Serious-Engine/Sources/EngineGui/DlgCreateAnimatedTexture.h
2016-03-11 15:57:17 +02:00

74 lines
2.2 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGCREATEANIMATEDTEXTURE_H__C517CED3_FA6C_11D1_82E9_000000000000__INCLUDED_)
#define AFX_DLGCREATEANIMATEDTEXTURE_H__C517CED3_FA6C_11D1_82E9_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgCreateAnimatedTexture.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgCreateAnimatedTexture dialog
class CDlgCreateAnimatedTexture : public CDialog
{
// Construction
public:
CDlgCreateAnimatedTexture(CDynamicArray<CTFileName> &afnPictures, CWnd* pParent = NULL); // standard constructor
~CDlgCreateAnimatedTexture();
void ReleaseCreatedTexture(void);
void InitAnimationsCombo(void);
void RefreshTexture(void);
CDynamicArray<CTFileName> *m_pafnPictures;
BOOL m_bPreviewWindowsCreated;
PIX m_pixSourceWidth;
PIX m_pixSourceHeight;
CTFileName m_fnSourceFileName;
CTFileName m_fnCreatedFileName;
CWndDisplayTexture m_wndViewDetailTexture;
CWndDisplayTexture m_wndViewCreatedTexture;
CTextureData *m_ptdCreated;
// Dialog Data
//{{AFX_DATA(CDlgCreateAnimatedTexture)
enum { IDD = IDD_CREATE_ANIMATED_TEXTURE };
CButton m_ctrlCheckButton;
CComboBox m_ctrlAnimationsCombo;
CString m_strEditScript;
CString m_strSizeInPixels;
CString m_strCreatedTextureName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgCreateAnimatedTexture)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgCreateAnimatedTexture)
afx_msg void OnPaint();
afx_msg void OnChequeredAlpha();
afx_msg void OnBrowseDetail();
afx_msg void OnDetailNone();
afx_msg void OnCreateTexture();
afx_msg void OnRefreshTexture();
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeTextureAnimations();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGCREATEANIMATEDTEXTURE_H__C517CED3_FA6C_11D1_82E9_000000000000__INCLUDED_)