/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include "StdH.h" #include #include "MenuPrinting.h" #include "MenuStuff.h" #include "MMain.h" void CMainMenu::Initialize_t(void) { // intialize main menu /* gm_mgTitle.mg_strText = "SERIOUS SAM - BETA"; // nothing to see here, kazuya gm_mgTitle.mg_boxOnScreen = BoxTitle(); gm_lhGadgets.AddTail( gm_mgTitle.mg_lnNode); */ extern CTString sam_strVersion; gm_mgVersionLabel.mg_strText = sam_strVersion; gm_mgVersionLabel.mg_boxOnScreen = BoxVersion(); gm_mgVersionLabel.mg_bfsFontSize = BFS_MEDIUM; gm_mgVersionLabel.mg_iCenterI = +1; gm_mgVersionLabel.mg_bEnabled = FALSE; gm_mgVersionLabel.mg_bLabel = TRUE; gm_lhGadgets.AddTail(gm_mgVersionLabel.mg_lnNode); extern CTString sam_strModName; gm_mgModLabel.mg_strText = sam_strModName; gm_mgModLabel.mg_boxOnScreen = BoxMediumRow(-2.0f); gm_mgModLabel.mg_bfsFontSize = BFS_MEDIUM; gm_mgModLabel.mg_iCenterI = 0; gm_mgModLabel.mg_bEnabled = FALSE; gm_mgModLabel.mg_bLabel = TRUE; gm_lhGadgets.AddTail(gm_mgModLabel.mg_lnNode); gm_mgSingle.mg_strText = TRANS("SINGLE PLAYER"); gm_mgSingle.mg_bfsFontSize = BFS_LARGE; gm_mgSingle.mg_boxOnScreen = BoxBigRow(0.0f); gm_mgSingle.mg_strTip = TRANS("single player game menus"); gm_lhGadgets.AddTail(gm_mgSingle.mg_lnNode); gm_mgSingle.mg_pmgUp = &gm_mgQuit; gm_mgSingle.mg_pmgDown = &gm_mgNetwork; gm_mgSingle.mg_pActivatedFunction = NULL; gm_mgNetwork.mg_strText = TRANS("NETWORK"); gm_mgNetwork.mg_bfsFontSize = BFS_LARGE; gm_mgNetwork.mg_boxOnScreen = BoxBigRow(1.0f); gm_mgNetwork.mg_strTip = TRANS("LAN/iNet multiplayer menus"); gm_lhGadgets.AddTail(gm_mgNetwork.mg_lnNode); gm_mgNetwork.mg_pmgUp = &gm_mgSingle; gm_mgNetwork.mg_pmgDown = &gm_mgSplitScreen; gm_mgNetwork.mg_pActivatedFunction = NULL; gm_mgSplitScreen.mg_strText = TRANS("SPLIT SCREEN"); gm_mgSplitScreen.mg_bfsFontSize = BFS_LARGE; gm_mgSplitScreen.mg_boxOnScreen = BoxBigRow(2.0f); gm_mgSplitScreen.mg_strTip = TRANS("play with multiple players on one computer"); gm_lhGadgets.AddTail(gm_mgSplitScreen.mg_lnNode); gm_mgSplitScreen.mg_pmgUp = &gm_mgNetwork; gm_mgSplitScreen.mg_pmgDown = &gm_mgDemo; gm_mgSplitScreen.mg_pActivatedFunction = NULL; gm_mgDemo.mg_strText = TRANS("DEMO"); gm_mgDemo.mg_bfsFontSize = BFS_LARGE; gm_mgDemo.mg_boxOnScreen = BoxBigRow(3.0f); gm_mgDemo.mg_strTip = TRANS("play a game demo"); gm_lhGadgets.AddTail(gm_mgDemo.mg_lnNode); gm_mgDemo.mg_pmgUp = &gm_mgSplitScreen; gm_mgDemo.mg_pmgDown = &gm_mgMods; gm_mgDemo.mg_pActivatedFunction = NULL; gm_mgMods.mg_strText = TRANS("MODS"); gm_mgMods.mg_bfsFontSize = BFS_LARGE; gm_mgMods.mg_boxOnScreen = BoxBigRow(4.0f); gm_mgMods.mg_strTip = TRANS("run one of installed game modifications"); gm_lhGadgets.AddTail(gm_mgMods.mg_lnNode); gm_mgMods.mg_pmgUp = &gm_mgDemo; gm_mgMods.mg_pmgDown = &gm_mgHighScore; gm_mgMods.mg_pActivatedFunction = NULL; gm_mgHighScore.mg_strText = TRANS("HIGH SCORES"); gm_mgHighScore.mg_bfsFontSize = BFS_LARGE; gm_mgHighScore.mg_boxOnScreen = BoxBigRow(5.0f); gm_mgHighScore.mg_strTip = TRANS("view list of top ten best scores"); gm_lhGadgets.AddTail(gm_mgHighScore.mg_lnNode); gm_mgHighScore.mg_pmgUp = &gm_mgMods; gm_mgHighScore.mg_pmgDown = &gm_mgOptions; gm_mgHighScore.mg_pActivatedFunction = NULL; gm_mgOptions.mg_strText = TRANS("OPTIONS"); gm_mgOptions.mg_bfsFontSize = BFS_LARGE; gm_mgOptions.mg_boxOnScreen = BoxBigRow(6.0f); gm_mgOptions.mg_strTip = TRANS("adjust video, audio and input options"); gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode); gm_mgOptions.mg_pmgUp = &gm_mgHighScore; gm_mgOptions.mg_pmgDown = &gm_mgQuit; gm_mgOptions.mg_pActivatedFunction = NULL; gm_mgQuit.mg_strText = TRANS("QUIT"); gm_mgQuit.mg_bfsFontSize = BFS_LARGE; gm_mgQuit.mg_boxOnScreen = BoxBigRow(7.0f); gm_mgQuit.mg_strTip = TRANS("exit game immediately"); gm_lhGadgets.AddTail(gm_mgQuit.mg_lnNode); gm_mgQuit.mg_pmgUp = &gm_mgOptions; gm_mgQuit.mg_pmgDown = &gm_mgSingle; gm_mgQuit.mg_pActivatedFunction = NULL; } void CMainMenu::StartMenu(void) { gm_mgSingle.mg_bEnabled = IsMenuEnabled("Single Player"); gm_mgNetwork.mg_bEnabled = IsMenuEnabled("Network"); gm_mgSplitScreen.mg_bEnabled = IsMenuEnabled("Split Screen"); gm_mgHighScore.mg_bEnabled = IsMenuEnabled("High Score"); CGameMenu::StartMenu(); }