/* * LWSDK Header File * Copyright 1999, NewTek, Inc. * * LWENVIRON.H -- LightWave Environments * * This header defines the enviroment render handler for backdrops and * fog. */ #ifndef LWSDK_ENVIRON_H #define LWSDK_ENVIRON_H #include #define LWENVIRONMENT_HCLASS "EnvironmentHandler" #define LWENVIRONMENT_ICLASS "EnvironmentInterface" #define LWENVIRONMENT_VERSION 4 typedef enum en_LWEnvironmentMode { EHMODE_PREVIEW, EHMODE_REAL } LWEnvironmentMode; typedef struct st_LWEnvironmentAccess { LWEnvironmentMode mode; double h[2], p[2]; LWDVector dir; double colRect[4][3]; double color[3]; } LWEnvironmentAccess; typedef struct st_LWEnvironmentHandler { LWInstanceFuncs *inst; LWItemFuncs *item; LWRenderFuncs *rend; LWError (*evaluate) (LWInstance, LWEnvironmentAccess *); unsigned int (*flags) (LWInstance); } LWEnvironmentHandler; #define LWENF_TRANSPARENT (1<<0) #endif