/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Animation names #define FREAK_ANIM_DEFAULT 0 #define FREAK_ANIM_POSE 1 #define FREAK_ANIM_IDLE 2 #define FREAK_ANIM_WALK 3 #define FREAK_ANIM_ATTACKSTART 4 #define FREAK_ANIM_ATTACKRUN 5 #define FREAK_ANIM_ATTACKRUNFAR 6 #define FREAK_ANIM_ATTACKCHARGE 7 #define FREAK_ANIM_ATTACKSLASH 8 #define FREAK_ANIM_DEATHSTAND 9 #define FREAK_ANIM_DEATHRUN 10 #define FREAK_ANIM_RUNSLASHING 11 // Color names // Patch names // Names of collision boxes #define FREAK_COLLISION_BOX_DEFAULT 0 #define FREAK_COLLISION_BOX_DEATH 1 #define FREAK_COLLISION_BOX_DEATHRUN 2 // Attaching position names #define FREAK_ATTACHMENT_CHAINSAW 0 // Sound names