Serious-Engine/Sources/Modeler/DlgPreferences.h
2016-03-11 18:20:51 -06:00

79 lines
2.2 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
// DlgPreferences.h : header file
//
#ifndef DLGPREFERENCES_H
#define DLGPREFERENCES_H 1
/////////////////////////////////////////////////////////////////////////////
// CDlgPreferences dialog
class CDlgPreferences : public CDialog
{
// Construction
public:
CDlgPreferences(CWnd* pParent = NULL); // standard constructor
void InitTextureCombos();
CAppPrefs m_Prefs;
// Dialog Data
//{{AFX_DATA(CDlgPreferences)
enum { IDD = IDD_PREFERENCES };
CComboBox m_ctrlGfxApi;
CColoredButton m_colorDefaultAmbientColor;
CColoredButton m_MappingWinBcgColor;
CButton m_OkButton;
CComboBox m_ComboWinBcgTexture;
CColoredButton m_MappingPaper;
CColoredButton m_ModelPaper;
CColoredButton m_ModelInk;
CColoredButton m_MappingInactiveInk;
CColoredButton m_MappingActiveInk;
BOOL m_AllwaysLamp;
BOOL m_PrefsCopy;
BOOL m_AutoMaximize;
BOOL m_SetDefaultColors;
BOOL m_WindowFit;
BOOL m_bIsFloorVisibleByDefault;
float m_fDefaultBanking;
float m_fDefaultHeading;
float m_fDefaultPitch;
float m_fDefaultFOW;
BOOL m_bIsBcgVisibleByDefault;
BOOL m_bAllowSoundLock;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgPreferences)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgPreferences)
virtual BOOL OnInitDialog();
afx_msg void OnAddWorkingTexture();
afx_msg void OnRemoveWorkingTexture();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // DLGPREFERENCES_H