Debug
Win32
Release
Win32
Template
Win32
MFCProj
{4B6F587C-7C59-4481-FBB9-CA44380D0CBF}
Application
v120
Unicode
Application
DynamicLibrary
false
Unicode
v120
Application
DynamicLibrary
Dynamic
v120
Unicode
Debug\
Debug\
false
$(SolutionDir)..\Tools.Win32;$(SolutionDir)..\Bin\Debug;$(ExecutablePath)
$(SolutionDir);$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(SolutionDir)Engine;$(IncludePath)
$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath)
$(ProjectName)D
Release\
Release\
false
$(SolutionDir)..\Tools.Win32;$(SolutionDir)..\Bin;$(ExecutablePath)
$(SolutionDir);$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Include;$(IncludePath)
$(SolutionDir)..\Tools.Win32\Libraries\DX8SDK\Lib;$(LibraryPath)
$(ProjectName)
MultiThreadedDebugDLL
Default
false
Disabled
true
Level3
true
WIN32;_DEBUG;_WINDOWS;ENGINE_EXPORTS;_WINDLL;_USE_32BIT_TIME_T;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions)
.\Debug\
.\Debug\Engine.pch
Use
StdH.h
.\Debug\
.\Debug\
EnableFastChecks
4603;4996;4812;4333
..\libvorbis\include\;..\libogg\include\;%(AdditionalIncludeDirectories)
true
_DEBUG;%(PreprocessorDefinitions)
.\Debug\Engine.tlb
true
Win32
0x0409
_DEBUG;%(PreprocessorDefinitions)
true
.\Debug\Engine.bsc
true
true
true
Console
Debug/EngineD.dll
.\Debug\EngineD.lib
gdi32.lib;DbgHelp.lib;%(AdditionalDependencies)
true
libci.lib;%(IgnoreSpecificDefaultLibraries)
false
copy Debug\$(TargetName).dll $(SolutionDir)..\Bin\Debug\ >nul
copy Debug\$(TargetName).map $(SolutionDir)..\Bin\Debug\ >nul
copy Debug\$(TargetName).lib $(SolutionDir)..\Bin\Debug\ >nul
Copying %(Filename) binaries to \Bin\Debug
$(SolutionDir)..\Bin\Debug\$(TargetName).dll;%(Outputs)
del $(SolutionDir)..\Bin\Debug\$(TargetName).dll /q >nul
MultiThreadedDLL
OnlyExplicitInline
false
MaxSpeed
true
Level3
Speed
true
false
WIN32;NDEBUG;_WINDOWS;_USRDLL;ENGINE_EXPORTS;DIRECT3D_VERSION=0x0800;%(PreprocessorDefinitions)
.\Release\
.\Release\Engine.pch
Use
StdH.h
.\Release\
.\Release\
4603;4996;4812;4333
..\libvorbis\include\;..\libogg\include\;%(AdditionalIncludeDirectories)
true
NDEBUG;%(PreprocessorDefinitions)
.\Release\Engine.tlb
true
Win32
0x0409
NDEBUG;%(PreprocessorDefinitions)
true
.\Release\Engine.bsc
true
true
true
Console
.\Release\Engine.dll
.\Release\Engine.lib
odbc32.lib;odbccp32.lib;DbgHelp.lib;%(AdditionalDependencies)
true
libci.lib;%(IgnoreSpecificDefaultLibraries)
false
copy Release\$(TargetName).dll $(SolutionDir)..\Bin\ >nul
copy Release\$(TargetName).map $(SolutionDir)..\Bin\ >nul
copy Release\$(TargetName).lib $(SolutionDir)..\Bin\ >nul
Copying %(Filename) binaries to \Bin
$(SolutionDir)..\Bin\$(TargetName).dll;%(Outputs)
del $(SolutionDir)..\Bin\$(TargetName).dll /q >nul
false
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
true
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
true
true
true
true
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
Use
StdH.h
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
true
Use
StdH.h
Create
StdH.h
Create
StdH.h
Use
Use
Document
Document
Document
Document
Document
Document
Document
Document
Document
pushd $(SolutionDir)
bison -o$(ProjectName)/Base/Parser.c $(ProjectName)/Base/Parser.y -d
popd
copy %(RootDir)%(Directory)\Parser.c %(RootDir)%(Directory)\Parser.cpp
del %(RootDir)%(Directory)\Parser.c /q
Generating shell parser source
%(RootDir)%(Directory)\Parser.cpp;%(RootDir)%(Directory)\Parser.h;%(Outputs)
pushd $(SolutionDir)
bison -o$(ProjectName)/Base/Parser.c $(ProjectName)/Base/Parser.y -d
popd
copy %(RootDir)%(Directory)\Parser.c %(RootDir)%(Directory)\Parser.cpp
del %(RootDir)%(Directory)\Parser.c /q
Generating shell parser source
%(RootDir)%(Directory)\Parser.cpp;%(RootDir)%(Directory)\Parser.h;%(Outputs)
Document
flex -o%(RootDir)%(Directory)\Scanner.cpp -S%(RootDir)%(Directory)\Flex.skl %(RootDir)%(Directory)\Scanner.l
Generating shell scanner source
%(RootDir)%(Directory)\Scanner.cpp;%(Outputs)
flex -o%(RootDir)%(Directory)\Scanner.cpp -S%(RootDir)%(Directory)\Flex.skl %(RootDir)%(Directory)\Scanner.l
Generating shell scanner source
%(RootDir)%(Directory)\Scanner.cpp;%(Outputs)
Document
Document
pushd $(SolutionDir)
bison -psyy -o$(ProjectName)/Ska/smcPars.c $(ProjectName)/Ska/smcPars.y -d
popd
copy %(RootDir)%(Directory)\smcPars.c %(RootDir)%(Directory)\smcPars.cpp
del %(RootDir)%(Directory)\smcPars.c /q
%(RootDir)%(Directory)\smcPars.cpp;%(RootDir)%(Directory)\smcPars.h;%(Outputs)
pushd $(SolutionDir)
bison -psyy -o$(ProjectName)/Ska/smcPars.c $(ProjectName)/Ska/smcPars.y -d
popd
copy %(RootDir)%(Directory)\smcPars.c %(RootDir)%(Directory)\smcPars.cpp
del %(RootDir)%(Directory)\smcPars.c /q
%(RootDir)%(Directory)\smcPars.cpp;%(RootDir)%(Directory)\smcPars.h;%(Outputs)
Document
flex -o%(RootDir)%(Directory)\smcScan.cpp -S%(RootDir)%(Directory)\smcFlex.skl %(RootDir)%(Directory)\smcScan.l
%(RootDir)%(Directory)\smcScan.cpp;%(Outputs)
flex -o%(RootDir)%(Directory)\smcScan.cpp -S%(RootDir)%(Directory)\smcFlex.skl %(RootDir)%(Directory)\smcScan.l
%(RootDir)%(Directory)\smcScan.cpp;%(Outputs)
Document
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
Document
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
Document
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
Document
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
Document
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)
cd $(SolutionDir)
ecc Engine/Classes/%(Filename).es
Engine/Classes/%(Filename).es
Classes/%(Filename).cpp;%(Outputs)