/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #ifndef SE_INCL_GAME_MENU_NETWORKSTART_H #define SE_INCL_GAME_MENU_NETWORKSTART_H #ifdef PRAGMA_ONCE #pragma once #endif #include "GameMenu.h" #include "MGButton.h" #include "MGEdit.h" #include "MGTitle.h" #include "MGTrigger.h" class CNetworkStartMenu : public CGameMenu { public: CMGTitle gm_mgTitle; CMGEdit gm_mgSessionName; CMGTrigger gm_mgGameType; CMGTrigger gm_mgDifficulty; CMGButton gm_mgLevel; CMGTrigger gm_mgMaxPlayers; CMGTrigger gm_mgWaitAllPlayers; CMGTrigger gm_mgVisible; CMGButton gm_mgGameOptions; CMGButton gm_mgStart; void Initialize_t(void); void StartMenu(void); void EndMenu(void); }; #endif /* include-once check. */