/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "StdH.h" #include #include "MenuPrinting.h" #include "MHighScore.h" void CHighScoreMenu::Initialize_t(void) { gm_mgHScore.mg_boxOnScreen = FLOATaabbox2D(FLOAT2D(0, 0), FLOAT2D(1, 0.5)); gm_lhGadgets.AddTail(gm_mgHScore.mg_lnNode); gm_mgTitle.mg_strText = TRANS("HIGH SCORE TABLE"); gm_mgTitle.mg_boxOnScreen = BoxTitle(); gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode); } void CHighScoreMenu::StartMenu(void) { gm_pgmParentMenu = pgmCurrentMenu; CGameMenu::StartMenu(); }