/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define WOMAN_ANIM_AIRATTACK01 0 #define WOMAN_ANIM_AIRATTACK02 1 #define WOMAN_ANIM_AIRDEATH 2 #define WOMAN_ANIM_AIRFLY 3 #define WOMAN_ANIM_AIRSTAND 4 #define WOMAN_ANIM_AIRWOUND02 5 #define WOMAN_ANIM_GROUNDDEATH01 6 #define WOMAN_ANIM_GROUNDDEATH02 7 #define WOMAN_ANIM_GROUNDTOAIR 8 #define WOMAN_ANIM_AIRTOGROUND 9 #define WOMAN_ANIM_GROUNDWALK 10 #define WOMAN_ANIM_GROUNDRUN 11 #define WOMAN_ANIM_GROUNDATTACK01 12 #define WOMAN_ANIM_GROUNDATTACK02 13 #define WOMAN_ANIM_GROUNDWOUND04 14 #define WOMAN_ANIM_GROUNDSTAND 15 // Color names // Patch names // Names of collision boxes #define WOMAN_COLLISION_BOX_GROUND 0 #define WOMAN_COLLISION_BOX_AIR 1 #define WOMAN_COLLISION_BOX_DEATH 2 // Attaching position names #define WOMAN_ATTACHMENT_KAMIKAZE 0 // Sound names