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https://github.com/ptitSeb/Serious-Engine
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44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
/*
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* LWSDK Header File
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* Copyright 1999, NewTek, Inc.
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*
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* LWENVIRON.H -- LightWave Environments
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*
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* This header defines the enviroment render handler for backdrops and
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* fog.
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*/
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#ifndef LWSDK_ENVIRON_H
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#define LWSDK_ENVIRON_H
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#include <lwrender.h>
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#define LWENVIRONMENT_HCLASS "EnvironmentHandler"
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#define LWENVIRONMENT_ICLASS "EnvironmentInterface"
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#define LWENVIRONMENT_VERSION 4
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typedef enum en_LWEnvironmentMode {
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EHMODE_PREVIEW,
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EHMODE_REAL
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} LWEnvironmentMode;
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typedef struct st_LWEnvironmentAccess {
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LWEnvironmentMode mode;
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double h[2], p[2];
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LWDVector dir;
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double colRect[4][3];
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double color[3];
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} LWEnvironmentAccess;
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typedef struct st_LWEnvironmentHandler {
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LWInstanceFuncs *inst;
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LWItemFuncs *item;
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LWRenderFuncs *rend;
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LWError (*evaluate) (LWInstance, LWEnvironmentAccess *);
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unsigned int (*flags) (LWInstance);
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} LWEnvironmentHandler;
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#define LWENF_TRANSPARENT (1<<0)
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#endif
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