/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ 231 %{ #include "StdH.h" extern INDEX ent_bReportBrokenChains; %} class CVoiceHolder : CRationalEntity { name "VoiceHolder"; thumbnail "Thumbnails\\VoiceHolder.tbn"; features "HasName", "IsTargetable"; properties: 1 CTString m_strName "Name" 'N' = "VoiceHolder", 3 CTString m_strDescription = "", 2 CTFileName m_fnmMessage "Message" 'M' = CTString(""), 5 BOOL m_bActive "Active" 'A' = TRUE, 6 INDEX m_ctMaxTrigs "Max trigs" 'X' = 1, // how many times could trig { CAutoPrecacheSound m_aps; } components: 1 model MODEL_MARKER "Models\\Editor\\VoiceHolder.mdl", 2 texture TEXTURE_MARKER "Models\\Editor\\VoiceHolder.tex" functions: void Precache(void) { m_aps.Precache(m_fnmMessage); } const CTString &GetDescription(void) const { ((CTString&)m_strDescription).PrintF("%s", m_fnmMessage.FileName()); return m_strDescription; } procedures: Main() { InitAsEditorModel(); SetPhysicsFlags(EPF_MODEL_IMMATERIAL); SetCollisionFlags(ECF_IMMATERIAL); // set appearance SetModel(MODEL_MARKER); SetModelMainTexture(TEXTURE_MARKER); wait() { on (ETrigger eTrigger): { if (!m_bActive) { resume; } CEntity *penCaused = FixupCausedToPlayer(this, eTrigger.penCaused); EVoiceMessage eMsg; eMsg.fnmMessage = m_fnmMessage; penCaused->SendEvent(eMsg); // if max trig count is used for counting if(m_ctMaxTrigs > 0) { // decrease count m_ctMaxTrigs-=1; // if we trigged max times if( m_ctMaxTrigs <= 0) { // cease to exist Destroy(); stop; } } resume; } on (EActivate): { m_bActive = TRUE; resume; } on (EDeactivate): { m_bActive = FALSE; resume; } } return; } };