/* Copyright (c) 2002-2012 Croteam Ltd. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // WndAnimationFrames.h : header file // #ifndef WNDANIMATIONFRAMES_H #define WNDANIMATIONFRAMES_H 1 class CDlgLightAnimationEditor; ///////////////////////////////////////////////////////////////////////////// // CWndAnimationFrames window class CWndAnimationFrames : public CWnd { // Construction public: CWndAnimationFrames(); inline void SetParentDlg( CDlgLightAnimationEditor *pParentDlg) {m_pParentDlg=pParentDlg;}; void DeleteSelectedFrame( void); INDEX GetFrame( INDEX iFramePosition); BOOL IsFrameVisible(INDEX iFrame); BOOL IsSelectedFrameKeyFrame(void); void ScrollLeft(void); void ScrollRight(void); void ScrollPgLeft(void); void ScrollPgRight(void); // Attributes public: INDEX m_iFramesInLine; INDEX m_iStartingFrame; INDEX m_iSelectedFrame; CDlgLightAnimationEditor *m_pParentDlg; CDrawPort *m_pDrawPort; CViewPort *m_pViewPort; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWndAnimationFrames) //}}AFX_VIRTUAL // Implementation public: virtual ~CWndAnimationFrames(); // Generated message map functions protected: //{{AFX_MSG(CWndAnimationFrames) afx_msg void OnPaint(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// #endif // WNDANIMATIONFRAMES_H