Serious-Engine/Sources/GameGUIMP/AxisListCtrl.h
2016-03-11 18:20:51 -06:00

63 lines
1.7 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
// AxisListCtrl.h : header file
//
#ifndef AXISLISTCTRL_H
#define AXISLISTCTRL_H 1
/////////////////////////////////////////////////////////////////////////////
// CAxisListCtrl window
class CAxisListCtrl : public CListCtrl
{
// Construction
public:
CAxisListCtrl();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAxisListCtrl)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CAxisListCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CAxisListCtrl)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnKillFocus(CWnd* pNewWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif // AXISLISTCTRL_H