/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define WALKER_ANIM_DEFAULT_ANIMATION 0 #define WALKER_ANIM_STAND01 1 #define WALKER_ANIM_IDLEFIGHT 2 #define WALKER_ANIM_TOFIRE 3 #define WALKER_ANIM_FROMFIRE 4 #define WALKER_ANIM_FIRELEFT 5 #define WALKER_ANIM_FIRERIGHT 6 #define WALKER_ANIM_WALKBIG 7 #define WALKER_ANIM_WALK 8 #define WALKER_ANIM_DEATH 9 // Color names // Patch names // Names of collision boxes #define WALKER_COLLISION_BOX_DEFAULT 0 #define WALKER_COLLISION_BOX_DEATH 1 // Attaching position names #define WALKER_ATTACHMENT_ROCKETLAUNCHER_LT 0 #define WALKER_ATTACHMENT_ROCKETLAUNCHER_RT 1 #define WALKER_ATTACHMENT_LASER_LT 2 #define WALKER_ATTACHMENT_LASER_RT 3 // Sound names