Serious-Engine/Sources/Engine/Base/Console.cpp
Ryan C. Gordon 9820436fbe First pass at cleaning out 64-bit issues.
Touches a lot of code to remove long constants like "1L", so this patch is
large and ugly, but I think it makes all those Clamp() calls look nicer in
the long run.

Most of the game is 64-bit clean, since we can build without assembly code
now. I've marked the things that are obviously still wrong with STUBBED lines.

That being said: a 64-bit build can already run the demos mostly correctly,
so we're actually almost there!

There are a few obvious things that are obviously wrong, to be fixed.
2016-04-06 23:20:29 -04:00

342 lines
7.9 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#include "Engine/StdH.h"
#include <Engine/Base/Console.h>
#include <Engine/Base/Console_internal.h>
#include <Engine/Base/Timer.h>
#include <Engine/Base/ErrorReporting.h>
#include <Engine/Base/CTString.h>
#include <Engine/Base/FileName.h>
#include <Engine/Base/Memory.h>
#include <Engine/Math/Functions.h>
CConsole *_pConsole = NULL;
extern INDEX con_iLastLines;
BOOL con_bCapture = FALSE;
CTString con_strCapture = "";
// Constructor.
CConsole::CConsole(void)
{
con_strBuffer = NULL;
con_strLineBuffer = NULL;
con_atmLines = NULL;
con_fLog = NULL;
}
// Destructor.
CConsole::~CConsole(void)
{
if (this==NULL) {
return;
}
if (con_fLog!=NULL) {
fclose(con_fLog);
con_fLog = NULL;
}
if (con_strBuffer!=NULL) {
FreeMemory(con_strBuffer);
}
if (con_strLineBuffer!=NULL) {
FreeMemory(con_strLineBuffer);
}
if (con_atmLines!=NULL) {
FreeMemory(con_atmLines);
}
}
// Initialize the console.
void CConsole::Initialize(const CTFileName &fnmLog, INDEX ctCharsPerLine, INDEX ctLines)
{
con_csConsole.cs_iIndex = -1;
// synchronize access to console
CTSingleLock slConsole(&con_csConsole, TRUE);
// allocate the buffer
con_ctCharsPerLine = ctCharsPerLine;
con_ctLines = ctLines;
con_ctLinesPrinted = 0;
// note: we add +1 for '\n' perline and +1 '\0' at the end of buffer
con_strBuffer = (char *)AllocMemory((ctCharsPerLine+1)*ctLines+1);
con_strLineBuffer = (char *)AllocMemory(ctCharsPerLine+2); // includes '\n' and '\0'
con_atmLines = (TIME*)AllocMemory((ctLines+1)*sizeof(TIME));
// make it empty
for(INDEX iLine=0; iLine<ctLines; iLine++) {
ClearLine(iLine);
}
// add string terminator at the end
con_strBuffer[(ctCharsPerLine+1)*ctLines] = 0;
// start printing in last line
con_strLastLine = con_strBuffer+(ctCharsPerLine+1)*(ctLines-1);
con_strCurrent = con_strLastLine;
// open console file
con_fLog = fopen(fnmLog, "wt");
if (con_fLog==NULL) {
FatalError("%s", strerror(errno));
}
// print one dummy line on start
CPrintF("\n");
}
// Get current console buffer.
const char *CConsole::GetBuffer(void)
{
if (this==NULL) {
return "";
}
return con_strBuffer+(con_ctLines-con_ctLinesPrinted)*(con_ctCharsPerLine+1);
}
INDEX CConsole::GetBufferSize(void)
{
if (this==NULL) {
return 1;
}
return (con_ctCharsPerLine+1)*con_ctLines+1;
}
// Discard timing info for last lines
void CConsole::DiscardLastLineTimes(void)
{
if (this==NULL) {
return;
}
for(INDEX i=0; i<con_ctLines; i++) {
con_atmLines[i] = -10000.0f;
}
}
// Get number of lines newer than given time
INDEX CConsole::NumberOfLinesAfter(TIME tmLast)
{
if (this==NULL) {
return 0;
}
// clamp console variable
con_iLastLines = Clamp( con_iLastLines, 0, (INDEX)CONSOLE_MAXLASTLINES);
// find number of last console lines to be displayed on screen
for(INDEX i=0; i<con_iLastLines; i++) {
if (con_atmLines[con_ctLines-1-i]<tmLast) {
return i;
}
}
return con_iLastLines;
}
// Get one of last lines
CTString CConsole::GetLastLine(INDEX iLine)
{
if (this==NULL) {
return "";
}
if (iLine>=con_ctLinesPrinted) {
return "";
}
ASSERT(iLine>=0 && iLine<con_ctLines);
// get line number from the start of buffer
iLine = con_ctLines-1-iLine;
// copy line
memcpy(con_strLineBuffer, con_strBuffer+iLine*(con_ctCharsPerLine+1), con_ctCharsPerLine);
// put terminator at the end
con_strLineBuffer[con_ctCharsPerLine] = 0;
// return it
return con_strLineBuffer;
}
// clear one given line in buffer
void CConsole::ClearLine(INDEX iLine)
{
if (this==NULL) {
return;
}
// line must be valid
ASSERT(iLine>=0 && iLine<con_ctLines);
// get start of line
char *pchLine = con_strBuffer+iLine*(con_ctCharsPerLine+1);
// fill it with spaces
memset(pchLine, ' ', con_ctCharsPerLine);
// add return at the end of line
pchLine[con_ctCharsPerLine] = '\n';
con_atmLines[iLine] = _pTimer!=NULL?_pTimer->GetRealTimeTick():0.0f;
}
// scroll buffer up, discarding lines at the start
void CConsole::ScrollBufferUp(INDEX ctLines)
{
if (this==NULL) {
return;
}
ASSERT(ctLines>0 && ctLines<con_ctLines);
// move buffer up
memmove(
con_strBuffer,
con_strBuffer+ctLines*(con_ctCharsPerLine+1),
(con_ctLines-ctLines)*(con_ctCharsPerLine+1));
// move buffer up
memmove(
con_atmLines,
con_atmLines+ctLines,
(con_ctLines-ctLines)*sizeof(TIME));
con_ctLinesPrinted = ClampUp(con_ctLinesPrinted+1, con_ctLines);
// clear lines at the end
for(INDEX iLine=con_ctLines-ctLines; iLine<con_ctLines; iLine++) {
ClearLine(iLine);
}
}
// Add a line of text to console
void CConsole::PutString(const char *strString)
{
if (this==NULL) {
return;
}
// synchronize access to console
CTSingleLock slConsole(&con_csConsole, TRUE);
// if in debug version, report it to output window
_RPT1(_CRT_WARN, "%s", strString);
// first append that string to the console output file
if (con_fLog!=NULL) {
fprintf(con_fLog, "%s", strString);
fflush(con_fLog);
}
// if needed, append to capture string
if (con_bCapture) {
con_strCapture+=strString;
}
// if dedicated server
extern BOOL _bDedicatedServer;
if (_bDedicatedServer) {
// print to output
printf("%s", strString);
}
// start at the beginning of the string
const char *pch=strString;
// while not end of string
while(*pch!=0) {
// if line buffer full
if (con_strCurrent==con_strLastLine+con_ctCharsPerLine) {
// move buffer up
ScrollBufferUp(1);
// restart new line
con_strCurrent=con_strLastLine;
}
// get char
char c = *pch++;
// skip cr
if (c=='\r') {
continue;
}
// if it is end of line
if (c=='\n') {
// move buffer up
ScrollBufferUp(1);
// restart new line
con_strCurrent=con_strLastLine;
continue;
}
// otherwise, add the char to buffer
*con_strCurrent++ = c;
}
}
// Close console log file buffers (call only when force-exiting!)
void CConsole::CloseLog(void)
{
if (this==NULL) {
return;
}
if (con_fLog!=NULL) {
fclose(con_fLog);
}
con_fLog = NULL;
}
// Print formated text to the main console.
void CPrintF(const char *strFormat, ...)
{
if (_pConsole==NULL) {
return;
}
// format the message in buffer
va_list arg;
va_start(arg, strFormat);
CTString strBuffer;
strBuffer.VPrintF(strFormat, arg);
va_end(arg);
// print it to the main console
_pConsole->PutString(strBuffer);
}
// Add a string of text to console
void CPutString(const char *strString)
{
if (_pConsole==NULL) {
return;
}
_pConsole->PutString(strString);
}
// Get number of lines newer than given time
INDEX CON_NumberOfLinesAfter(TIME tmLast)
{
if (_pConsole==NULL) {
return 0;
}
return _pConsole->NumberOfLinesAfter(tmLast);
}
// Get one of last lines
CTString CON_GetLastLine(INDEX iLine)
{
if (_pConsole==NULL) {
return "";
}
return _pConsole->GetLastLine(iLine);
}
// Discard timing info for last lines
void CON_DiscardLastLineTimes(void)
{
if (_pConsole==NULL) {
return;
}
_pConsole->DiscardLastLineTimes();
}
// Get current console buffer.
const char *CON_GetBuffer(void)
{
if (_pConsole==NULL) {
return "";
}
return _pConsole->GetBuffer();
}
INDEX CON_GetBufferSize(void)
{
if (_pConsole==NULL) {
return 1;
}
return _pConsole->GetBufferSize();
}