/* * This file is generated by Entity Class Compiler, (c) CroTeam 1997-98 */ #define ENTITYCLASS CSanta CEntityProperty CSanta_properties[] = { CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000163<<8)+1, offsetof(CSanta, m_tmLastSpawnTime), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000163<<8)+2, offsetof(CSanta, m_tmMinSpawnInterval), "Min spawn interval", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_FLOAT, NULL, (0x00000163<<8)+3, offsetof(CSanta, m_fSantaHealth), "Santa Health", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_SOUNDOBJECT, NULL, (0x00000163<<8)+4, offsetof(CSanta, m_soRunning), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_BOOL, NULL, (0x00000163<<8)+5, offsetof(CSanta, m_bRunSoundPlaying), "", 0, 0, 0), CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x00000163<<8)+10, offsetof(CSanta, m_penTemplate0), "Item template 0", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x00000163<<8)+11, offsetof(CSanta, m_penTemplate1), "Item template 1", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x00000163<<8)+12, offsetof(CSanta, m_penTemplate2), "Item template 2", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x00000163<<8)+13, offsetof(CSanta, m_penTemplate3), "Item template 3", 0, 0x7F0000FFUL, 0), CEntityProperty(CEntityProperty::EPT_ENTITYPTR, NULL, (0x00000163<<8)+14, offsetof(CSanta, m_penTemplate4), "Item template 4", 0, 0x7F0000FFUL, 0), }; #define CSanta_propertiesct ARRAYCOUNT(CSanta_properties) CEntityComponent CSanta_components[] = { #define CLASS_BASE ((0x00000163<<8)+0) CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\EnemyBase.ecl"), #define SOUND_RUN ((0x00000163<<8)+50) CEntityComponent(ECT_SOUND, SOUND_RUN, "EFNM" "ModelsMP\\CutSequences\\Santa\\Sounds\\Running.wav"), #define SOUND_WOUND ((0x00000163<<8)+51) CEntityComponent(ECT_SOUND, SOUND_WOUND, "EFNM" "ModelsMP\\CutSequences\\Santa\\Sounds\\Wound.wav"), #define SOUND_DEATH ((0x00000163<<8)+52) CEntityComponent(ECT_SOUND, SOUND_DEATH, "EFNM" "ModelsMP\\CutSequences\\Santa\\Sounds\\Death.wav"), }; #define CSanta_componentsct ARRAYCOUNT(CSanta_components) CEventHandlerEntry CSanta_handlers[] = { {0x01630000, STATE_CEnemyBase_Fire, CEntity::pEventHandler(&CSanta:: #line 214 "D:/SE1_GPL/Sources/EntitiesMP/Santa.es" Fire),DEBUGSTRING("CSanta::Fire")}, {0x01630001, STATE_CEnemyBase_Hit, CEntity::pEventHandler(&CSanta:: #line 219 "D:/SE1_GPL/Sources/EntitiesMP/Santa.es" Hit),DEBUGSTRING("CSanta::Hit")}, {1, -1, CEntity::pEventHandler(&CSanta:: #line 226 "D:/SE1_GPL/Sources/EntitiesMP/Santa.es" Main),DEBUGSTRING("CSanta::Main")}, }; #define CSanta_handlersct ARRAYCOUNT(CSanta_handlers) CEntity *CSanta_New(void) { return new CSanta; }; void CSanta_OnInitClass(void) {}; void CSanta_OnEndClass(void) {}; void CSanta_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {}; void CSanta_OnWorldEnd(CWorld *pwo) {}; void CSanta_OnWorldInit(CWorld *pwo) {}; void CSanta_OnWorldTick(CWorld *pwo) {}; void CSanta_OnWorldRender(CWorld *pwo) {}; ENTITY_CLASSDEFINITION(CSanta, CEnemyBase, "Santa", "Thumbnails\\Santa.tbn", 0x00000163); DECLARE_CTFILENAME(_fnmCSanta_tbn, "Thumbnails\\Santa.tbn");