mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
72edf1c720
many unused functions and variables are now commented out You'll still get tons of warnings, which should mostly fall in one of the following categories: 1. Unnecessary variables or values generated from .es scripts 2. Pointers assigned to from functions with side-effects: DO NOT REMOVE! Like CEntity *penNew = CreateEntity_t(...); - even if penNew isn't used, CreateEntity() must be called there!
592 lines
16 KiB
C++
Executable File
592 lines
16 KiB
C++
Executable File
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include "Engine/StdH.h"
|
|
|
|
#include <Engine/Base/Timer.h>
|
|
#include <Engine/Base/Console.h>
|
|
#include <Engine/Base/Translation.h>
|
|
#include <Engine/Base/ThreadLocalStorage.h> //rcg10242001
|
|
|
|
#include <Engine/Base/Registry.h>
|
|
#include <Engine/Base/Profiling.h>
|
|
#include <Engine/Base/ErrorReporting.h>
|
|
#include <Engine/Base/Statistics_Internal.h>
|
|
|
|
#include <Engine/Base/ListIterator.inl>
|
|
#include <Engine/Base/Priority.inl>
|
|
|
|
// !!! FIXME: use SDL timer code instead and rdtsc never?
|
|
#if (defined PLATFORM_UNIX) && !defined(__GNU_INLINE_X86_32__)
|
|
#define USE_GETTIMEOFDAY 1
|
|
#endif
|
|
|
|
#if USE_GETTIMEOFDAY
|
|
#include <sys/time.h>
|
|
#endif
|
|
|
|
#if PLATFORM_FREEBSD
|
|
#include <sys/types.h>
|
|
#include <sys/sysctl.h>
|
|
#endif
|
|
|
|
// Read the Pentium TimeStampCounter (or something like that).
|
|
static inline __int64 ReadTSC(void)
|
|
{
|
|
#if USE_GETTIMEOFDAY
|
|
#ifdef PLATFORM_PANDORA
|
|
struct timespec tp;
|
|
clock_gettime(CLOCK_MONOTONIC, &tp);
|
|
return( (((__int64) tp.tv_sec) * 1000000000LL) + ((__int64) tp.tv_nsec));
|
|
#else
|
|
struct timeval tv;
|
|
gettimeofday(&tv, NULL);
|
|
return( (((__int64) tv.tv_sec) * 1000000) + ((__int64) tv.tv_usec) );
|
|
#endif
|
|
#elif (defined __MSVC_INLINE__)
|
|
__int64 mmRet;
|
|
__asm {
|
|
rdtsc
|
|
mov dword ptr [mmRet+0],eax
|
|
mov dword ptr [mmRet+4],edx
|
|
}
|
|
return mmRet;
|
|
|
|
#elif (defined __GNU_INLINE_X86_32__)
|
|
__int64 mmRet;
|
|
__asm__ __volatile__ (
|
|
"rdtsc \n\t"
|
|
"movl %%eax, 0(%%esi) \n\t"
|
|
"movl %%edx, 4(%%esi) \n\t"
|
|
:
|
|
: "S" (&mmRet)
|
|
: "memory", "eax", "edx"
|
|
);
|
|
return(mmRet);
|
|
|
|
#else
|
|
#error Please implement for your platform/compiler.
|
|
#endif
|
|
}
|
|
|
|
|
|
// link with Win-MultiMedia
|
|
#ifdef _MSC_VER
|
|
#pragma comment(lib, "winmm.lib")
|
|
#endif
|
|
|
|
// current game time always valid for the currently active task
|
|
THREADLOCAL(TIME, _CurrentTickTimer, 0.0f);
|
|
|
|
// CTimer implementation
|
|
|
|
// pointer to global timer object
|
|
CTimer *_pTimer = NULL;
|
|
|
|
const TIME CTimer::TickQuantum = TIME(1/20.0); // 20 ticks per second
|
|
|
|
/*
|
|
* Timer interrupt callback function.
|
|
*/
|
|
/*
|
|
NOTE:
|
|
This function is a bit more complicated than it could be, because
|
|
it has to deal with a feature in the windows multimedia timer that
|
|
is undesired here.
|
|
That is the fact that, if the timer function is stalled for a while,
|
|
because some other thread or itself took too much time, the timer function
|
|
is called more times to catch up with the hardware clock.
|
|
This can cause complete lockout if timer handlers constantly consume more
|
|
time than is available between two calls of timer function.
|
|
As a workaround, this function measures hardware time and refuses to call
|
|
the handlers if it is not on time.
|
|
|
|
In effect, if some timer handler starts spending too much time, the
|
|
handlers are called at lower frequency until the application (hopefully)
|
|
stabilizes.
|
|
|
|
When such a catch-up situation occurs, 'real time' timer still keeps
|
|
more or less up to date with the hardware time, but the timer handlers
|
|
skip some ticks. E.g. if timer handlers start spending twice more time
|
|
than is tick quantum, they get called approx. every two ticks.
|
|
|
|
EXTRA NOTE:
|
|
Had to disable that, because it didn't work well (caused jerking) on
|
|
Win95 osr2 with no patches installed!
|
|
*/
|
|
void CTimer_TimerFunc_internal(void)
|
|
{
|
|
// Access to stream operations might be invoked in timer handlers, but
|
|
// this is disabled for now. Should also synchronize access to list of
|
|
// streams and to group file before enabling that!
|
|
// CTSTREAM_BEGIN {
|
|
|
|
#ifdef SINGLE_THREADED
|
|
|
|
// rcg10272001 experimenting here...
|
|
static CTimerValue highResQuantum((double) _pTimer->TickQuantum);
|
|
|
|
CTimerValue upkeep = _pTimer->GetHighPrecisionTimer() - _pTimer->tm_InitialTimerUpkeep;
|
|
TIME t = upkeep.GetSeconds();
|
|
|
|
if (t < _pTimer->TickQuantum) // not time to do an update, yet.
|
|
return;
|
|
|
|
while (t >= _pTimer->TickQuantum) {
|
|
_pTimer->tm_InitialTimerUpkeep += highResQuantum;
|
|
_pTimer->tm_RealTimeTimer += _pTimer->TickQuantum;
|
|
t -= _pTimer->TickQuantum;
|
|
}
|
|
|
|
#else
|
|
|
|
// increment the 'real time' timer
|
|
_pTimer->tm_RealTimeTimer += _pTimer->TickQuantum;
|
|
|
|
#endif
|
|
|
|
// get the current time for real and in ticks
|
|
CTimerValue tvTimeNow = _pTimer->GetHighPrecisionTimer();
|
|
TIME tmTickNow = _pTimer->tm_RealTimeTimer;
|
|
// calculate how long has passed since we have last been on time
|
|
//TIME tmTimeDelay = (TIME)(tvTimeNow - _pTimer->tm_tvLastTimeOnTime).GetSeconds();
|
|
//TIME tmTickDelay = (tmTickNow - _pTimer->tm_tmLastTickOnTime);
|
|
|
|
_sfStats.StartTimer(CStatForm::STI_TIMER);
|
|
// if we are keeping up to time (more or less)
|
|
// if (tmTimeDelay>=_pTimer->TickQuantum*0.9f) {
|
|
|
|
// for all hooked handlers
|
|
FOREACHINLIST(CTimerHandler, th_Node, _pTimer->tm_lhHooks, itth) {
|
|
// handle
|
|
itth->HandleTimer();
|
|
}
|
|
// }
|
|
_sfStats.StopTimer(CStatForm::STI_TIMER);
|
|
|
|
// remember that we have been on time now
|
|
_pTimer->tm_tvLastTimeOnTime = tvTimeNow;
|
|
_pTimer->tm_tmLastTickOnTime = tmTickNow;
|
|
|
|
// } CTSTREAM_END;
|
|
}
|
|
|
|
// !!! FIXME : rcg10192001 Abstract this!
|
|
#if (!defined SINGLE_THREADED)
|
|
#ifdef PLATFORM_WIN32
|
|
void __stdcall CTimer_TimerFunc(UINT uID, UINT uMsg, ULONG dwUser, ULONG dw1, ULONG dw2)
|
|
{
|
|
// access to the list of handlers must be locked
|
|
CTSingleLock slHooks(&_pTimer->tm_csHooks, TRUE);
|
|
// handle all timers
|
|
CTimer_TimerFunc_internal();
|
|
}
|
|
#elif (defined PLATFORM_UNIX)
|
|
#include "SDL.h"
|
|
Uint32 CTimer_TimerFunc_SDL(Uint32 interval, void* param)
|
|
{
|
|
(void)param;
|
|
// access to the list of handlers must be locked
|
|
CTSingleLock slHooks(&_pTimer->tm_csHooks, TRUE);
|
|
// handle all timers
|
|
CTimer_TimerFunc_internal();
|
|
return(interval);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#pragma inline_depth()
|
|
|
|
|
|
#ifdef PLATFORM_WIN32 // DG: not used on other platforms
|
|
#define MAX_MEASURE_TRIES 5
|
|
static INDEX _aiTries[MAX_MEASURE_TRIES];
|
|
|
|
// Get processor speed in Hertz
|
|
static __int64 GetCPUSpeedHz(void)
|
|
{
|
|
// get the frequency of the 'high' precision timer
|
|
__int64 llTimerFrequency;
|
|
BOOL bPerformanceCounterPresent = QueryPerformanceFrequency((LARGE_INTEGER*)&llTimerFrequency);
|
|
// fail if the performance counter is not available on this system
|
|
if( !bPerformanceCounterPresent) {
|
|
CPrintF( TRANS("PerformanceTimer is not available!\n"));
|
|
return 1;
|
|
}
|
|
|
|
INDEX iSpeed, iTry;
|
|
INDEX ctTotalFaults=0;
|
|
__int64 llTimeLast, llTimeNow;
|
|
__int64 llCPUBefore, llCPUAfter;
|
|
__int64 llTimeBefore, llTimeAfter;
|
|
__int64 llSpeedMeasured;
|
|
|
|
// try to measure 10 times
|
|
for( INDEX iSet=0; iSet<10; iSet++)
|
|
{ // one time has several tries
|
|
for( iTry=0; iTry<MAX_MEASURE_TRIES; iTry++)
|
|
{ // wait the state change on the timer
|
|
QueryPerformanceCounter((LARGE_INTEGER*)&llTimeNow);
|
|
do {
|
|
llTimeLast = llTimeNow;
|
|
QueryPerformanceCounter((LARGE_INTEGER*)&llTimeNow);
|
|
} while( llTimeLast==llTimeNow);
|
|
// wait for some time, and count the CPU clocks passed
|
|
llCPUBefore = ReadTSC();
|
|
llTimeBefore = llTimeNow;
|
|
llTimeAfter = llTimeNow + llTimerFrequency/4;
|
|
do {
|
|
QueryPerformanceCounter((LARGE_INTEGER*)&llTimeNow);
|
|
} while( llTimeNow<llTimeAfter );
|
|
llCPUAfter = ReadTSC();
|
|
// calculate the CPU clock frequency from gathered data
|
|
llSpeedMeasured = (llCPUAfter-llCPUBefore)*llTimerFrequency / (llTimeNow-llTimeBefore);
|
|
_aiTries[iTry] = llSpeedMeasured/1000000;
|
|
}
|
|
// see if we had good measurement
|
|
INDEX ctFaults = 0;
|
|
iSpeed = _aiTries[0];
|
|
const INDEX iTolerance = iSpeed *1/100; // %1 tolerance should be enough
|
|
for( iTry=1; iTry<MAX_MEASURE_TRIES; iTry++) {
|
|
if( abs(iSpeed-_aiTries[iTry]) > iTolerance) ctFaults++;
|
|
}
|
|
// done if no faults
|
|
if( ctFaults==0) break;
|
|
Sleep(1000);
|
|
}
|
|
|
|
// fail if couldn't readout CPU speed
|
|
if( iSet==10) {
|
|
CPrintF( TRANS("PerformanceTimer is not vaild!\n"));
|
|
//return 1;
|
|
// NOTE: this function must never fail, or the engine will crash!
|
|
// if this failed, the speed will be read from registry (only happens on Win2k)
|
|
}
|
|
|
|
// keep readout speed and read speed from registry
|
|
const SLONG slSpeedRead = _aiTries[0];
|
|
SLONG slSpeedReg = 0;
|
|
BOOL bFoundInReg = REG_GetLong("HKEY_LOCAL_MACHINE\\HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0\\~MHz", (ULONG&)slSpeedReg);
|
|
|
|
// if not found in registry
|
|
if( !bFoundInReg) {
|
|
// use measured
|
|
CPrintF(TRANSV(" CPU speed not found in registry, using calculated value\n\n"));
|
|
return (__int64)slSpeedRead*1000000;
|
|
// if found in registry
|
|
} else {
|
|
// if different than measured
|
|
const INDEX iTolerance = slSpeedRead *1/100; // %1 tolerance should be enough
|
|
if( abs(slSpeedRead-slSpeedReg) > iTolerance) {
|
|
// report warning and use registry value
|
|
CPrintF(TRANSV(" WARNING: calculated CPU speed different than stored in registry!\n\n"));
|
|
return (__int64)slSpeedReg*1000000;
|
|
}
|
|
// use measured value
|
|
return (__int64)slSpeedRead*1000000;
|
|
}
|
|
}
|
|
#endif // PLATFORM_WIN32
|
|
|
|
|
|
#if PLATFORM_MACOSX
|
|
extern "C" { signed int GetCPUSpeed(void); } // carbon function, avoid header.
|
|
#endif
|
|
|
|
/*
|
|
* Constructor.
|
|
*/
|
|
CTimer::CTimer(BOOL bInterrupt /*=TRUE*/)
|
|
{
|
|
#if (defined SINGLE_THREADED)
|
|
bInterrupt = FALSE;
|
|
#endif
|
|
|
|
tm_csHooks.cs_iIndex = 1000;
|
|
// set global pointer
|
|
ASSERT(_pTimer == NULL);
|
|
_pTimer = this;
|
|
tm_bInterrupt = bInterrupt;
|
|
|
|
#if USE_GETTIMEOFDAY
|
|
// just use gettimeofday.
|
|
#ifdef PLATFORM_PANDORA
|
|
tm_llCPUSpeedHZ = tm_llPerformanceCounterFrequency = 1000000000LL;
|
|
#else
|
|
tm_llCPUSpeedHZ = tm_llPerformanceCounterFrequency = 1000000;
|
|
#endif
|
|
|
|
#elif PLATFORM_WIN32
|
|
{ // this part of code must be executed as precisely as possible
|
|
CSetPriority sp(REALTIME_PRIORITY_CLASS, THREAD_PRIORITY_TIME_CRITICAL);
|
|
tm_llCPUSpeedHZ = GetCPUSpeedHz();
|
|
tm_llPerformanceCounterFrequency = tm_llCPUSpeedHZ;
|
|
|
|
// measure profiling errors and set epsilon corrections
|
|
CProfileForm::CalibrateProfilingTimers();
|
|
}
|
|
|
|
#elif PLATFORM_MACOSX
|
|
tm_llPerformanceCounterFrequency = tm_llCPUSpeedHZ = ((__int64) GetCPUSpeed()) * 1000000;
|
|
|
|
#elif PLATFORM_FREEBSD
|
|
__int64 mhz = 0;
|
|
size_t len = sizeof(mhz);
|
|
|
|
sysctlbyname("hw.clockrate", &mhz, &len, NULL, 0);
|
|
tm_llPerformanceCounterFrequency = tm_llCPUSpeedHZ = (__int64) (mhz * 1000000);
|
|
|
|
#else
|
|
// !!! FIXME : This is an ugly hack.
|
|
double mhz = 0.0;
|
|
const char *envmhz = getenv("SERIOUS_MHZ");
|
|
|
|
if (envmhz != NULL)
|
|
{
|
|
mhz = atof(envmhz);
|
|
}
|
|
|
|
else
|
|
{
|
|
FILE *fp = fopen("/proc/cpuinfo", "rb");
|
|
if (fp != NULL)
|
|
{
|
|
char *buf = (char *) malloc(10240); // bleh.
|
|
if (buf != NULL)
|
|
{
|
|
fread(buf, 10240, 1, fp);
|
|
char *ptr = strstr(buf, "cpu MHz");
|
|
if (ptr != NULL)
|
|
{
|
|
ptr = strchr(ptr, ':');
|
|
if (ptr != NULL)
|
|
{
|
|
do
|
|
{
|
|
ptr++;
|
|
} while ((*ptr == '\t') || (*ptr == ' '));
|
|
mhz = atof(ptr);
|
|
}
|
|
}
|
|
free(buf);
|
|
}
|
|
fclose(fp);
|
|
}
|
|
}
|
|
|
|
if (mhz == 0.0) {
|
|
FatalError("Can't get CPU speed. Please set SERIOUS_MHZ environment variable.");
|
|
}
|
|
|
|
tm_llPerformanceCounterFrequency = tm_llCPUSpeedHZ = (__int64) (mhz * 1000000.0);
|
|
#endif
|
|
|
|
// clear counters
|
|
_CurrentTickTimer = TIME(0);
|
|
tm_RealTimeTimer = TIME(0);
|
|
|
|
tm_tmLastTickOnTime = TIME(0);
|
|
tm_tvLastTimeOnTime = GetHighPrecisionTimer();
|
|
// disable lerping by default
|
|
tm_fLerpFactor = 1.0f;
|
|
tm_fLerpFactor2 = 1.0f;
|
|
|
|
// start interrupt (eventually)
|
|
#if (defined SINGLE_THREADED)
|
|
|
|
tm_InitialTimerUpkeep = GetHighPrecisionTimer();
|
|
|
|
#else
|
|
|
|
if( tm_bInterrupt)
|
|
{
|
|
|
|
// !!! FIXME : rcg10192001 Abstract this!
|
|
#ifdef PLATFORM_WIN32
|
|
|
|
tm_TimerID = timeSetEvent(
|
|
ULONG(TickQuantum*1000.0f), // period value [ms]
|
|
0, // resolution (0==max. possible)
|
|
&CTimer_TimerFunc, // callback
|
|
0, // user
|
|
TIME_PERIODIC); // event type
|
|
|
|
// check that interrupt was properly started
|
|
if( tm_TimerID==NULL) FatalError(TRANS("Cannot initialize multimedia timer!"));
|
|
|
|
#else
|
|
|
|
if (SDL_Init(SDL_INIT_TIMER) == -1) FatalError(TRANS("Cannot initialize multimedia timer!"));
|
|
tm_TimerID = SDL_AddTimer(ULONG(TickQuantum*1000.0f), CTimer_TimerFunc_SDL, NULL);
|
|
if( tm_TimerID==NULL) FatalError(TRANS("Cannot initialize multimedia timer!"));
|
|
#endif
|
|
|
|
// make sure that timer interrupt is ticking
|
|
INDEX iTry;
|
|
for(iTry=1; iTry<=3; iTry++) {
|
|
const TIME tmTickBefore = GetRealTimeTick();
|
|
Sleep(1000* iTry*3 *TickQuantum);
|
|
const TIME tmTickAfter = GetRealTimeTick();
|
|
ASSERT(tmTickBefore <= tmTickAfter);
|
|
if( tmTickBefore!=tmTickAfter) break;
|
|
Sleep(1000*iTry);
|
|
}
|
|
// report fatal
|
|
if( iTry>3) FatalError(TRANS("Problem with initializing multimedia timer - please try again."));
|
|
}
|
|
#endif // !defined SINGLE_THREADED
|
|
}
|
|
|
|
/*
|
|
* Destructor.
|
|
*/
|
|
CTimer::~CTimer(void)
|
|
{
|
|
// !!! FIXME : abstract this.
|
|
#if (!defined SINGLE_THREADED)
|
|
#ifdef PLATFORM_WIN32
|
|
ASSERT(_pTimer == this);
|
|
|
|
// destroy timer
|
|
if (tm_bInterrupt) {
|
|
ASSERT(tm_TimerID);
|
|
ULONG rval = timeKillEvent(tm_TimerID);
|
|
ASSERT(rval == TIMERR_NOERROR);
|
|
}
|
|
// check that all handlers have been removed
|
|
ASSERT(tm_lhHooks.IsEmpty());
|
|
|
|
#else
|
|
SDL_RemoveTimer(tm_TimerID);
|
|
#endif
|
|
|
|
#endif
|
|
|
|
// clear global pointer
|
|
_pTimer = NULL;
|
|
|
|
}
|
|
|
|
/*
|
|
* Add a timer handler.
|
|
*/
|
|
void CTimer::AddHandler(CTimerHandler *pthNew)
|
|
{
|
|
// access to the list of handlers must be locked
|
|
CTSingleLock slHooks(&tm_csHooks, TRUE);
|
|
|
|
ASSERT(this!=NULL);
|
|
tm_lhHooks.AddTail(pthNew->th_Node);
|
|
}
|
|
|
|
/*
|
|
* Remove a timer handler.
|
|
*/
|
|
void CTimer::RemHandler(CTimerHandler *pthOld)
|
|
{
|
|
// access to the list of handlers must be locked
|
|
CTSingleLock slHooks(&tm_csHooks, TRUE);
|
|
|
|
ASSERT(this!=NULL);
|
|
pthOld->th_Node.Remove();
|
|
}
|
|
|
|
/* Handle timer handlers manually. */
|
|
void CTimer::HandleTimerHandlers(void)
|
|
{
|
|
// access to the list of handlers must be locked
|
|
CTSingleLock slHooks(&_pTimer->tm_csHooks, TRUE);
|
|
// handle all timers
|
|
CTimer_TimerFunc_internal();
|
|
}
|
|
|
|
/*
|
|
* Get current timer value of high precision timer.
|
|
*/
|
|
CTimerValue CTimer::GetHighPrecisionTimer(void)
|
|
{
|
|
return ReadTSC();
|
|
}
|
|
|
|
/*
|
|
* Set the real time tick value.
|
|
*/
|
|
void CTimer::SetRealTimeTick(TIME tNewRealTimeTick)
|
|
{
|
|
ASSERT(this!=NULL);
|
|
tm_RealTimeTimer = tNewRealTimeTick;
|
|
}
|
|
|
|
/*
|
|
* Get the real time tick value.
|
|
*/
|
|
TIME CTimer::GetRealTimeTick(void) const
|
|
{
|
|
ASSERT(this!=NULL);
|
|
return tm_RealTimeTimer;
|
|
}
|
|
|
|
/*
|
|
* Set the current game tick used for time dependent tasks (animations etc.).
|
|
*/
|
|
void CTimer::SetCurrentTick(TIME tNewCurrentTick) {
|
|
ASSERT(this!=NULL);
|
|
_CurrentTickTimer = tNewCurrentTick;
|
|
}
|
|
|
|
/*
|
|
* Get current game time, always valid for the currently active task.
|
|
*/
|
|
const TIME CTimer::CurrentTick(void) const {
|
|
ASSERT(this!=NULL);
|
|
return _CurrentTickTimer;
|
|
}
|
|
const TIME CTimer::GetLerpedCurrentTick(void) const {
|
|
ASSERT(this!=NULL);
|
|
return _CurrentTickTimer+tm_fLerpFactor*TickQuantum;
|
|
}
|
|
// Set factor for lerping between ticks.
|
|
void CTimer::SetLerp(FLOAT fFactor) // sets both primary and secondary
|
|
{
|
|
ASSERT(this!=NULL);
|
|
tm_fLerpFactor = fFactor;
|
|
tm_fLerpFactor2 = fFactor;
|
|
}
|
|
void CTimer::SetLerp2(FLOAT fFactor) // sets only secondary
|
|
{
|
|
ASSERT(this!=NULL);
|
|
tm_fLerpFactor2 = fFactor;
|
|
}
|
|
// Disable lerping factor (set both factors to 1)
|
|
void CTimer::DisableLerp(void)
|
|
{
|
|
ASSERT(this!=NULL);
|
|
tm_fLerpFactor =1.0f;
|
|
tm_fLerpFactor2=1.0f;
|
|
}
|
|
|
|
// convert a time value to a printable string (hh:mm:ss)
|
|
CTString TimeToString(FLOAT fTime)
|
|
{
|
|
CTString strTime;
|
|
int iSec = (int) floor(fTime);
|
|
int iMin = iSec/60;
|
|
iSec = iSec%60;
|
|
int iHou = iMin/60;
|
|
iMin = iMin%60;
|
|
strTime.PrintF("%02d:%02d:%02d", iHou, iMin, iSec);
|
|
return strTime;
|
|
}
|