/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ #include "Engine/StdH.h" #include #include #include #include #include #include #include #include INDEX con_bNoWarnings = 0; // global handle for application window in full-screen mode extern HWND _hwndMain; extern BOOL _bFullScreen; /* * Report error and terminate program. */ static BOOL _bInFatalError = FALSE; void FatalError(const char *strFormat, ...) { // disable recursion if (_bInFatalError) return; _bInFatalError = TRUE; // reset default windows display mode first // (this is a low overhead and shouldn't allocate memory) CDS_ResetMode(); #ifdef PLATFORM_WIN32 // hide fullscreen window if any if( _bFullScreen) { // must do minimize first - don't know why :( ShowWindow( _hwndMain, SW_MINIMIZE); ShowWindow( _hwndMain, SW_HIDE); } #endif // format the message in buffer va_list arg; va_start(arg, strFormat); CTString strBuffer; strBuffer.VPrintF(strFormat, arg); va_end(arg); if (_pConsole!=NULL) { // print the buffer to the console CPutString(TRANS("FatalError:\n")); CPutString(strBuffer); // make sure the console log was written safely _pConsole->CloseLog(); } #ifdef PLATFORM_WIN32 // create message box with just OK button MessageBoxA(NULL, strBuffer, TRANS("Fatal Error"), MB_OK|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL); extern void EnableWindowsKeys(void); EnableWindowsKeys(); #else // !!! FIXME : Use SDL2's SDL_ShowSimpleMessageBox(). // !!! FIXME : We should really SDL_Quit() here. fprintf(stderr, "FATAL ERROR:\n \"%s\"\n\n", (const char *) strBuffer); #endif _bInFatalError = FALSE; // exit program exit(EXIT_FAILURE); } /* * Report warning without terminating program (stops program until user responds). */ void WarningMessage(const char *strFormat, ...) { // format the message in buffer va_list arg; va_start(arg, strFormat); CTString strBuffer; strBuffer.VPrintF(strFormat, arg); va_end(arg); // print it to console CPrintF("%s\n", (const char *) strBuffer); // if warnings are enabled if( !con_bNoWarnings) { // create message box #ifdef PLATFORM_WIN32 MessageBoxA(NULL, (const char *) strBuffer, TRANS("Warning"), MB_OK|MB_ICONEXCLAMATION|MB_SETFOREGROUND|MB_TASKMODAL); #else // !!! FIXME: SDL_ShowSimpleMessageBox() in SDL2. fprintf(stderr, "WARNING: \"%s\"\n", (const char *) strBuffer); #endif } } void InfoMessage(const char *strFormat, ...) { // format the message in buffer va_list arg; va_start(arg, strFormat); CTString strBuffer; strBuffer.VPrintF(strFormat, arg); va_end(arg); // print it to console CPrintF("%s\n", (const char *) strBuffer); // create message box #ifdef PLATFORM_WIN32 MessageBoxA(NULL, (const char *) strBuffer, TRANS("Information"), MB_OK|MB_ICONINFORMATION|MB_SETFOREGROUND|MB_TASKMODAL); #else // !!! FIXME: SDL_ShowSimpleMessageBox() in SDL2. fprintf(stderr, "INFO: \"%s\"\n", (const char *) strBuffer); #endif } /* Ask user for yes/no answer(stops program until user responds). */ BOOL YesNoMessage(const char *strFormat, ...) { // format the message in buffer va_list arg; va_start(arg, strFormat); CTString strBuffer; strBuffer.VPrintF(strFormat, arg); va_end(arg); // print it to console CPrintF("%s\n", (const char *) strBuffer); // create message box #ifdef PLATFORM_WIN32 return MessageBoxA(NULL, strBuffer, TRANS("Question"), MB_YESNO|MB_ICONQUESTION|MB_SETFOREGROUND|MB_TASKMODAL)==IDYES; #else // !!! FIXME: SDL_messagebox fprintf(stderr, "QUESTION: \"%s\" [y/n] : ", (const char *) strBuffer); while (true) { int ch = fgetc(stdin); if (ch == 'y') return 1; else if (ch == 'n') return 0; } return 0; #endif } /* * Throw an exception of formatted string. */ void ThrowF_t(char *strFormat, ...) // throws char * { const SLONG slBufferSize = 256; //char strBuffer[slBufferSize+1]; // Can't throw from the stack like this! static char *strBuffer = NULL; // !!! FIXME: This could be dangerous if you call this in a catch handler... delete[] strBuffer; strBuffer = new char[slBufferSize+1]; // format the message in buffer va_list arg; va_start(arg, strFormat); // variable arguments start after this argument _vsnprintf(strBuffer, slBufferSize, strFormat, arg); va_end(arg); throw strBuffer; } /* * Get the name string for error code. */ const char *ErrorName(const struct ErrorTable *pet, SLONG ulErrCode) { for (INDEX i=0; iet_Count; i++) { if (pet->et_Errors[i].ec_Code == ulErrCode) { return pet->et_Errors[i].ec_Name; } } return TRANS("CROTEAM_UNKNOWN"); } /* * Get the description string for error code. */ const char *ErrorDescription(const struct ErrorTable *pet, SLONG ulErrCode) { for (INDEX i=0; iet_Count; i++) { if (pet->et_Errors[i].ec_Code == ulErrCode) { return pet->et_Errors[i].ec_Description; } } return TRANS("Unknown error"); } /* * Get the description string for windows error code. */ extern const CTString GetWindowsError(DWORD dwWindowsErrorCode) { #ifdef PLATFORM_WIN32 // buffer to recieve error description LPVOID lpMsgBuf; // call function that will prepare text abount given windows error code FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, dwWindowsErrorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &lpMsgBuf, 0, NULL ); // create result CTString from prepared message CTString strResultMessage = (char *)lpMsgBuf; // Free the buffer. LocalFree( lpMsgBuf ); return strResultMessage; #else CTString retval = "This isn't Windows, so calling this function is probably a portability bug."; return(retval); #endif } // must be in separate function to disable stupid optimizer extern void Breakpoint(void) { #if (defined USE_PORTABLE_C) raise(SIGTRAP); // This may not work everywhere. Good luck. #elif (defined __MSVC_INLINE__) __asm int 0x03; #elif (defined __GNU_INLINE__) __asm__ __volatile__ ("int $3\n\t"); #else #error Please define something for your platform. #endif }