/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #ifndef SE_INCL_GAME_MENU_AUDIOOPTIONS_H #define SE_INCL_GAME_MENU_AUDIOOPTIONS_H #ifdef PRAGMA_ONCE #pragma once #endif #include "GameMenu.h" #include "GUI/Components/MGButton.h" #include "GUI/Components/MGSlider.h" #include "GUI/Components/MGTrigger.h" #include "GUI/Components/MGTitle.h" class CAudioOptionsMenu : public CGameMenu { public: CMGTitle gm_mgTitle; CMGTrigger gm_mgAudioAutoTrigger; CMGTrigger gm_mgAudioAPITrigger; CMGTrigger gm_mgFrequencyTrigger; CMGSlider gm_mgWaveVolume; CMGSlider gm_mgMPEGVolume; CMGButton gm_mgApply; void StartMenu(void); void Initialize_t(void); }; #endif /* include-once check. */