/* * LWSDK Header File * Copyright 1999, NewTek, Inc. * * LWMASTER.H -- LightWave Master Handlers * * This header defines the master handler. This gets notified of changes * in the scene and can respond by issuing commands. */ #ifndef LWSDK_MASTER_H #define LWSDK_MASTER_H #include #include #define LWMASTER_HCLASS "MasterHandler" #define LWMASTER_ICLASS "MasterInterface" #define LWMASTER_VERSION 4 typedef struct st_LWMasterAccess { int eventCode; void *eventData; void *data; LWCommandCode (*lookup) (void *, const char *cmdName); int (*execute) (void *, LWCommandCode cmd, int argc, const DynaValue *argv, DynaValue *result); int (*evaluate) (void *, const char *command); } LWMasterAccess; #define LWEVNT_NOTHING 0 #define LWEVNT_COMMAND 1 #define LWEVNT_TIME 2 #define LWEVNT_SELECT 3 typedef struct st_LWMasterHandler { LWInstanceFuncs *inst; LWItemFuncs *item; int type; double (*event) (LWInstance, const LWMasterAccess *); unsigned int (*flags) (LWInstance); } LWMasterHandler; #define LWMAST_SCENE 0 #define LWMAST_LAYOUT 1 #endif