/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include #include #include #include "base.h" extern XCALL_(int) Activation_ExportMesh( long version, GlobalFunc *global, LWLayoutGeneric *local, void *serverData); extern XCALL_(int) Activation_ExportAnim( long version, GlobalFunc *global, LWLayoutGeneric *local, void *serverData); extern XCALL_(int) Animation_Handler( long version, GlobalFunc *global, LWItemMotionHandler *local, void *serverData); extern XCALL_(int) SectionAnimation_Handler( long version, GlobalFunc *_global, LWItemMotionHandler *local, void *serverData); extern XCALL_(int) Interface_SurfaceParameters( long version, GlobalFunc *global, LWInterface *local, void *serverData ); extern XCALL_(int) Handler_SurfaceParameters( long version, GlobalFunc *global, LWShaderHandler *local, void *serverData); extern XCALL_(int) Activate_Master(long version, GlobalFunc *g, LWMasterHandler *local, void *data); extern XCALL_(int) Interface_Master(long version, GlobalFunc *global, LWInterface *local, void *serverData); extern XCALL_(int) Activate_ModelerMeshExporter( long version, GlobalFunc *global, MeshEditBegin *local, void *serverData ); extern XCALL_(int) Activate_ModelerSurfaceToWeights( long version, GlobalFunc *global, MeshEditBegin *local, void *serverData ); extern XCALL_(int) Activate_CopyWeightMaps( long version, GlobalFunc *global, MeshEditBegin *local, void *serverData ); extern "C" ServerRecord ServerDesc[] = { { LWITEMMOTION_HCLASS, DEBUGEXT "internal_SEAnimExport", (ActivateFunc*)&Animation_Handler, NULL }, { LWITEMMOTION_HCLASS, DEBUGEXT "internal_SESectionAnimExport", (ActivateFunc*)&SectionAnimation_Handler, NULL }, { LWSHADER_HCLASS, DEBUGEXT "SE_Shaders", (ActivateFunc*)&Handler_SurfaceParameters, NULL }, { LWSHADER_ICLASS, DEBUGEXT "SE_Shaders", (ActivateFunc*)&Interface_SurfaceParameters, NULL }, { LWMASTER_HCLASS, DEBUGEXT "SE_Exporter", (ActivateFunc*)&Activate_Master, NULL }, { LWMASTER_ICLASS, DEBUGEXT "SE_Exporter", (ActivateFunc*)&Interface_Master, NULL }, { LWMESHEDIT_CLASS, DEBUGEXT "SE_Modeler_Exporter", (ActivateFunc*)&Activate_ModelerMeshExporter, NULL }, { LWMESHEDIT_CLASS, DEBUGEXT "SE_SurfaceToWeights", (ActivateFunc*)&Activate_ModelerSurfaceToWeights, NULL }, { LWMESHEDIT_CLASS, DEBUGEXT "SE_CopyWeightMaps", (ActivateFunc*)&Activate_CopyWeightMaps, NULL }, { NULL } };