndMouseY, _i2ndMouseButtons;
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static INDEX _iByteNum = 0;
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static UBYTE _aubComBytes[4] = {0,0,0,0};
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static INDEX _iLastPort = -1;
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static void Poll2ndMouse(void)
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{
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// reset (mouse reading is relative)
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_i2ndMouseX = 0;
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_i2ndMouseY = 0;
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if( _h2ndMouse==NONE) return;
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// check
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COMSTAT csComStat;
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DWORD dwErrorFlags;
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ClearCommError( _h2ndMouse, &dwErrorFlags, &csComStat);
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DWORD dwLength = Min( MOUSECOMBUFFERSIZE, (INDEX)csComStat.cbInQue);
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if( dwLength<=0) return;
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// readout
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UBYTE aubMouseBuffer[MOUSECOMBUFFERSIZE];
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INDEX iRetries = 999;
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while( iRetries>0 && !ReadFile( _h2ndMouse, aubMouseBuffer, dwLength, &dwLength, NULL)) iRetries--;
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if( iRetries<=0) return; // what, didn't make it?
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// parse the mouse packets
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for( INDEX i=0; i<dwLength; i++)
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{
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// prepare
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if( aubMouseBuffer[i] & 64) _iByteNum = 0;
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if( _iByteNum<4) _aubComBytes[_iByteNum] = aubMouseBuffer[i];
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_iByteNum++;
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// buttons ?
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if( _iByteNum==1) {
|
|
_i2ndMouseButtons &= ~3;
|
|
_i2ndMouseButtons |= (_aubComBytes[0] & (32+16)) >>4;
|
|
}
|
|
// axes ?
|
|
else if( _iByteNum==3) {
|
|
char iDX = ((_aubComBytes[0] & 3) <<6) + _aubComBytes[1];
|
|
char iDY = ((_aubComBytes[0] & 12) <<4) + _aubComBytes[2];
|
|
_i2ndMouseX += iDX;
|
|
_i2ndMouseY += iDY;
|
|
}
|
|
// 3rd button?
|
|
else if( _iByteNum==4) {
|
|
_i2ndMouseButtons &= ~4;
|
|
if( aubMouseBuffer[i]&32) _i2ndMouseButtons |= 4;
|
|
}
|
|
}
|
|
|
|
// ignore pooling?
|
|
if( _bIgnoreMouse2) {
|
|
if( _i2ndMouseX!=0 || _i2ndMouseY!=0) _bIgnoreMouse2 = FALSE;
|
|
_i2ndMouseX = 0;
|
|
_i2ndMouseY = 0;
|
|
_i2ndMouseButtons = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
static void Startup2ndMouse(INDEX iPort)
|
|
{
|
|
// skip if disabled
|
|
ASSERT( iPort>=0 && iPort<=4);
|
|
if( iPort==0) return;
|
|
// determine port string
|
|
CTString str2ndMousePort( 0, "COM%d", iPort);
|
|
|
|
// create COM handle if needed
|
|
if( _h2ndMouse==NONE) {
|
|
_h2ndMouse = CreateFile( str2ndMousePort, GENERIC_READ|GENERIC_WRITE, 0, NULL,
|
|
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
|
if( _h2ndMouse==INVALID_HANDLE_VALUE) {
|
|
// failed! :(
|
|
INDEX iError = GetLastError();
|
|
if( iError==5) CPrintF( "Cannot open %s (access denied).\n"
|
|
"The port is probably already used by another device (mouse, modem...)\n",
|
|
str2ndMousePort);
|
|
else CPrintF( "Cannot open %s (error %d).\n", str2ndMousePort, iError);
|
|
_h2ndMouse = NONE;
|
|
return;
|
|
}
|
|
}
|
|
// setup and purge buffers
|
|
SetupComm( _h2ndMouse, MOUSECOMBUFFERSIZE, MOUSECOMBUFFERSIZE);
|
|
PurgeComm( _h2ndMouse, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR | PURGE_RXCLEAR);
|
|
|
|
// setup port to 1200 7N1
|
|
DCB dcb;
|
|
dcb.DCBlength = sizeof(DCB);
|
|
GetCommState( _h2ndMouse, &dcb);
|
|
dcb.BaudRate = CBR_1200;
|
|
dcb.ByteSize = 7;
|
|
dcb.Parity = NOPARITY;
|
|
dcb.StopBits = ONESTOPBIT;
|
|
dcb.fDtrControl = DTR_CONTROL_ENABLE;
|
|
dcb.fRtsControl = RTS_CONTROL_ENABLE;
|
|
dcb.fBinary = TRUE;
|
|
dcb.fParity = TRUE;
|
|
SetCommState( _h2ndMouse, &dcb);
|
|
|
|
// reset
|
|
_iByteNum = 0;
|
|
_aubComBytes[0] = _aubComBytes[1] = _aubComBytes[2] = _aubComBytes[3] = 0;
|
|
_bIgnoreMouse2 = TRUE; // ignore mouse polling until 1 after non-0 readout
|
|
_iLastPort = iPort;
|
|
//CPrintF( "STARTUP M2!\n");
|
|
}
|
|
|
|
|
|
static void Shutdown2ndMouse(void)
|
|
{
|
|
// skip if already disabled
|
|
if( _h2ndMouse==NONE) return;
|
|
|
|
// disable!
|
|
SetCommMask( _h2ndMouse, 0);
|
|
EscapeCommFunction( _h2ndMouse, CLRDTR);
|
|
EscapeCommFunction( _h2ndMouse, CLRRTS);
|
|
PurgeComm( _h2ndMouse, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR | PURGE_RXCLEAR);
|
|
// close port if changed
|
|
if( _iLastPort != inp_i2ndMousePort) {
|
|
CloseHandle( _h2ndMouse);
|
|
_h2ndMouse = NONE;
|
|
} // over and out
|
|
_bIgnoreMouse2 = TRUE;
|
|
}
|
|
#endif
|
|
|
|
static SDL_Joystick **sticks = NULL;
|
|
static int ctJoysticks = 0;
|
|
|
|
BOOL CInput::PlatformInit(void)
|
|
{
|
|
#if 0
|
|
_h2ndMouse = NONE;
|
|
#endif
|
|
|
|
assert(sticks == NULL);
|
|
assert(ctJoysticks == 0);
|
|
|
|
_pShell->DeclareSymbol("persistent user INDEX inp_bSDLPermitCtrlG;", (void*)&inp_bSDLPermitCtrlG);
|
|
_pShell->DeclareSymbol("persistent user INDEX inp_bSDLGrabInput;", (void*)&inp_bSDLGrabInput);
|
|
MakeConversionTables();
|
|
return(TRUE);
|
|
}
|
|
|
|
|
|
// destructor
|
|
CInput::~CInput()
|
|
{
|
|
if (sticks != NULL) {
|
|
int max = ctJoysticks;
|
|
for (int i = 0; i < max; i++) {
|
|
if (sticks[i] != NULL) {
|
|
SDL_JoystickClose(sticks[i]);
|
|
}
|
|
}
|
|
delete[] sticks;
|
|
sticks = NULL;
|
|
}
|
|
|
|
ctJoysticks = 0;
|
|
|
|
#if 0
|
|
if (_h2ndMouse != NONE)
|
|
CloseHandle(_h2ndMouse);
|
|
_h2ndMouse = NONE;
|
|
#endif
|
|
}
|
|
|
|
|
|
BOOL CInput::PlatformSetKeyNames(void)
|
|
{
|
|
// for each Key
|
|
for (INDEX iKey=0; iKey<ARRAYCOUNT(_akcKeys); iKey++) {
|
|
struct KeyConversion &kc = _akcKeys[iKey];
|
|
// set the name
|
|
if (kc.kc_strName!=NULL) {
|
|
inp_strButtonNames[kc.kc_iKID] = kc.kc_strName;
|
|
if (strlen(kc.kc_strNameTrans)==0) {
|
|
inp_strButtonNamesTra[kc.kc_iKID] = kc.kc_strName;
|
|
} else {
|
|
inp_strButtonNamesTra[kc.kc_iKID] = TranslateConst(kc.kc_strNameTrans, 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
|
|
LONG CInput::PlatformGetJoystickCount(void)
|
|
{
|
|
if (SDL_Init(SDL_INIT_JOYSTICK) == -1)
|
|
{
|
|
CPrintF("SDL_Init(SDL_INIT_JOYSTICK) failed!\n reason: %s\n",
|
|
SDL_GetError());
|
|
return(0);
|
|
} // if
|
|
|
|
LONG retval = (LONG) SDL_NumJoysticks();
|
|
if (retval > 0) {
|
|
sticks = new SDL_Joystick *[retval];
|
|
ctJoysticks = (int) retval;
|
|
memset(sticks, '\0', sizeof (SDL_Joystick *) * retval);
|
|
}
|
|
|
|
return(retval);
|
|
}
|
|
|
|
|
|
// check if a joystick exists
|
|
BOOL CInput::CheckJoystick(INDEX iJoy)
|
|
{
|
|
CPrintF(TRANSV(" joy %d:"), iJoy + 1);
|
|
|
|
assert(ctJoysticks > iJoy);
|
|
CPrintF(" '%s'\n", SDL_JoystickName(iJoy));
|
|
|
|
SDL_Joystick *stick = SDL_JoystickOpen(iJoy);
|
|
if (stick == NULL) {
|
|
CPrintF(" ...can't open joystick.\n reason: %s\n", SDL_GetError());
|
|
return FALSE;
|
|
}
|
|
|
|
assert(sticks != NULL);
|
|
assert(sticks[iJoy] == NULL);
|
|
sticks[iJoy] = stick;
|
|
|
|
int ctAxes = SDL_JoystickNumAxes(stick);
|
|
CPrintF(TRANSV(" %d axes\n"), ctAxes);
|
|
CPrintF(TRANSV(" %d buttons\n"), SDL_JoystickNumButtons(stick));
|
|
if (SDL_JoystickNumHats(stick) > 0) {
|
|
CPrintF(TRANSV(" POV hat present\n"));
|
|
}
|
|
|
|
// for each axis
|
|
for(INDEX iAxis=0; iAxis<MAX_AXES_PER_JOYSTICK; iAxis++) {
|
|
ControlAxisInfo &cai= inp_caiAllAxisInfo[ FIRST_JOYAXIS+iJoy*MAX_AXES_PER_JOYSTICK+iAxis];
|
|
// remember min/max info
|
|
cai.cai_slMin = -32768; cai.cai_slMax = 32767;
|
|
cai.cai_bExisting = (iAxis < ctAxes);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
void CInput::EnableInput(HWND hwnd)
|
|
{
|
|
// skip if already enabled
|
|
if( inp_bInputEnabled) return;
|
|
|
|
SDL_Surface *screen = SDL_GetVideoSurface();
|
|
assert(screen != NULL);
|
|
|
|
SDL_JoystickEventState(SDL_ENABLE);
|
|
SDL_EnableKeyRepeat(0, 0);
|
|
|
|
// determine screen center position
|
|
inp_slScreenCenterX = screen->w / 2;
|
|
inp_slScreenCenterY = screen->h / 2;
|
|
|
|
// remember mouse pos
|
|
int mousex, mousey;
|
|
SDL_GetMouseState(&mousex, &mousey);
|
|
inp_ptOldMousePos.x = mousex;
|
|
inp_ptOldMousePos.y = mousey;
|
|
|
|
if (inp_bSDLGrabInput)
|
|
{
|
|
SDL_ShowCursor(0);
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
} // if
|
|
else
|
|
{
|
|
SDL_ShowCursor(1);
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
} // else
|
|
|
|
// save system mouse settings
|
|
memset(&inp_mscMouseSettings, '\0', sizeof (MouseSpeedControl));
|
|
|
|
#if 0
|
|
// if required, try to enable 2nd mouse
|
|
Shutdown2ndMouse();
|
|
inp_i2ndMousePort = Clamp( inp_i2ndMousePort, 0L, 4L);
|
|
Startup2ndMouse(inp_i2ndMousePort);
|
|
#endif
|
|
|
|
// clear button's buffer
|
|
memset( _abKeysPressed, 0, sizeof( _abKeysPressed));
|
|
|
|
// remember current status
|
|
inp_bInputEnabled = TRUE;
|
|
inp_bPollJoysticks = FALSE;
|
|
}
|
|
|
|
|
|
/*
|
|
* Disable direct input
|
|
*/
|
|
void CInput::DisableInput( void)
|
|
{
|
|
// skip if allready disabled
|
|
if( !inp_bInputEnabled) return;
|
|
|
|
assert(SDL_GetVideoSurface() != NULL);
|
|
|
|
SDL_JoystickEventState(SDL_DISABLE);
|
|
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
|
|
|
|
// show mouse on screen
|
|
SDL_ShowCursor(1);
|
|
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON)
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
|
|
SDL_WarpMouse(inp_ptOldMousePos.x, inp_ptOldMousePos.y);
|
|
|
|
// eventually disable 2nd mouse
|
|
#if 0
|
|
Shutdown2ndMouse();
|
|
#endif
|
|
|
|
// remember current status
|
|
inp_bInputEnabled = FALSE;
|
|
inp_bPollJoysticks = FALSE;
|
|
}
|
|
|
|
|
|
// blank any queued mousemove events...SDLInput.cpp needs this when
|
|
// returning from the menus/console to game or the viewport will jump...
|
|
void CInput::ClearRelativeMouseMotion(void)
|
|
{
|
|
mouse_relative_x = mouse_relative_y = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Scan states of all available input sources
|
|
*/
|
|
void CInput::GetInput(BOOL bPreScan)
|
|
{
|
|
// CTSingleLock sl(&csInput, TRUE);
|
|
|
|
if (!inp_bInputEnabled) {
|
|
return;
|
|
}
|
|
|
|
if (bPreScan && !inp_bAllowPrescan) {
|
|
return;
|
|
}
|
|
|
|
SDL_Event event;
|
|
while (SE_SDL_InputEventPoll(&event)) { /* do nothing... */ }
|
|
|
|
// if not pre-scanning
|
|
if (!bPreScan) {
|
|
// clear button's buffer
|
|
memset( inp_ubButtonsBuffer, 0, sizeof( inp_ubButtonsBuffer));
|
|
|
|
// for each Key
|
|
for (INDEX iKey=0; iKey<ARRAYCOUNT(_akcKeys); iKey++) {
|
|
struct KeyConversion &kc = _akcKeys[iKey];
|
|
// get codes
|
|
INDEX iKID = kc.kc_iKID;
|
|
//INDEX iScan = kc.kc_iScanCode;
|
|
//INDEX iVirt = kc.kc_iVirtKey;
|
|
|
|
// if snooped that key is pressed
|
|
if (_abKeysPressed[iKID]) {
|
|
// mark it as pressed
|
|
inp_ubButtonsBuffer[iKID] = 0xFF;
|
|
}
|
|
}
|
|
}
|
|
|
|
// reset this every frame (since we explicitly ignore the button-up events).
|
|
_abKeysPressed[KID_MOUSEWHEELUP] = FALSE;
|
|
_abKeysPressed[KID_MOUSEWHEELDOWN] = FALSE;
|
|
|
|
// read mouse position
|
|
if ((mouse_relative_x != 0) || (mouse_relative_y != 0)) {
|
|
FLOAT fDX = FLOAT( mouse_relative_x );
|
|
FLOAT fDY = FLOAT( mouse_relative_y );
|
|
|
|
mouse_relative_x = mouse_relative_y = 0;
|
|
|
|
FLOAT fSensitivity = inp_fMouseSensitivity;
|
|
if( inp_bAllowMouseAcceleration) fSensitivity *= 0.25f;
|
|
|
|
FLOAT fD = Sqrt(fDX*fDX+fDY*fDY);
|
|
if (inp_bMousePrecision) {
|
|
static FLOAT _tmTime = 0.0f;
|
|
if( fD<inp_fMousePrecisionThreshold) _tmTime += 0.05f;
|
|
else _tmTime = 0.0f;
|
|
if( _tmTime>inp_fMousePrecisionTimeout) fSensitivity /= inp_fMousePrecisionFactor;
|
|
}
|
|
|
|
static FLOAT fDXOld;
|
|
static FLOAT fDYOld;
|
|
static TIME tmOldDelta;
|
|
static CTimerValue tvBefore;
|
|
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
|
|
TIME tmNowDelta = (tvNow-tvBefore).GetSeconds();
|
|
if (tmNowDelta<0.001f) {
|
|
tmNowDelta = 0.001f;
|
|
}
|
|
tvBefore = tvNow;
|
|
|
|
FLOAT fDXSmooth = (fDXOld*tmOldDelta+fDX*tmNowDelta)/(tmOldDelta+tmNowDelta);
|
|
FLOAT fDYSmooth = (fDYOld*tmOldDelta+fDY*tmNowDelta)/(tmOldDelta+tmNowDelta);
|
|
fDXOld = fDX;
|
|
fDYOld = fDY;
|
|
tmOldDelta = tmNowDelta;
|
|
if (inp_bFilterMouse) {
|
|
fDX = fDXSmooth;
|
|
fDY = fDYSmooth;
|
|
}
|
|
|
|
// get final mouse values
|
|
FLOAT fMouseRelX = +fDX*fSensitivity;
|
|
FLOAT fMouseRelY = -fDY*fSensitivity;
|
|
if (inp_bInvertMouse) {
|
|
fMouseRelY = -fMouseRelY;
|
|
}
|
|
FLOAT fMouseRelZ = _iMouseZ;
|
|
|
|
// just interpret values as normal
|
|
inp_caiAllAxisInfo[1].cai_fReading = fMouseRelX;
|
|
inp_caiAllAxisInfo[2].cai_fReading = fMouseRelY;
|
|
inp_caiAllAxisInfo[3].cai_fReading = fMouseRelZ;
|
|
} else {
|
|
inp_caiAllAxisInfo[1].cai_fReading = 0.0;
|
|
inp_caiAllAxisInfo[2].cai_fReading = 0.0;
|
|
inp_caiAllAxisInfo[3].cai_fReading = 0.0;
|
|
}
|
|
|
|
/*
|
|
// if not pre-scanning
|
|
if (!bPreScan) {
|
|
// detect wheel up/down movement
|
|
_bWheelDn = FALSE;
|
|
if (_iMouseZ>0) {
|
|
if (_bWheelUp) {
|
|
inp_ubButtonsBuffer[KID_MOUSEWHEELUP] = 0x00;
|
|
} else {
|
|
inp_ubButtonsBuffer[KID_MOUSEWHEELUP] = 0xFF;
|
|
_iMouseZ = ClampDn(_iMouseZ-120, 0);
|
|
}
|
|
}
|
|
_bWheelUp = inp_ubButtonsBuffer[KID_MOUSEWHEELUP];
|
|
if (_iMouseZ<0) {
|
|
if (_bWheelDn) {
|
|
inp_ubButtonsBuffer[KID_MOUSEWHEELDOWN] = 0x00;
|
|
} else {
|
|
inp_ubButtonsBuffer[KID_MOUSEWHEELDOWN] = 0xFF;
|
|
_iMouseZ = ClampUp(_iMouseZ+120, 0);
|
|
}
|
|
}
|
|
_bWheelDn = inp_ubButtonsBuffer[KID_MOUSEWHEELDOWN];
|
|
}
|
|
*/
|
|
|
|
inp_bLastPrescan = bPreScan;
|
|
|
|
// !!! FIXME
|
|
#if 0
|
|
// readout 2nd mouse if enabled
|
|
if( _h2ndMouse!=NONE)
|
|
{
|
|
Poll2ndMouse();
|
|
//CPrintF( "m2X: %4d, m2Y: %4d, m2B: 0x%02X\n", _i2ndMouseX, _i2ndMouseY, _i2ndMouseButtons);
|
|
|
|
// handle 2nd mouse buttons
|
|
if( _i2ndMouseButtons & 2) inp_ubButtonsBuffer[KID_2MOUSE1] = 0xFF;
|
|
if( _i2ndMouseButtons & 1) inp_ubButtonsBuffer[KID_2MOUSE2] = 0xFF;
|
|
if( _i2ndMouseButtons & 4) inp_ubButtonsBuffer[KID_2MOUSE3] = 0xFF;
|
|
|
|
// handle 2nd mouse movement
|
|
FLOAT fDX = _i2ndMouseX;
|
|
FLOAT fDY = _i2ndMouseY;
|
|
FLOAT fSensitivity = inp_f2ndMouseSensitivity;
|
|
|
|
FLOAT fD = Sqrt(fDX*fDX+fDY*fDY);
|
|
if( inp_b2ndMousePrecision) {
|
|
static FLOAT _tm2Time = 0.0f;
|
|
if( fD<inp_f2ndMousePrecisionThreshold) _tm2Time += 0.05f;
|
|
else _tm2Time = 0.0f;
|
|
if( _tm2Time>inp_f2ndMousePrecisionTimeout) fSensitivity /= inp_f2ndMousePrecisionFactor;
|
|
}
|
|
|
|
static FLOAT f2DXOld;
|
|
static FLOAT f2DYOld;
|
|
static TIME tm2OldDelta;
|
|
static CTimerValue tv2Before;
|
|
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
|
|
TIME tmNowDelta = (tvNow-tv2Before).GetSeconds();
|
|
if( tmNowDelta<0.001f) tmNowDelta = 0.001f;
|
|
tv2Before = tvNow;
|
|
|
|
FLOAT fDXSmooth = (f2DXOld*tm2OldDelta+fDX*tmNowDelta) / (tm2OldDelta+tmNowDelta);
|
|
FLOAT fDYSmooth = (f2DYOld*tm2OldDelta+fDY*tmNowDelta) / (tm2OldDelta+tmNowDelta);
|
|
f2DXOld = fDX;
|
|
f2DYOld = fDY;
|
|
tm2OldDelta = tmNowDelta;
|
|
if( inp_bFilter2ndMouse) {
|
|
fDX = fDXSmooth;
|
|
fDY = fDYSmooth;
|
|
}
|
|
|
|
// get final mouse values
|
|
FLOAT fMouseRelX = +fDX*fSensitivity;
|
|
FLOAT fMouseRelY = -fDY*fSensitivity;
|
|
if( inp_bInvert2ndMouse) fMouseRelY = -fMouseRelY;
|
|
|
|
// just interpret values as normal
|
|
inp_caiAllAxisInfo[4].cai_fReading = fMouseRelX;
|
|
inp_caiAllAxisInfo[5].cai_fReading = fMouseRelY;
|
|
}
|
|
#endif
|
|
|
|
// if joystick polling is enabled
|
|
if (inp_bPollJoysticks || inp_bForceJoystickPolling) {
|
|
// scan all available joysticks
|
|
for( INDEX iJoy=0; iJoy<MAX_JOYSTICKS; iJoy++) {
|
|
if (inp_abJoystickOn[iJoy] && iJoy<inp_ctJoysticksAllowed) {
|
|
// scan joy state
|
|
BOOL bSucceeded = ScanJoystick(iJoy, bPreScan);
|
|
// if joystick reading failed
|
|
if (!bSucceeded && inp_bAutoDisableJoysticks) {
|
|
// kill it, so it doesn't slow down CPU
|
|
CPrintF(TRANSV("Joystick %d failed, disabling it!\n"), iJoy+1);
|
|
inp_abJoystickOn[iJoy] = FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Scans axis and buttons for given joystick
|
|
*/
|
|
BOOL CInput::ScanJoystick(INDEX iJoy, BOOL bPreScan)
|
|
{
|
|
assert(ctJoysticks > iJoy);
|
|
assert(sticks != NULL);
|
|
assert(sticks[iJoy] != NULL);
|
|
|
|
SDL_Joystick *stick = sticks[iJoy];
|
|
|
|
// for each available axis
|
|
for( INDEX iAxis=0; iAxis<MAX_AXES_PER_JOYSTICK; iAxis++) {
|
|
ControlAxisInfo &cai = inp_caiAllAxisInfo[ FIRST_JOYAXIS+iJoy*MAX_AXES_PER_JOYSTICK+iAxis];
|
|
// if the axis is not present
|
|
if (!cai.cai_bExisting) {
|
|
// read as zero
|
|
cai.cai_fReading = 0.0f;
|
|
// skip to next axis
|
|
continue;
|
|
}
|
|
// read its state
|
|
SLONG slAxisReading = SDL_JoystickGetAxis(stick, iAxis);
|
|
|
|
// convert from min..max to -1..+1
|
|
FLOAT fAxisReading = FLOAT(slAxisReading-cai.cai_slMin)/(cai.cai_slMax-cai.cai_slMin)*2.0f-1.0f;
|
|
|
|
// set current axis value
|
|
cai.cai_fReading = fAxisReading;
|
|
}
|
|
|
|
// if not pre-scanning
|
|
if (!bPreScan) {
|
|
INDEX iButtonTotal = FIRST_JOYBUTTON+iJoy*MAX_BUTTONS_PER_JOYSTICK;
|
|
// for each available button
|
|
for( INDEX iButton=0; iButton<32; iButton++) {
|
|
// test if the button is pressed
|
|
if (SDL_JoystickGetButton(stick, iButton)) {
|
|
inp_ubButtonsBuffer[ iButtonTotal++] = 128;
|
|
} else {
|
|
inp_ubButtonsBuffer[ iButtonTotal++] = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
!!! FIXME: Support hats as extra buttons...
|
|
// POV hat initially not pressed
|
|
// CPrintF("%d\n", ji.dwPOV);
|
|
INDEX iStartPOV = iButtonTotal;
|
|
inp_ubButtonsBuffer[ iStartPOV+0] = 0;
|
|
inp_ubButtonsBuffer[ iStartPOV+1] = 0;
|
|
inp_ubButtonsBuffer[ iStartPOV+2] = 0;
|
|
inp_ubButtonsBuffer[ iStartPOV+3] = 0;
|
|
// check the four pov directions
|
|
if (ji.dwPOV==JOY_POVFORWARD) {
|
|
inp_ubButtonsBuffer[ iStartPOV+0] = 128;
|
|
} else if (ji.dwPOV==JOY_POVRIGHT) {
|
|
inp_ubButtonsBuffer[ iStartPOV+1] = 128;
|
|
} else if (ji.dwPOV==JOY_POVBACKWARD) {
|
|
inp_ubButtonsBuffer[ iStartPOV+2] = 128;
|
|
} else if (ji.dwPOV==JOY_POVLEFT) {
|
|
inp_ubButtonsBuffer[ iStartPOV+3] = 128;
|
|
// and four mid-positions
|
|
} else if (ji.dwPOV==JOY_POVFORWARD+4500) {
|
|
inp_ubButtonsBuffer[ iStartPOV+0] = 128;
|
|
inp_ubButtonsBuffer[ iStartPOV+1] = 128;
|
|
} else if (ji.dwPOV==JOY_POVRIGHT+4500) {
|
|
inp_ubButtonsBuffer[ iStartPOV+1] = 128;
|
|
inp_ubButtonsBuffer[ iStartPOV+2] = 128;
|
|
} else if (ji.dwPOV==JOY_POVBACKWARD+4500) {
|
|
inp_ubButtonsBuffer[ iStartPOV+2] = 128;
|
|
inp_ubButtonsBuffer[ iStartPOV+3] = 128;
|
|
} else if (ji.dwPOV==JOY_POVLEFT+4500) {
|
|
inp_ubButtonsBuffer[ iStartPOV+3] = 128;
|
|
inp_ubButtonsBuffer[ iStartPOV+0] = 128;
|
|
}
|
|
*/
|
|
|
|
}
|
|
|
|
// successful
|
|
return TRUE;
|
|
}
|
|
|
|
// end of SDLInput.cpp ...
|
|
|
|
|