/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define GHOSTBUSTER_ANIM_DEFAULT 0 #define GHOSTBUSTER_ANIM_FIRE 1 #define GHOSTBUSTER_ANIM_ACTIVATE 2 #define GHOSTBUSTER_ANIM_DEACTIVATE 3 #define GHOSTBUSTER_ANIM_WAIT01 4 #define GHOSTBUSTER_ANIM_WAIT02 5 #define GHOSTBUSTER_ANIM_WAIT03 6 #define GHOSTBUSTER_ANIM_WAIT04 7 // Color names // Patch names // Names of collision boxes #define GHOSTBUSTER_COLLISION_BOX_PART_NAME 0 // Attaching position names #define GHOSTBUSTER_ATTACHMENT_BODY 0 #define GHOSTBUSTER_ATTACHMENT_ROTATOR 1 #define GHOSTBUSTER_ATTACHMENT_EFFECT01 2 #define GHOSTBUSTER_ATTACHMENT_EFFECT02 3 #define GHOSTBUSTER_ATTACHMENT_EFFECT03 4 #define GHOSTBUSTER_ATTACHMENT_EFFECT04 5 // Sound names