mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 11:45:53 +01:00
9820436fbe
Touches a lot of code to remove long constants like "1L", so this patch is large and ugly, but I think it makes all those Clamp() calls look nicer in the long run. Most of the game is 64-bit clean, since we can build without assembly code now. I've marked the things that are obviously still wrong with STUBBED lines. That being said: a 64-bit build can already run the demos mostly correctly, so we're actually almost there! There are a few obvious things that are obviously wrong, to be fixed.
342 lines
7.9 KiB
C++
342 lines
7.9 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "Engine/StdH.h"
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#include <Engine/Base/Console.h>
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#include <Engine/Base/Console_internal.h>
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#include <Engine/Base/Timer.h>
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#include <Engine/Base/ErrorReporting.h>
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#include <Engine/Base/CTString.h>
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#include <Engine/Base/FileName.h>
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#include <Engine/Base/Memory.h>
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#include <Engine/Math/Functions.h>
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CConsole *_pConsole = NULL;
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extern INDEX con_iLastLines;
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BOOL con_bCapture = FALSE;
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CTString con_strCapture = "";
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// Constructor.
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CConsole::CConsole(void)
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{
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con_strBuffer = NULL;
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con_strLineBuffer = NULL;
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con_atmLines = NULL;
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con_fLog = NULL;
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}
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// Destructor.
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CConsole::~CConsole(void)
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{
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if (this==NULL) {
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return;
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}
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if (con_fLog!=NULL) {
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fclose(con_fLog);
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con_fLog = NULL;
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}
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if (con_strBuffer!=NULL) {
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FreeMemory(con_strBuffer);
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}
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if (con_strLineBuffer!=NULL) {
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FreeMemory(con_strLineBuffer);
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}
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if (con_atmLines!=NULL) {
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FreeMemory(con_atmLines);
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}
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}
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// Initialize the console.
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void CConsole::Initialize(const CTFileName &fnmLog, INDEX ctCharsPerLine, INDEX ctLines)
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{
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con_csConsole.cs_iIndex = -1;
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// synchronize access to console
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CTSingleLock slConsole(&con_csConsole, TRUE);
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// allocate the buffer
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con_ctCharsPerLine = ctCharsPerLine;
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con_ctLines = ctLines;
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con_ctLinesPrinted = 0;
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// note: we add +1 for '\n' perline and +1 '\0' at the end of buffer
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con_strBuffer = (char *)AllocMemory((ctCharsPerLine+1)*ctLines+1);
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con_strLineBuffer = (char *)AllocMemory(ctCharsPerLine+2); // includes '\n' and '\0'
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con_atmLines = (TIME*)AllocMemory((ctLines+1)*sizeof(TIME));
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// make it empty
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for(INDEX iLine=0; iLine<ctLines; iLine++) {
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ClearLine(iLine);
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}
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// add string terminator at the end
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con_strBuffer[(ctCharsPerLine+1)*ctLines] = 0;
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// start printing in last line
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con_strLastLine = con_strBuffer+(ctCharsPerLine+1)*(ctLines-1);
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con_strCurrent = con_strLastLine;
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// open console file
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con_fLog = fopen(fnmLog, "wt");
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if (con_fLog==NULL) {
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FatalError("%s", strerror(errno));
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}
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// print one dummy line on start
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CPrintF("\n");
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}
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// Get current console buffer.
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const char *CConsole::GetBuffer(void)
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{
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if (this==NULL) {
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return "";
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}
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return con_strBuffer+(con_ctLines-con_ctLinesPrinted)*(con_ctCharsPerLine+1);
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}
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INDEX CConsole::GetBufferSize(void)
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{
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if (this==NULL) {
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return 1;
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}
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return (con_ctCharsPerLine+1)*con_ctLines+1;
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}
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// Discard timing info for last lines
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void CConsole::DiscardLastLineTimes(void)
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{
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if (this==NULL) {
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return;
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}
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for(INDEX i=0; i<con_ctLines; i++) {
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con_atmLines[i] = -10000.0f;
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}
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}
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// Get number of lines newer than given time
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INDEX CConsole::NumberOfLinesAfter(TIME tmLast)
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{
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if (this==NULL) {
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return 0;
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}
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// clamp console variable
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con_iLastLines = Clamp( con_iLastLines, 0, (INDEX)CONSOLE_MAXLASTLINES);
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// find number of last console lines to be displayed on screen
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for(INDEX i=0; i<con_iLastLines; i++) {
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if (con_atmLines[con_ctLines-1-i]<tmLast) {
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return i;
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}
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}
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return con_iLastLines;
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}
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// Get one of last lines
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CTString CConsole::GetLastLine(INDEX iLine)
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{
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if (this==NULL) {
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return "";
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}
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if (iLine>=con_ctLinesPrinted) {
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return "";
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}
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ASSERT(iLine>=0 && iLine<con_ctLines);
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// get line number from the start of buffer
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iLine = con_ctLines-1-iLine;
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// copy line
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memcpy(con_strLineBuffer, con_strBuffer+iLine*(con_ctCharsPerLine+1), con_ctCharsPerLine);
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// put terminator at the end
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con_strLineBuffer[con_ctCharsPerLine] = 0;
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// return it
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return con_strLineBuffer;
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}
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// clear one given line in buffer
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void CConsole::ClearLine(INDEX iLine)
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{
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if (this==NULL) {
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return;
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}
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// line must be valid
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ASSERT(iLine>=0 && iLine<con_ctLines);
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// get start of line
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char *pchLine = con_strBuffer+iLine*(con_ctCharsPerLine+1);
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// fill it with spaces
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memset(pchLine, ' ', con_ctCharsPerLine);
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// add return at the end of line
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pchLine[con_ctCharsPerLine] = '\n';
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con_atmLines[iLine] = _pTimer!=NULL?_pTimer->GetRealTimeTick():0.0f;
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}
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// scroll buffer up, discarding lines at the start
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void CConsole::ScrollBufferUp(INDEX ctLines)
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{
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if (this==NULL) {
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return;
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}
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ASSERT(ctLines>0 && ctLines<con_ctLines);
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// move buffer up
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memmove(
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con_strBuffer,
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con_strBuffer+ctLines*(con_ctCharsPerLine+1),
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(con_ctLines-ctLines)*(con_ctCharsPerLine+1));
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// move buffer up
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memmove(
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con_atmLines,
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con_atmLines+ctLines,
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(con_ctLines-ctLines)*sizeof(TIME));
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con_ctLinesPrinted = ClampUp(con_ctLinesPrinted+1, con_ctLines);
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// clear lines at the end
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for(INDEX iLine=con_ctLines-ctLines; iLine<con_ctLines; iLine++) {
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ClearLine(iLine);
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}
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}
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// Add a line of text to console
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void CConsole::PutString(const char *strString)
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{
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if (this==NULL) {
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return;
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}
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// synchronize access to console
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CTSingleLock slConsole(&con_csConsole, TRUE);
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// if in debug version, report it to output window
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_RPT1(_CRT_WARN, "%s", strString);
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// first append that string to the console output file
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if (con_fLog!=NULL) {
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fprintf(con_fLog, "%s", strString);
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fflush(con_fLog);
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}
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// if needed, append to capture string
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if (con_bCapture) {
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con_strCapture+=strString;
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}
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// if dedicated server
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extern BOOL _bDedicatedServer;
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if (_bDedicatedServer) {
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// print to output
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printf("%s", strString);
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}
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// start at the beginning of the string
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const char *pch=strString;
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// while not end of string
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while(*pch!=0) {
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// if line buffer full
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if (con_strCurrent==con_strLastLine+con_ctCharsPerLine) {
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// move buffer up
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ScrollBufferUp(1);
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// restart new line
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con_strCurrent=con_strLastLine;
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}
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// get char
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char c = *pch++;
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// skip cr
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if (c=='\r') {
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continue;
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}
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// if it is end of line
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if (c=='\n') {
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// move buffer up
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ScrollBufferUp(1);
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// restart new line
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con_strCurrent=con_strLastLine;
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continue;
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}
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// otherwise, add the char to buffer
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*con_strCurrent++ = c;
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}
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}
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// Close console log file buffers (call only when force-exiting!)
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void CConsole::CloseLog(void)
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{
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if (this==NULL) {
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return;
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}
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if (con_fLog!=NULL) {
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fclose(con_fLog);
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}
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con_fLog = NULL;
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}
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// Print formated text to the main console.
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void CPrintF(const char *strFormat, ...)
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{
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if (_pConsole==NULL) {
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return;
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}
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// format the message in buffer
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va_list arg;
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va_start(arg, strFormat);
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CTString strBuffer;
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strBuffer.VPrintF(strFormat, arg);
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va_end(arg);
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// print it to the main console
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_pConsole->PutString(strBuffer);
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}
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// Add a string of text to console
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void CPutString(const char *strString)
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{
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if (_pConsole==NULL) {
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return;
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}
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_pConsole->PutString(strString);
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}
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// Get number of lines newer than given time
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INDEX CON_NumberOfLinesAfter(TIME tmLast)
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{
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if (_pConsole==NULL) {
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return 0;
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}
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return _pConsole->NumberOfLinesAfter(tmLast);
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}
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// Get one of last lines
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CTString CON_GetLastLine(INDEX iLine)
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{
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if (_pConsole==NULL) {
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return "";
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}
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return _pConsole->GetLastLine(iLine);
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}
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// Discard timing info for last lines
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void CON_DiscardLastLineTimes(void)
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{
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if (_pConsole==NULL) {
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return;
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}
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_pConsole->DiscardLastLineTimes();
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}
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// Get current console buffer.
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const char *CON_GetBuffer(void)
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{
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if (_pConsole==NULL) {
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return "";
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}
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return _pConsole->GetBuffer();
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}
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INDEX CON_GetBufferSize(void)
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{
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if (_pConsole==NULL) {
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return 1;
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}
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return _pConsole->GetBufferSize();
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}
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