mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-26 07:34:52 +01:00
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_SESSIONSOCKET_H
|
|
#define SE_INCL_SESSIONSOCKET_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
#include <Engine/Base/Timer.h>
|
|
|
|
// parameters for a client
|
|
class CSessionSocketParams {
|
|
public:
|
|
INDEX ssp_iBufferActions;
|
|
INDEX ssp_iMaxBPS;
|
|
INDEX ssp_iMinBPS;
|
|
|
|
public:
|
|
CSessionSocketParams(void);
|
|
void Clear(void);
|
|
|
|
// check if up to date with current params
|
|
BOOL IsUpToDate(void);
|
|
// update
|
|
void Update(void);
|
|
|
|
// message operations
|
|
friend CNetworkMessage &operator<<(CNetworkMessage &nm, CSessionSocketParams &ssp);
|
|
friend CNetworkMessage &operator>>(CNetworkMessage &nm, CSessionSocketParams &ssp);
|
|
};
|
|
|
|
// connection data for each session connected to a server
|
|
class CSessionSocket {
|
|
public:
|
|
BOOL sso_bActive;
|
|
BOOL sso_bSendStream;
|
|
CTimerValue sso_tvMessageReceived;
|
|
TIME sso_tmLastSyncReceived;
|
|
INDEX sso_iDisconnectedState;
|
|
INDEX sso_iLastSentSequence;
|
|
INDEX sso_ctBadSyncs; // counter of bad sync in row
|
|
CTimerValue sso_tvLastMessageSent; // for sending keep-alive messages
|
|
CTimerValue sso_tvLastPingSent; // for sending ping
|
|
CNetworkStream sso_nsBuffer; // stream of blocks buffered for sending
|
|
CSessionSocketParams sso_sspParams; // parameters that the client wants
|
|
INDEX sso_ctLocalPlayers; // number of players that this client will connect
|
|
BOOL sso_bVIP; // set if the client was successfully authorized as a VIP
|
|
public:
|
|
CSessionSocket(void);
|
|
~CSessionSocket(void);
|
|
void Clear(void);
|
|
void Activate(void);
|
|
void Deactivate(void);
|
|
BOOL IsActive(void);
|
|
};
|
|
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|