/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define CATMAN_ANIM_DEFAULT_ANIMATION 0 #define CATMAN_ANIM_ATTACK01 1 #define CATMAN_ANIM_ATTACK02 2 #define CATMAN_ANIM_DEATH01 3 #define CATMAN_ANIM_DEATH02 4 #define CATMAN_ANIM_FALL01 5 #define CATMAN_ANIM_FALL02 6 #define CATMAN_ANIM_RUN 7 #define CATMAN_ANIM_STAND 8 #define CATMAN_ANIM_WALK 9 #define CATMAN_ANIM_WOUND01 10 #define CATMAN_ANIM_WOUND02 11 #define CATMAN_ANIM_WOUND03 12 // Color names #define CATMAN_PART_HOLE ((1L) << 0) // Patch names // Names of collision boxes #define CATMAN_COLLISION_BOX_DEFAULT 0 #define CATMAN_COLLISION_BOX_DEATH 1 #define CATMAN_COLLISION_BOX_LEFT_HAND 2 // Attaching position names #define CATMAN_ATTACHMENT_KNIFE 0 #define CATMAN_ATTACHMENT_SWORD 1 // Sound names //sound SOUND_CATMAN_ATTACK01 "Sounds\Test\boom.wav", // CATMAN_ANIM_ATTACK01, NL, 0.1f //sound SOUND_CATMAN_ATTACK02 "Sounds\tmp\gun1.wav", // CATMAN_ANIM_ATTACK02, L, 0.0f //sound SOUND_CATMAN_DEATH01 "Sounds\tmp\gun1.wav", // CATMAN_ANIM_DEATH01, NL, 0.0f