mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
422 lines
17 KiB
C++
422 lines
17 KiB
C++
/*
|
|
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
|
|
*/
|
|
|
|
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
|
|
#include "StdH.h"
|
|
#include "ModelsMP/Enemies/Guffy/Guffy.h"
|
|
|
|
#include <EntitiesMP/Guffy.h>
|
|
#include <EntitiesMP/Guffy_tables.h>
|
|
#line 13 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
|
|
// info structure
|
|
static EntityInfo eiGuffy = {
|
|
EIBT_FLESH, 800.0f,
|
|
0.0f, 1.9f, 0.0f, // source (eyes)
|
|
0.0f, 1.0f, 0.0f, // target (body)
|
|
};
|
|
|
|
#define FIRE_LEFT_ARM FLOAT3D(-0.56f, +1.125f, -1.32f)
|
|
#define FIRE_RIGHT_ARM FLOAT3D(+0.50f, +1.060f, -0.82f)
|
|
|
|
//#define FIRE_DEATH_LEFT FLOAT3D( 0.0f, 7.0f, -2.0f)
|
|
//#define FIRE_DEATH_RIGHT FLOAT3D(3.75f, 4.2f, -2.5f)
|
|
|
|
|
|
void CGuffy::SetDefaultProperties(void) {
|
|
m_iLoopCounter = 0;
|
|
m_fSize = 1.0f;
|
|
m_bWalkSoundPlaying = FALSE ;
|
|
m_fThreatDistance = 5.0f;
|
|
m_bEnemyToTheLeft = FALSE ;
|
|
m_soFire1.SetOwner(this);
|
|
m_soFire1.Stop_internal();
|
|
m_soFire2.SetOwner(this);
|
|
m_soFire2.Stop_internal();
|
|
CEnemyBase::SetDefaultProperties();
|
|
}
|
|
CTString CGuffy::GetPlayerKillDescription(const CTString & strPlayerName,const EDeath & eDeath)
|
|
#line 66 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
{
|
|
#line 67 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
CTString str ;
|
|
#line 68 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
str . PrintF (TRANS ("Guffy gunned %s down") , strPlayerName );
|
|
#line 69 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return str ;
|
|
#line 70 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
const CTFileName & CGuffy::GetComputerMessageName(void)const {
|
|
#line 73 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
static DECLARE_CTFILENAME (fnmSoldier , "DataMP\\Messages\\Enemies\\Guffy.txt");
|
|
#line 74 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return fnmSoldier ;
|
|
#line 75 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 90 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::Precache(void) {
|
|
#line 91 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
CEnemyBase :: Precache ();
|
|
#line 94 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheModel (MODEL_GUFFY );
|
|
#line 95 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheTexture (TEXTURE_GUFFY );
|
|
#line 98 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheModel (MODEL_GUN );
|
|
#line 99 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheTexture (TEXTURE_GUN );
|
|
#line 102 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheSound (SOUND_IDLE );
|
|
#line 103 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheSound (SOUND_SIGHT );
|
|
#line 104 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheSound (SOUND_DEATH );
|
|
#line 105 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheSound (SOUND_FIRE );
|
|
#line 106 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheSound (SOUND_WOUND );
|
|
#line 109 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PrecacheClass (CLASS_PROJECTILE , PRT_GUFFY_PROJECTILE );
|
|
#line 110 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 113 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void * CGuffy::GetEntityInfo(void) {
|
|
#line 114 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return & eiGuffy ;
|
|
#line 115 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 126 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::ReceiveDamage(CEntity * penInflictor,enum DamageType dmtType,
|
|
#line 127 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
FLOAT fDamageAmmount,const FLOAT3D & vHitPoint,const FLOAT3D & vDirection)
|
|
#line 128 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
{
|
|
#line 130 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
if(! IsOfClass (penInflictor , "Guffy")){
|
|
#line 131 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
CEnemyBase :: ReceiveDamage (penInflictor , dmtType , fDamageAmmount , vHitPoint , vDirection );
|
|
#line 132 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
#line 133 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 137 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::StandingAnim(void) {
|
|
#line 138 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StartModelAnim (GUFFY_ANIM_IDLE , AOF_LOOPING | AOF_NORESTART );
|
|
#line 139 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 144 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::RunningAnim(void) {
|
|
#line 145 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StartModelAnim (GUFFY_ANIM_RUN , AOF_LOOPING | AOF_NORESTART );
|
|
#line 146 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 147 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::WalkingAnim(void) {
|
|
#line 148 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
RunningAnim ();
|
|
#line 149 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 150 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::RotatingAnim(void) {
|
|
#line 151 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StartModelAnim (GUFFY_ANIM_RUN , AOF_LOOPING | AOF_NORESTART );
|
|
#line 152 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 155 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::IdleSound(void) {
|
|
#line 156 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soSound , SOUND_IDLE , SOF_3D );
|
|
#line 157 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 158 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::SightSound(void) {
|
|
#line 159 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soSound , SOUND_SIGHT , SOF_3D );
|
|
#line 160 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 161 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::WoundSound(void) {
|
|
#line 162 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soSound , SOUND_WOUND , SOF_3D );
|
|
#line 163 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 164 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::DeathSound(void) {
|
|
#line 165 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soSound , SOUND_DEATH , SOF_3D );
|
|
#line 166 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 169 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::FireRocket(FLOAT3D & vPos) {
|
|
#line 170 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
CPlacement3D plRocket ;
|
|
#line 171 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
plRocket . pl_PositionVector = vPos ;
|
|
#line 172 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
plRocket . pl_OrientationAngle = ANGLE3D (0 , - 5.0f - FRnd () * 10.0f , 0);
|
|
#line 173 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
plRocket . RelativeToAbsolute (GetPlacement ());
|
|
#line 174 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
CEntityPointer penProjectile = CreateEntity (plRocket , CLASS_PROJECTILE );
|
|
#line 175 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
ELaunchProjectile eLaunch ;
|
|
#line 176 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
eLaunch . penLauncher = this ;
|
|
#line 177 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
eLaunch . prtType = PRT_GUFFY_PROJECTILE ;
|
|
#line 178 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
penProjectile -> Initialize (eLaunch );
|
|
#line 179 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 182 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
void CGuffy::EnemyPostInit(void)
|
|
#line 183 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
{
|
|
#line 185 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_soSound . Set3DParameters (160.0f , 50.0f , 1.0f , 1.0f);
|
|
#line 186 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_soFire1 . Set3DParameters (160.0f , 50.0f , 1.0f , 1.0f);
|
|
#line 187 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_soFire2 . Set3DParameters (160.0f , 50.0f , 1.0f , 1.0f);
|
|
#line 188 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 191 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
INDEX CGuffy::AnimForDamage(FLOAT fDamage) {
|
|
#line 192 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
INDEX iAnim ;
|
|
#line 193 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
iAnim = GUFFY_ANIM_WOUND ;
|
|
#line 194 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StartModelAnim (iAnim , 0);
|
|
#line 195 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return iAnim ;
|
|
#line 196 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 199 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
INDEX CGuffy::AnimForDeath(void) {
|
|
#line 200 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
INDEX iAnim ;
|
|
#line 201 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
FLOAT3D vFront ;
|
|
#line 202 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
GetHeadingDirection (0 , vFront );
|
|
#line 203 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
FLOAT fDamageDir = m_vDamage % vFront ;
|
|
#line 204 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
if(fDamageDir < 0){
|
|
#line 205 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
iAnim = GUFFY_ANIM_DEATHBACKWARD ;
|
|
#line 206 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}else {
|
|
#line 207 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
iAnim = GUFFY_ANIM_DEATHFORWARD ;
|
|
#line 208 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
#line 210 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StartModelAnim (iAnim , 0);
|
|
#line 211 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return iAnim ;
|
|
#line 212 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
|
|
#line 215 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
FLOAT CGuffy::WaitForDust(FLOAT3D & vStretch) {
|
|
#line 216 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
vStretch = FLOAT3D (1 , 1 , 2) * 1.5f;
|
|
#line 217 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
if(GetModelObject () -> GetAnim () == GUFFY_ANIM_DEATHBACKWARD )
|
|
#line 218 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
{
|
|
#line 219 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return 0.48f;
|
|
#line 220 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
#line 221 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
else if(GetModelObject () -> GetAnim () == GUFFY_ANIM_DEATHFORWARD )
|
|
#line 222 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
{
|
|
#line 223 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return 1.0f;
|
|
#line 224 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
#line 225 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return - 1.0f;
|
|
#line 226 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
BOOL CGuffy::
|
|
#line 232 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
Fire(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CGuffy_Fire
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CGuffy::Fire expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 234 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StartModelAnim (GUFFY_ANIM_FIRE , AOF_LOOPING );
|
|
#line 237 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetTimerAfter(0.1f);
|
|
Jump(STATE_CURRENT, 0x01580001, FALSE, EBegin());return TRUE;}BOOL CGuffy::H0x01580001_Fire_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01580001
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01580002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CGuffy::H0x01580002_Fire_02(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01580002
|
|
;
|
|
#line 239 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
FLOATmatrix3D m ;
|
|
#line 240 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
FLOAT3D fLookRight = FLOAT3D (1.0f , 0.0f , 0.0f);
|
|
#line 241 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
MakeRotationMatrixFast (m , GetPlacement () . pl_OrientationAngle );
|
|
#line 242 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
fLookRight = fLookRight * m ;
|
|
#line 243 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
BOOL bEnemyRight = fLookRight % (m_penEnemy -> GetPlacement () . pl_PositionVector - GetPlacement () . pl_PositionVector );
|
|
#line 245 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
if(bEnemyRight >= 0){
|
|
#line 246 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
ShootProjectile (PRT_GUFFY_PROJECTILE , FIRE_LEFT_ARM * m_fSize , ANGLE3D (0 , 0 , 0));
|
|
#line 247 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soFire1 , SOUND_FIRE , SOF_3D );
|
|
#line 249 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
ShootProjectile (PRT_GUFFY_PROJECTILE , FIRE_RIGHT_ARM * m_fSize , ANGLE3D (- 9 , 0 , 0));
|
|
#line 250 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soFire2 , SOUND_FIRE , SOF_3D );
|
|
#line 251 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}else {
|
|
#line 252 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
ShootProjectile (PRT_GUFFY_PROJECTILE , FIRE_LEFT_ARM * m_fSize , ANGLE3D (9 , 0 , 0));
|
|
#line 253 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soFire1 , SOUND_FIRE , SOF_3D );
|
|
#line 255 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
ShootProjectile (PRT_GUFFY_PROJECTILE , FIRE_RIGHT_ARM * m_fSize , ANGLE3D (0 , 0 , 0));
|
|
#line 256 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
PlaySound (m_soFire2 , SOUND_FIRE , SOF_3D );
|
|
#line 257 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
#line 259 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetTimerAfter(1.0f);
|
|
Jump(STATE_CURRENT, 0x01580003, FALSE, EBegin());return TRUE;}BOOL CGuffy::H0x01580003_Fire_03(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01580003
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01580004, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CGuffy::H0x01580004_Fire_04(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01580004
|
|
;
|
|
#line 261 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StopMoving ();
|
|
#line 263 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
MaybeSwitchToAnotherPlayer ();
|
|
#line 266 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StandingAnimFight ();
|
|
#line 267 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetTimerAfter(FRnd () * 0.25f + 0.25f);
|
|
Jump(STATE_CURRENT, 0x01580005, FALSE, EBegin());return TRUE;}BOOL CGuffy::H0x01580005_Fire_05(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01580005
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01580006, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CGuffy::H0x01580006_Fire_06(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01580006
|
|
;
|
|
#line 269 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
Return(STATE_CURRENT,EReturn ());
|
|
#line 269 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CGuffy::
|
|
#line 298 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
Main(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CGuffy_Main
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CGuffy::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 300 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
InitAsModel ();
|
|
#line 301 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetPhysicsFlags (EPF_MODEL_WALKING );
|
|
#line 302 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetCollisionFlags (ECF_MODEL );
|
|
#line 303 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetFlags (GetFlags () | ENF_ALIVE );
|
|
#line 304 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetHealth (210.0f);
|
|
#line 305 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fMaxHealth = 210.0f;
|
|
#line 306 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
en_fDensity = 2000.0f;
|
|
#line 309 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetModel (MODEL_GUFFY );
|
|
#line 310 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fSize = 1.5f;
|
|
#line 311 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
SetModelMainTexture (TEXTURE_GUFFY );
|
|
#line 312 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
AddAttachment (GUFFY_ATTACHMENT_GUNRIGHT , MODEL_GUN , TEXTURE_GUN );
|
|
#line 313 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
AddAttachment (GUFFY_ATTACHMENT_GUNLEFT , MODEL_GUN , TEXTURE_GUN );
|
|
#line 314 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
GetModelObject () -> StretchModel (FLOAT3D (m_fSize , m_fSize , m_fSize ));
|
|
#line 315 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
ModelChangeNotify ();
|
|
#line 316 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
CModelObject * pmoRight = & GetModelObject () -> GetAttachmentModel (GUFFY_ATTACHMENT_GUNRIGHT ) -> amo_moModelObject ;
|
|
#line 317 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
pmoRight -> StretchModel (FLOAT3D (- 1 , 1 , 1));
|
|
#line 318 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fBlowUpAmount = 10000.0f;
|
|
#line 319 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_iScore = 3000;
|
|
#line 322 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
if(m_fStepHeight == - 1){
|
|
#line 323 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fStepHeight = 4.0f;
|
|
#line 324 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
}
|
|
#line 326 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
StandingAnim ();
|
|
#line 328 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fWalkSpeed = FRnd () + 2.5f;
|
|
#line 329 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_aWalkRotateSpeed = AngleDeg (FRnd () * 10.0f + 500.0f);
|
|
#line 330 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fAttackRunSpeed = FRnd () + 5.0f;
|
|
#line 331 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_aAttackRotateSpeed = AngleDeg (FRnd () * 50 + 245.0f);
|
|
#line 332 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fCloseRunSpeed = FRnd () + 5.0f;
|
|
#line 333 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_aCloseRotateSpeed = AngleDeg (FRnd () * 50 + 245.0f);
|
|
#line 335 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fAttackDistance = 150.0f;
|
|
#line 336 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fCloseDistance = 0.0f;
|
|
#line 337 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fStopDistance = 25.0f;
|
|
#line 338 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fAttackFireTime = 5.0f;
|
|
#line 339 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fCloseFireTime = 5.0f;
|
|
#line 340 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fIgnoreRange = 250.0f;
|
|
#line 342 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fBodyParts = 5;
|
|
#line 343 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
m_fDamageWounded = 100.0f;
|
|
#line 346 "D:/SE1_GPL/Sources/EntitiesMP/Guffy.es"
|
|
Jump(STATE_CURRENT, STATE_CEnemyBase_MainLoop, FALSE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;}; |