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32 lines
770 B
C++
32 lines
770 B
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_LASTPOSITIONS_H
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#define SE_INCL_LASTPOSITIONS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include <Engine/Templates/StaticArray.h>
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#include <Engine/Math/Vector.h>
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// last positions for particle systems
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class ENGINE_API CLastPositions {
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public:
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CStaticArray<FLOAT3D> lp_avPositions;
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INDEX lp_iLast; // where entity was last placed
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INDEX lp_ctUsed; // how many positions are actually used
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TIME lp_tmLastAdded; // time when last updated
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CLastPositions() {};
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CLastPositions(const CLastPositions &lpOrg);
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// add a new position
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void AddPosition(const FLOAT3D &vPos);
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// get a position
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const FLOAT3D &GetPosition(INDEX iPre);
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};
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#endif /* include-once check. */
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