Serious-Engine/Sources/EngineGui/DlgChooseTextureType.h
2016-03-11 15:57:17 +02:00

52 lines
1.4 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGCHOOSETEXTURETYPE_H__C517CED1_FA6C_11D1_82E9_000000000000__INCLUDED_)
#define AFX_DLGCHOOSETEXTURETYPE_H__C517CED1_FA6C_11D1_82E9_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgChooseTextureType.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgChooseTextureType dialog
class CDlgChooseTextureType : public CDialog
{
// Construction
public:
CDlgChooseTextureType(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgChooseTextureType)
enum { IDD = IDD_CHOOSE_TEXTURE_TYPE };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgChooseTextureType)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgChooseTextureType)
afx_msg void OnAnimatedTexture();
afx_msg void OnEffectTexture();
afx_msg void OnNormalTexture();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGCHOOSETEXTURETYPE_H__C517CED1_FA6C_11D1_82E9_000000000000__INCLUDED_)