mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
44 lines
1.5 KiB
C
44 lines
1.5 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_RENDERPOLY_H
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#define SE_INCL_RENDERPOLY_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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// general structure
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struct PolyVertex2D
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{
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FLOAT pv2_fI, pv2_fJ; // DrawPort 2D coords
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FLOAT pv2_f1oK; // Viewpoint (camera) distance (z-buffer value)
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FLOAT pv2_fUoK, pv2_fVoK; // texture coordinates (for perspective mapping)
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};
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// functions for rendering triangles
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extern void SetTriangleTexture( ULONG *pulCurrentMipmap, PIX pixMipWidth, PIX pixMipHeight);
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extern void DrawTriangle_Mask( UBYTE *pubMaskPlane, SLONG slMaskWidth, SLONG slMaskHeight,
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struct PolyVertex2D *ppv2Vtx1, struct PolyVertex2D *ppv2Vtx2,
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struct PolyVertex2D *ppv2Vtx3, BOOL bTransparency);
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// has model cast some cluster shadow (shadow renderer needs this)
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extern BOOL _bSomeDarkExists;
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#endif /* include-once check. */
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