/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */ // CtrlEditBoolean.cpp : implementation file // #include "stdafx.h" #include "CtrlEditBoolean.h" #ifdef _DEBUG #undef new #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CCtrlEditBoolean CCtrlEditBoolean::CCtrlEditBoolean() { } CCtrlEditBoolean::~CCtrlEditBoolean() { } void CCtrlEditBoolean::SetDialogPtr( CWnd *pDialog) { m_pDialog = pDialog; } BEGIN_MESSAGE_MAP(CCtrlEditBoolean, CButton) //{{AFX_MSG_MAP(CCtrlEditBoolean) ON_CONTROL_REFLECT(BN_CLICKED, OnClicked) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CCtrlEditBoolean message handlers void CCtrlEditBoolean::OnClicked() { // don't do anything if document doesn't exist if( theApp.GetDocument() == NULL) return; // because this is three state button, we will make it working as two-state, but // it will still be able to be grayed if( GetCheck() == 2) { SetCheck( 0); } theApp.m_chGlobal.MarkChanged(); // mark that document is changed theApp.GetDocument()->SetModifiedFlag( TRUE); // update dialog data (to reflect data change) m_pDialog->UpdateData( TRUE); }