typedef union { int i; float f; const char *str; CModelInstance *pmi; float f6[6]; } YYSTYPE; #define c_float 258 #define c_int 259 #define c_string 260 #define c_modelinstance 261 #define k_PARENTBONE 262 #define k_SE_SMC 263 #define k_SE_END 264 #define k_NAME 265 #define k_TFNM 266 #define k_MESH 267 #define k_SKELETON 268 #define k_ANIMSET 269 #define K_ANIMATION 270 #define k_TEXTURES 271 #define k_OFFSET 272 #define k_COLISION 273 #define k_ALLFRAMESBBOX 274 #define k_ANIMSPEED 275 #define k_COLOR 276 extern YYSTYPE syylval;