/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // DlgAudioQuality.h : header file // #ifndef DLGAUDIOQUALITY_H #define DLGAUDIOQUALITY_H 1 ///////////////////////////////////////////////////////////////////////////// // CDlgAudioQuality dialog class CDlgAudioQuality : public CDialog { // Construction public: CDlgAudioQuality(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CDlgAudioQuality) enum { IDD = IDD_AUDIO_QUALITY }; int m_iAudioQualityRadio; BOOL m_bUseDirectSound3D; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgAudioQuality) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgAudioQuality) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif // DLGAUDIOQUALITY_H