/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #ifndef SE_INCL_MENU_GADGET_H #define SE_INCL_MENU_GADGET_H #ifdef PRAGMA_ONCE #pragma once #endif #include "MenuPrinting.h" #define DOING_NOTHING 0 #define PRESS_KEY_WAITING 1 #define RELEASE_RETURN_WAITING 2 #define EMPTYSLOTSTRING TRANS("") class CMenuGadget { public: CListNode mg_lnNode; FLOATaabbox2D mg_boxOnScreen; BOOL mg_bVisible; BOOL mg_bEnabled; BOOL mg_bLabel; BOOL mg_bFocused; INDEX mg_iInList; // for scrollable gadget lists CTString mg_strTip; CMenuGadget *mg_pmgLeft; CMenuGadget *mg_pmgRight; CMenuGadget *mg_pmgUp; CMenuGadget *mg_pmgDown; CMenuGadget(void); // return TRUE if handled virtual BOOL OnKeyDown(int iVKey); virtual BOOL OnChar(MSG msg); virtual void OnActivate(void); virtual void OnSetFocus(void); virtual void OnKillFocus(void); virtual void Appear(void); virtual void Disappear(void); virtual void Think(void); virtual void OnMouseOver(PIX pixI, PIX pixJ); virtual COLOR GetCurrentColor(void); virtual void Render(CDrawPort *pdp); virtual BOOL IsSeparator(void) { return FALSE; }; }; enum ButtonFontSize { BFS_SMALL = 0, BFS_MEDIUM = 1, BFS_LARGE = 2, }; #endif /* include-once check. */