Serious-Engine/Sources/Engine/Base/Synchronization.h
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

58 lines
1.9 KiB
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/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#ifndef SE_INCL_SYNCHRONIZATION_H
#define SE_INCL_SYNCHRONIZATION_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
// intra-process mutex (only used by thread of same process)
class CTCriticalSection {
public:
// !!! FIXME : rcg10142001 This would be better with a real subclass,
// !!! FIXME : and not void pointers.
void *cs_pvObject; // object is internal to implementation
INDEX cs_iIndex; // index of mutex used to prevent deadlock with assertions
// use numbers from 1 and above for deadlock control, or -1 for no deadlock control
ENGINE_API CTCriticalSection(void);
ENGINE_API ~CTCriticalSection(void);
INDEX Lock(void);
INDEX TryToLock(void);
INDEX Unlock(void);
private:
ULONG LockCounter;
ULONG owner;
};
// lock object for locking a mutex with automatic unlocking
class CTSingleLock {
public:
CTCriticalSection &sl_cs; // the mutex this object refers to
BOOL sl_bLocked; // set while locked
INDEX sl_iLastLockedIndex; // index of mutex that was locked before this lock
ENGINE_API CTSingleLock(CTCriticalSection *pcs, BOOL bLock);
ENGINE_API ~CTSingleLock(void);
ENGINE_API void Lock(void);
ENGINE_API BOOL TryToLock(void);
ENGINE_API BOOL IsLocked(void);
ENGINE_API void Unlock(void);
};
#endif /* include-once check. */