/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define GHOSTBUSTER_ANIM_DEFAULT 0 #define GHOSTBUSTER_ANIM_FIRE 1 #define GHOSTBUSTER_ANIM_ACTIVATE 2 #define GHOSTBUSTER_ANIM_DEACTIVATE 3 #define GHOSTBUSTER_ANIM_WAIT01 4 #define GHOSTBUSTER_ANIM_WAIT02 5 #define GHOSTBUSTER_ANIM_WAIT03 6 #define GHOSTBUSTER_ANIM_WAIT04 7 // Color names // Patch names // Names of collision boxes #define GHOSTBUSTER_COLLISION_BOX_PART_NAME 0 // Attaching position names #define GHOSTBUSTER_ATTACHMENT_BODY 0 #define GHOSTBUSTER_ATTACHMENT_ROTATOR 1 #define GHOSTBUSTER_ATTACHMENT_EFFECT01 2 #define GHOSTBUSTER_ATTACHMENT_EFFECT02 3 #define GHOSTBUSTER_ATTACHMENT_EFFECT03 4 #define GHOSTBUSTER_ATTACHMENT_EFFECT04 5 // Sound names