/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define DEVIL2_ANIM_DEFAULT_ANIMATION 0 #define DEVIL2_ANIM_FROMSTANDTOATTACK01POSITION 1 #define DEVIL2_ANIM_ATTACK01LOOPMINIGUN 2 #define DEVIL2_ANIM_FROMATTACK01TOSTANDPOSITION 3 #define DEVIL2_ANIM_ATTACK02LOOPCLAWS 4 #define DEVIL2_ANIM_FROMSTANDTOATTACK03POSITION 5 #define DEVIL2_ANIM_ATTACK03 6 #define DEVIL2_ANIM_FROMATTACK03TOSTANDPOSITION 7 #define DEVIL2_ANIM_DEATH 8 #define DEVIL2_ANIM_DEATHREST 9 #define DEVIL2_ANIM_FROMSTANDTODEFENDPOSITION 10 #define DEVIL2_ANIM_DEFENDLOOP 11 #define DEVIL2_ANIM_FROMDEFENDTOSTANDPOSITION 12 #define DEVIL2_ANIM_RUN 13 #define DEVIL2_ANIM_STANDLOOP 14 #define DEVIL2_ANIM_WALK 15 #define DEVIL2_ANIM_WOUND01SLIGHTFRONT 16 #define DEVIL2_ANIM_WOUND02SLIGHTBACK 17 #define DEVIL2_ANIM_WOUND03CRITICALFRONT 18 // Color names // Patch names // Names of collision boxes #define DEVIL2_COLLISION_BOX_PART_NAME 0