mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
110 lines
2.7 KiB
C++
110 lines
2.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_SELECTION_CPP
|
|
#define SE_INCL_SELECTION_CPP
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <Engine/Templates/Selection.h>
|
|
#include <Engine/Templates/DynamicContainer.cpp>
|
|
|
|
/*
|
|
* Select one object.
|
|
*/
|
|
template<class cType, unsigned long ulFlag>
|
|
void CSelection<cType, ulFlag>::Select(cType &tToSelect)
|
|
{
|
|
// if the object is not yet selected
|
|
if (!tToSelect.IsSelected(ulFlag)) {
|
|
// select it
|
|
tToSelect.Select(ulFlag);
|
|
// add it to this container
|
|
this->Add(&tToSelect);
|
|
|
|
// if the object is already selected
|
|
} else {
|
|
ASSERTALWAYS("Object already selected!");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Deselect one object.
|
|
*/
|
|
template<class cType, unsigned long ulFlag>
|
|
void CSelection<cType, ulFlag>::Deselect(cType &tToSelect)
|
|
{
|
|
// if the object is selected
|
|
if (tToSelect.IsSelected(ulFlag)) {
|
|
// deselect it
|
|
tToSelect.Deselect(ulFlag);
|
|
// remove it from this container
|
|
this->Remove(&tToSelect);
|
|
|
|
// if the object is not selected
|
|
} else {
|
|
ASSERTALWAYS("Object is not selected!");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Test if one object is selected.
|
|
*/
|
|
template<class cType, unsigned long ulFlag>
|
|
BOOL CSelection<cType, ulFlag>::IsSelected(cType &tToSelect)
|
|
{
|
|
// test if the object is selected
|
|
return tToSelect.IsSelected(ulFlag);
|
|
}
|
|
|
|
/*
|
|
* Deselect all objects.
|
|
*/
|
|
template<class cType, unsigned long ulFlag>
|
|
void CSelection<cType, ulFlag>::Clear(void)
|
|
{
|
|
// for all objects in the container
|
|
FOREACHINDYNAMICCONTAINER(*this, cType, itObject) {
|
|
// object must be allocated and valid
|
|
#ifdef _MSC_VER
|
|
ASSERT(_CrtIsValidPointer(&*itObject, sizeof(cType), TRUE));
|
|
/*
|
|
ASSERT(_CrtIsValidHeapPointer(&*itObject));
|
|
ASSERT(_CrtIsMemoryBlock(&*itObject, sizeof(cType), NULL, NULL, NULL ));
|
|
*/
|
|
#endif
|
|
|
|
// deselect it
|
|
itObject->Deselect(ulFlag);
|
|
}
|
|
// clear the entire container at once
|
|
CDynamicContainer<cType>::Clear();
|
|
}
|
|
|
|
template<class cType, unsigned long ulFlag>
|
|
cType *CSelection<cType, ulFlag>::GetFirstInSelection(void)
|
|
{
|
|
if( this->Count() == 0)
|
|
{
|
|
return NULL;
|
|
}
|
|
return (cType *) &CDynamicContainer<cType>::GetFirst();
|
|
}
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|