/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // Animation names #define BEAST_ANIM_DEFAULT_ANIMATION 0 #define BEAST_ANIM_ATTACK 1 #define BEAST_ANIM_ATTACKFAST 2 #define BEAST_ANIM_DEATH 3 #define BEAST_ANIM_IDLE 4 #define BEAST_ANIM_RUN 5 #define BEAST_ANIM_WALK 6 #define BEAST_ANIM_WOUND 7 // Color names // Patch names // Names of collision boxes #define BEAST_COLLISION_BOX_DEFAULT 0 #define BEAST_COLLISION_BOX_DEATH 1 // Attaching position names // Sound names