/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #ifndef SE_INCL_NORMALS_H #define SE_INCL_NORMALS_H #ifdef PRAGMA_ONCE #pragma once #endif #define MAX_GOURAUDNORMALS 256 extern FLOAT3D avGouraudNormals[MAX_GOURAUDNORMALS]; /* Find nearest Gouraud normal for a vector. */ INDEX GouraudNormal( const FLOAT3D &vNormal); void CompressNormal_HQ( const FLOAT3D &vNormal, UBYTE &ubH, UBYTE &ubP); void DecompressNormal_HQ( FLOAT3D &vNormal, UBYTE ubH, UBYTE ubP); #endif /* include-once check. */