/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include "StdH.h" #include #include #include #include "MGEdit.h" extern CSoundData *_psdPress; extern BOOL _bEditingString; CMGEdit::CMGEdit(void) { mg_pstrToChange = NULL; mg_ctMaxStringLen = 70; Clear(); } void CMGEdit::Clear(void) { mg_iCursorPos = 0; mg_bEditing = FALSE; _bEditingString = FALSE; } void CMGEdit::OnActivate(void) { if (!mg_bEnabled) { return; } ASSERT(mg_pstrToChange != NULL); PlayMenuSound(_psdPress); IFeel_PlayEffect("Menu_press"); SetText(mg_strText); mg_iCursorPos = strlen(mg_strText); mg_bEditing = TRUE; _bEditingString = TRUE; } // focus lost void CMGEdit::OnKillFocus(void) { // go out of editing mode if (mg_bEditing) { OnKeyDown(VK_RETURN); Clear(); } // proceed CMenuGadget::OnKillFocus(); } // helper function for deleting char(s) from string static void Key_BackDel(CTString &str, INDEX &iPos, BOOL bShift, BOOL bRight) { // do nothing if string is empty INDEX ctChars = strlen(str); if (ctChars == 0) return; if (bRight && iPos0) { // BACKSPACE key if (bShift) { // delete to start of line str.TrimLeft(ctChars - iPos); iPos = 0; } else { // delete only one char str.DeleteChar(iPos - 1); iPos--; } } } // key/mouse button pressed BOOL CMGEdit::OnKeyDown(int iVKey) { // if not in edit mode if (!mg_bEditing) { // behave like normal gadget return CMenuGadget::OnKeyDown(iVKey); } // finish editing? BOOL bShift = GetKeyState(VK_SHIFT) & 0x8000; switch (iVKey) { case VK_UP: case VK_DOWN: case VK_RETURN: case VK_LBUTTON: *mg_pstrToChange = mg_strText; Clear(); OnStringChanged(); break; case VK_ESCAPE: case VK_RBUTTON: mg_strText = *mg_pstrToChange; Clear(); OnStringCanceled(); break; case VK_LEFT: if (mg_iCursorPos > 0) mg_iCursorPos--; break; case VK_RIGHT: if (mg_iCursorPos < strlen(mg_strText)) mg_iCursorPos++; break; case VK_HOME: mg_iCursorPos = 0; break; case VK_END: mg_iCursorPos = strlen(mg_strText); break; case VK_BACK: Key_BackDel(mg_strText, mg_iCursorPos, bShift, FALSE); break; case VK_DELETE: Key_BackDel(mg_strText, mg_iCursorPos, bShift, TRUE); break; default: break; // ignore all other special keys } // key is handled return TRUE; } // char typed BOOL CMGEdit::OnChar(MSG msg) { // if not in edit mode if (!mg_bEditing) { // behave like normal gadget return CMenuGadget::OnChar(msg); } // only chars are allowed const INDEX ctFullLen = mg_strText.Length(); const INDEX ctNakedLen = mg_strText.LengthNaked(); mg_iCursorPos = Clamp(mg_iCursorPos, 0L, ctFullLen); int iVKey = msg.wParam; if (isprint(iVKey) && ctNakedLen <= mg_ctMaxStringLen) { mg_strText.InsertChar(mg_iCursorPos, (char)iVKey); mg_iCursorPos++; } // key is handled return TRUE; } void CMGEdit::Render(CDrawPort *pdp) { if (mg_bEditing) { mg_iTextMode = -1; } else if (mg_bFocused) { mg_iTextMode = 0; } else { mg_iTextMode = 1; } if (mg_strText == "" && !mg_bEditing) { if (mg_bfsFontSize == BFS_SMALL) { mg_strText = "*"; } else { mg_strText = TRANS(""); } CMGButton::Render(pdp); mg_strText = ""; } else { CMGButton::Render(pdp); } } void CMGEdit::OnStringChanged(void) { } void CMGEdit::OnStringCanceled(void) { }